VPCamera3/tdvideo/tdvideo/AppDelegate.swift
2024-03-05 11:44:34 +08:00

54 lines
1.8 KiB
Swift

//
// AppDelegate.swift
// tdvideo
//
// Created by aaa on 2024/1/19.
//
/*
https://www.figma.com/file/HtnafU9zeXR8qeW9CAIoIO/VR?type=design&node-id=379%3A963&mode=design&t=1Uxec3RbjuOvNuUK-1
com.peuid.snsdev
com.cjsztea.wanchuan
com.nks.vptest
*/
import UIKit
@main
class AppDelegate: UIResponder, UIApplicationDelegate {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
let window = UIWindow(frame: UIScreen.main.bounds)
window.backgroundColor = UIColor.white
let vc = ViewController()
let navigationController = UINavigationController(rootViewController: vc)
let tab = UITabBarController.init()
tab.viewControllers = [vc]
window.rootViewController = tab
window.makeKeyAndVisible()
return true
}
// MARK: UISceneSession Lifecycle
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
}
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}
}