54 lines
1.8 KiB
Swift
54 lines
1.8 KiB
Swift
//
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// AppDelegate.swift
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// tdvideo
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//
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// Created by aaa on 2024/1/19.
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//
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/*
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https://www.figma.com/file/HtnafU9zeXR8qeW9CAIoIO/VR?type=design&node-id=379%3A963&mode=design&t=1Uxec3RbjuOvNuUK-1
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万川测试 com.peuid.snsdev
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com.cjsztea.wanchuan
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com.nks.vptest
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*/
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import UIKit
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@main
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class AppDelegate: UIResponder, UIApplicationDelegate {
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func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
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let window = UIWindow(frame: UIScreen.main.bounds)
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window.backgroundColor = UIColor.white
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let vc = ViewController()
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let navigationController = UINavigationController(rootViewController: vc)
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let tab = UITabBarController.init()
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tab.viewControllers = [vc]
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window.rootViewController = tab
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window.makeKeyAndVisible()
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return true
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}
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// MARK: UISceneSession Lifecycle
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func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
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// Called when a new scene session is being created.
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// Use this method to select a configuration to create the new scene with.
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return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
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}
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func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
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// Called when the user discards a scene session.
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// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
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// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
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}
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}
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