处理投接外部屏幕不合屏的问题
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@ -23,12 +23,19 @@ class ZZHExternalViewController: UIViewController {
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imageView?.snp.makeConstraints({ make in
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imageView?.snp.makeConstraints({ make in
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make.left.top.right.bottom.equalTo(0)
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make.left.top.right.bottom.equalTo(0)
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})
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})
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// imageView?.transform = CGAffineTransform(rotationAngle: -.pi / 2)
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playerLayer = AVPlayerLayer()
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playerLayer = AVPlayerLayer()
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playerLayer!.frame = self.view.bounds
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if let externalScreen = UIScreen.screens.first(where: { $0 != UIScreen.main }) {
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let externalScreenSize = externalScreen.bounds.size
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playerLayer!.frame = CGRectMake(-externalScreenSize.width*0.5, -externalScreenSize.height*0.5, externalScreenSize.width*2, externalScreenSize.height*2)
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print("外接屏幕的尺寸是: \(externalScreenSize)")
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} else {
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print("没有发现外接屏幕")
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}
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self.view.layer.addSublayer(playerLayer!)
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self.view.layer.addSublayer(playerLayer!)
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self.view.backgroundColor = .clear
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self.view.backgroundColor = .orange
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}
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}
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override func viewWillLayoutSubviews() {
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override func viewWillLayoutSubviews() {
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