// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
//
// You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
// copy, modify, and distribute this software in source code or binary form for use
// in connection with the web services and APIs provided by Facebook.
//
// As with any software that integrates with the Facebook platform, your use of
// this software is subject to the Facebook Developer Principles and Policies
// [http://developers.facebook.com/policy/]. This copyright notice shall be
// included in all copies or substantial portions of the software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

#import <CoreGraphics/CoreGraphics.h>
#import <Foundation/Foundation.h>

NS_ASSUME_NONNULL_BEGIN

NS_SWIFT_NAME(Math)
@interface FBSDKMath : NSObject

- (instancetype)init NS_UNAVAILABLE;
+ (instancetype)new NS_UNAVAILABLE;

+ (CGPoint)ceilForPoint:(CGPoint)value;
+ (CGSize)ceilForSize:(CGSize)value;
+ (CGPoint)floorForPoint:(CGPoint)value;
+ (CGSize)floorForSize:(CGSize)value;
+ (NSUInteger)hashWithCGFloat:(CGFloat)value;
+ (NSUInteger)hashWithCString:(const char *)value;
+ (NSUInteger)hashWithDouble:(double)value;
+ (NSUInteger)hashWithFloat:(float)value;
+ (NSUInteger)hashWithInteger:(NSUInteger)value;
+ (NSUInteger)hashWithInteger:(NSUInteger)value1 andInteger:(NSUInteger)value2;
+ (NSUInteger)hashWithIntegerArray:(NSUInteger *)values count:(NSUInteger)count;
+ (NSUInteger)hashWithLong:(unsigned long long)value;
+ (NSUInteger)hashWithPointer:(const void *)value;

@end

NS_ASSUME_NONNULL_END
