ToneSnap_FSX_Flutter/lib/modules/sideb/controllers/music_player_controller.dart
fengshengxiong c7cbdb04be 个人曲库
2024-07-14 16:13:46 +08:00

333 lines
10 KiB
Dart

// Author: fengshengxiong
// Date: 2024/5/30
// Description: 音乐播放器控制器
import 'dart:async';
import 'package:flutter_cache_manager/flutter_cache_manager.dart';
import 'package:get/get.dart';
import 'package:just_audio/just_audio.dart';
import 'package:tone_snap/components/base_easyloading.dart';
import 'package:tone_snap/components/music_bar.dart';
import 'package:tone_snap/data/api/music_api.dart';
import 'package:tone_snap/data/cache/music_cache_manager.dart';
import 'package:tone_snap/data/enum/play_mode.dart';
import 'package:tone_snap/data/models/music_model.dart';
import 'package:tone_snap/data/models/player_model.dart';
import 'package:tone_snap/data/storage/music_box.dart';
import 'package:tone_snap/routes/app_routes.dart';
import 'package:tone_snap/utils/audio_util.dart';
import 'package:tone_snap/utils/log_util.dart';
import 'package:tone_snap/utils/num_util.dart';
class MusicPlayerController extends GetxController {
static MusicPlayerController get to => Get.put(MusicPlayerController(), permanent: true);
final _player = AudioPlayer();
StreamSubscription<Duration>? _bufferedSubscription;
StreamSubscription<Duration?>? _durationSubscription;
StreamSubscription<Duration>? _positionSubscription;
StreamSubscription<PlayerState>? _playerStateSubscription;
/// 总时长、已播放的时长、缓冲时长
var totalDuration = Duration.zero.obs;
var positionDuration = Duration.zero.obs;
var bufferedDuration = Duration.zero.obs;
/// 缓存管理器
// final _cacheManager = DefaultCacheManager();
final _cacheManager = MusicCacheManager.instance;
/// 是否正在播放
var isPlaying = false.obs;
/// 播放器处理状态
var processingState = ProcessingState.idle.obs;
/// _player.seek(Duration.zero) 时,这可能会导致播放状态再次变为 completed。
/// 为了避免这种情况,在处理 completed 状态时添加一个标志位,确保在处理完成状态时不会重复触发
/// 是否已经处理过 completed 状态
bool _isCompletedHandled = false;
/// 拖动开始时是否是播放状态
var seekFrontPlaying = true;
/// 播放模式,默认列表循环
var playMode = MusicBox().getPlayMode().obs;
var _playModeIndex = 0;
/// 播放列表
var playList = <MusicModel>[].obs;
/// 播放历史 videoId 集合
/// 随机播放切换到上一首时,从历史记录中取出上一个播放的 videoId
final List<String> _playHistory = [];
/// 播放的歌曲模型
var musicModel = MusicModel().obs;
/// 当前播放的歌曲索引
int _currentIndex = 0;
@override
void onInit() {
super.onInit();
AudioUtil.configAudioSession();
}
@override
void onClose() {
MusicBar().hide();
_cancelListening();
_player.dispose();
super.onClose();
}
/// 播放指定索引的歌曲
void playMusicSpecifyIndex(int index) {
_currentIndex = index;
playMusic();
}
/// 设置播放列表
void setPlayList(String videoId, List<MusicModel> list) {
_resetPlaybackStatus();
playList.value = list;
_playHistory.clear();
MusicModel? musicModel = playList.firstWhereOrNull((e) => e.videoId == videoId);
int index = musicModel != null ? playList.indexOf(musicModel) : 0;
_currentIndex = index;
}
/// 播放歌曲
Future<void> playMusic() async {
Get.currentRoute != AppRoutes.playPage ? MusicBar().show() : MusicBar().hide();
_resetPlaybackStatus();
if (playList.isNotEmpty) {
musicModel.update((e) {
e?.thumbnail = playList[_currentIndex].thumbnail;
e?.title = playList[_currentIndex].title;
e?.subTitle = playList[_currentIndex].subTitle;
});
if (playList[_currentIndex].url == null) {
await _getMusicUrl();
}
if (playList[_currentIndex].url == null) {
BaseEasyLoading.toast('Resource not obtained');
// nextTrack();
return;
}
musicModel.value = playList[_currentIndex].copyWith();
await _initializePlayer();
}
}
/// 获取当前歌曲的播放 url
Future<void> _getMusicUrl() async {
PlayerModel? model = await MusicApi.player(videoId: playList[_currentIndex].videoId);
if (model != null && model.streamingData != null) {
var formats = model.streamingData?.formats;
if (formats != null && playList.isNotEmpty) {
playList[_currentIndex].url = formats[0].url;
}
}
if (model != null && model.videoDetails?.thumbnail?.thumbnails != null) {
}
}
/// 设置 url 和监听器
Future<void> _initializePlayer() async {
try {
// 检查是否有缓存
FileInfo? fileInfo = await MusicCacheManager.checkCache(musicModel.value.videoId!);
if (fileInfo != null) {
LogUtil.d('读取缓存=${fileInfo.file.path}');
// 如果有缓存,使用缓存文件
await _player.setFilePath(fileInfo.file.path);
} else {
// 如果没有缓存,通过 url 加载音源并开始播放,
await _player.setUrl(musicModel.value.url!);
// 同时启动缓存下载
_cacheManager.downloadFile(musicModel.value.url!, key: MusicCacheManager.getCacheKey(musicModel.value.videoId!)).then((fileInfo) {
LogUtil.d('缓存下载成功=${fileInfo.file.path}');
});
}
_cancelListening();
_addListening();
_player.play();
} catch (e) {
LogUtil.e('Error initializing player: $e');
BaseEasyLoading.toast('Error initializing player');
}
}
/// 监听
void _addListening() {
_durationSubscription = _player.durationStream.listen((duration) {
totalDuration.value = duration ?? Duration.zero;
});
_positionSubscription = _player.positionStream.listen((position) {
positionDuration.value = position;
});
_bufferedSubscription = _player.bufferedPositionStream.listen((bufferedPosition) {
int comparison = bufferedPosition.compareTo(totalDuration.value);
if (comparison > 0) {
bufferedDuration.value = totalDuration.value;
} else {
bufferedDuration.value = bufferedPosition;
}
});
_playerStateSubscription = _player.playerStateStream.listen((playerState) {
isPlaying.value = _player.playing;
processingState.value = playerState.processingState;
switch (playerState.processingState) {
case ProcessingState.idle:
break;
case ProcessingState.loading:
break;
case ProcessingState.buffering:
break;
case ProcessingState.ready:
_isCompletedHandled = false;
break;
case ProcessingState.completed:
if (!_isCompletedHandled) {
_isCompletedHandled = true;
_player.seek(Duration.zero);
nextTrack();
}
break;
}
});
}
/// 取消监听
void _cancelListening() {
_bufferedSubscription?.cancel();
_durationSubscription?.cancel();
_positionSubscription?.cancel();
_playerStateSubscription?.cancel();
}
/// 将播放器的播放位置设置为指定的时间
void seekToPosition(double value) {
if (processingState.value == ProcessingState.ready) {
positionDuration.value = Duration(seconds: value.toInt());
_player.seek(positionDuration.value);
}
}
/// 开始/结束拖动进度条
Future<void> seekStartEnd(int value) async {
if (processingState.value == ProcessingState.ready) {
if (value == 0) {
seekFrontPlaying = _player.playing;
if (_player.playing) {
_player.pause();
}
} else {
// 拖动前如果是播放状态,拖动完成后恢复播放
if (seekFrontPlaying) {
_player.play();
}
}
}
}
/// 播放/暂停
Future<void> playPause() async {
if (_player.playing) {
_player.pause();
} else {
if (processingState.value == ProcessingState.ready) {
_player.play();
}
}
}
/// 上一首
void previousTrack() {
if (playList.isNotEmpty) {
switch(playMode.value) {
case PlayMode.listLoop:
_currentIndex = (_currentIndex - 1 + playList.length) % playList.length;
playMusic();
break;
case PlayMode.random:
bool historyExist = false;
for (var i = _playHistory.length - 1; i >= 0; --i) {
var history = _playHistory[i];
MusicModel? model = playList.firstWhereOrNull((e) => e.videoId == history);
if (model != null) {
_currentIndex = playList.indexOf(model);
_playHistory.remove(history);
historyExist = true;
break;
} else {
_playHistory.remove(history);
}
}
if (!historyExist) {
_getRandomNumber();
}
playMusic();
break;
case PlayMode.singleCycle:
break;
}
}
}
/// 下一首
void nextTrack() {
if (playList.isNotEmpty) {
switch(playMode.value) {
case PlayMode.listLoop:
_currentIndex = (_currentIndex + 1) % playList.length;
playMusic();
break;
case PlayMode.random:
// 记录当前播放的索引
_playHistory.add(musicModel.value.videoId!);
_getRandomNumber();
playMusic();
break;
case PlayMode.singleCycle:
break;
}
}
}
/// 在列表范围内生成一个不包括当前索引的随机数
void _getRandomNumber() {
_currentIndex = NumUtil.getRandomNumberExcludingCurrent(0, playList.length, _currentIndex);
}
/// 切换播放模式
void switchPlayMode() {
if (_playModeIndex == PlayMode.values.length - 1) {
_playModeIndex = 0;
} else {
_playModeIndex++;
}
playMode.value = PlayMode.values[_playModeIndex];
MusicBox().putPlayMode(playMode.value);
}
/// 重置播放状态
void _resetPlaybackStatus() {
_player.stop();
_player.seek(Duration.zero);
totalDuration.value = Duration.zero;
positionDuration.value = Duration.zero;
bufferedDuration.value = Duration.zero;
musicModel.update((model) => model = MusicModel());
}
}