// Author: fengshengxiong // Date: 2024/5/30 // Description: 音乐播放器控制器 import 'dart:async'; import 'package:flutter_cache_manager/flutter_cache_manager.dart'; import 'package:get/get.dart'; import 'package:just_audio/just_audio.dart'; import 'package:tone_snap/components/base_easyloading.dart'; import 'package:tone_snap/components/music_bar.dart'; import 'package:tone_snap/data/api/music_api.dart'; import 'package:tone_snap/data/cache/music_cache_manager.dart'; import 'package:tone_snap/data/enum/play_mode.dart'; import 'package:tone_snap/data/models/music_model.dart'; import 'package:tone_snap/data/models/player_model.dart'; import 'package:tone_snap/data/storage/music_box.dart'; import 'package:tone_snap/routes/app_routes.dart'; import 'package:tone_snap/utils/audio_util.dart'; import 'package:tone_snap/utils/log_util.dart'; import 'package:tone_snap/utils/num_util.dart'; class MusicPlayerController extends GetxController { static MusicPlayerController get to => Get.put(MusicPlayerController(), permanent: true); final _player = AudioPlayer(); StreamSubscription? _bufferedSubscription; StreamSubscription? _durationSubscription; StreamSubscription? _positionSubscription; StreamSubscription? _playerStateSubscription; /// 总时长、已播放的时长、缓冲时长 var totalDuration = Duration.zero.obs; var positionDuration = Duration.zero.obs; var bufferedDuration = Duration.zero.obs; /// 缓存管理器 // final _cacheManager = DefaultCacheManager(); final _cacheManager = MusicCacheManager.instance; /// 是否正在播放 var isPlaying = false.obs; /// 播放器处理状态 var processingState = ProcessingState.idle.obs; /// _player.seek(Duration.zero) 时,这可能会导致播放状态再次变为 completed。 /// 为了避免这种情况,在处理 completed 状态时添加一个标志位,确保在处理完成状态时不会重复触发 /// 是否已经处理过 completed 状态 bool _isCompletedHandled = false; /// 拖动开始时是否是播放状态 var seekFrontPlaying = true; /// 播放模式,默认列表循环 var playMode = MusicBox().getPlayMode().obs; var _playModeIndex = 0; /// 播放列表 var playList = [].obs; /// 播放历史 videoId 集合 /// 随机播放切换到上一首时,从历史记录中取出上一个播放的 videoId final List _playHistory = []; /// 播放的歌曲模型 var musicModel = MusicModel().obs; /// 当前播放的歌曲索引 int _currentIndex = 0; @override void onInit() { super.onInit(); AudioUtil.configAudioSession(); } @override void onClose() { MusicBar().hide(); _cancelListening(); _player.dispose(); super.onClose(); } /// 播放指定索引的歌曲 void playMusicSpecifyIndex(int index) { _currentIndex = index; playMusic(); } /// 设置播放列表 void setPlayList(String videoId, List list) { _resetPlaybackStatus(); playList.value = list; _playHistory.clear(); MusicModel? musicModel = playList.firstWhereOrNull((e) => e.videoId == videoId); int index = musicModel != null ? playList.indexOf(musicModel) : 0; _currentIndex = index; } /// 播放歌曲 Future playMusic() async { Get.currentRoute != AppRoutes.playPage ? MusicBar().show() : MusicBar().hide(); _resetPlaybackStatus(); if (playList.isNotEmpty) { musicModel.update((e) { e?.thumbnail = playList[_currentIndex].thumbnail; e?.title = playList[_currentIndex].title; e?.subTitle = playList[_currentIndex].subTitle; }); if (playList[_currentIndex].url == null) { await _getMusicUrl(); } if (playList[_currentIndex].url == null) { BaseEasyLoading.toast('Resource not obtained'); // nextTrack(); return; } musicModel.value = playList[_currentIndex].copyWith(); await _initializePlayer(); } } /// 获取当前歌曲的播放 url Future _getMusicUrl() async { PlayerModel? model = await MusicApi.player(videoId: playList[_currentIndex].videoId); if (model != null && model.streamingData != null) { var formats = model.streamingData?.formats; if (formats != null && playList.isNotEmpty) { playList[_currentIndex].url = formats[0].url; } } if (model != null && model.videoDetails?.thumbnail?.thumbnails != null) { } } /// 设置 url 和监听器 Future _initializePlayer() async { try { // 检查是否有缓存 FileInfo? fileInfo = await MusicCacheManager.checkCache(musicModel.value.videoId!); if (fileInfo != null) { LogUtil.d('读取缓存=${fileInfo.file.path}'); // 如果有缓存,使用缓存文件 await _player.setFilePath(fileInfo.file.path); } else { // 如果没有缓存,通过 url 加载音源并开始播放, await _player.setUrl(musicModel.value.url!); // 同时启动缓存下载 _cacheManager.downloadFile(musicModel.value.url!, key: MusicCacheManager.getCacheKey(musicModel.value.videoId!)).then((fileInfo) { LogUtil.d('缓存下载成功=${fileInfo.file.path}'); }); } _cancelListening(); _addListening(); _player.play(); } catch (e) { LogUtil.e('Error initializing player: $e'); BaseEasyLoading.toast('Error initializing player'); } } /// 监听 void _addListening() { _durationSubscription = _player.durationStream.listen((duration) { totalDuration.value = duration ?? Duration.zero; }); _positionSubscription = _player.positionStream.listen((position) { positionDuration.value = position; }); _bufferedSubscription = _player.bufferedPositionStream.listen((bufferedPosition) { int comparison = bufferedPosition.compareTo(totalDuration.value); if (comparison > 0) { bufferedDuration.value = totalDuration.value; } else { bufferedDuration.value = bufferedPosition; } }); _playerStateSubscription = _player.playerStateStream.listen((playerState) { isPlaying.value = _player.playing; processingState.value = playerState.processingState; switch (playerState.processingState) { case ProcessingState.idle: break; case ProcessingState.loading: break; case ProcessingState.buffering: break; case ProcessingState.ready: _isCompletedHandled = false; break; case ProcessingState.completed: if (!_isCompletedHandled) { _isCompletedHandled = true; _player.seek(Duration.zero); nextTrack(); } break; } }); } /// 取消监听 void _cancelListening() { _bufferedSubscription?.cancel(); _durationSubscription?.cancel(); _positionSubscription?.cancel(); _playerStateSubscription?.cancel(); } /// 将播放器的播放位置设置为指定的时间 void seekToPosition(double value) { if (processingState.value == ProcessingState.ready) { positionDuration.value = Duration(seconds: value.toInt()); _player.seek(positionDuration.value); } } /// 开始/结束拖动进度条 Future seekStartEnd(int value) async { if (processingState.value == ProcessingState.ready) { if (value == 0) { seekFrontPlaying = _player.playing; if (_player.playing) { _player.pause(); } } else { // 拖动前如果是播放状态,拖动完成后恢复播放 if (seekFrontPlaying) { _player.play(); } } } } /// 播放/暂停 Future playPause() async { if (_player.playing) { _player.pause(); } else { if (processingState.value == ProcessingState.ready) { _player.play(); } } } /// 上一首 void previousTrack() { if (playList.isNotEmpty) { switch(playMode.value) { case PlayMode.listLoop: _currentIndex = (_currentIndex - 1 + playList.length) % playList.length; playMusic(); break; case PlayMode.random: bool historyExist = false; for (var i = _playHistory.length - 1; i >= 0; --i) { var history = _playHistory[i]; MusicModel? model = playList.firstWhereOrNull((e) => e.videoId == history); if (model != null) { _currentIndex = playList.indexOf(model); _playHistory.remove(history); historyExist = true; break; } else { _playHistory.remove(history); } } if (!historyExist) { _getRandomNumber(); } playMusic(); break; case PlayMode.singleCycle: break; } } } /// 下一首 void nextTrack() { if (playList.isNotEmpty) { switch(playMode.value) { case PlayMode.listLoop: _currentIndex = (_currentIndex + 1) % playList.length; playMusic(); break; case PlayMode.random: // 记录当前播放的索引 _playHistory.add(musicModel.value.videoId!); _getRandomNumber(); playMusic(); break; case PlayMode.singleCycle: break; } } } /// 在列表范围内生成一个不包括当前索引的随机数 void _getRandomNumber() { _currentIndex = NumUtil.getRandomNumberExcludingCurrent(0, playList.length, _currentIndex); } /// 切换播放模式 void switchPlayMode() { if (_playModeIndex == PlayMode.values.length - 1) { _playModeIndex = 0; } else { _playModeIndex++; } playMode.value = PlayMode.values[_playModeIndex]; MusicBox().putPlayMode(playMode.value); } /// 重置播放状态 void _resetPlaybackStatus() { _player.stop(); _player.seek(Duration.zero); totalDuration.value = Duration.zero; positionDuration.value = Duration.zero; bufferedDuration.value = Duration.zero; musicModel.update((model) => model = MusicModel()); } }