对b面的再优化,进度条适用范围调整
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@ -1542,9 +1542,9 @@
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
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CODE_SIGN_IDENTITY = "Apple Development";
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CODE_SIGN_STYLE = Automatic;
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CURRENT_PROJECT_VERSION = 4;
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DEVELOPMENT_TEAM = T93S37G27F;
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CODE_SIGN_STYLE = Manual;
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CURRENT_PROJECT_VERSION = 1.0.4.1;
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DEVELOPMENT_TEAM = "";
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GENERATE_INFOPLIST_FILE = YES;
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INFOPLIST_FILE = relax.offline.mp3.music/Info.plist;
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INFOPLIST_KEY_CFBundleDisplayName = Musiclax;
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@ -1561,7 +1561,7 @@
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"$(inherited)",
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"@executable_path/Frameworks",
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);
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MARKETING_VERSION = 1.0.3;
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MARKETING_VERSION = 1.0.4;
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PRODUCT_BUNDLE_IDENTIFIER = relax.offline.mp3.music;
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PRODUCT_NAME = "$(TARGET_NAME)";
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PROVISIONING_PROFILE_SPECIFIER = "";
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@ -1582,9 +1582,9 @@
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
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CODE_SIGN_IDENTITY = "Apple Development";
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CODE_SIGN_STYLE = Automatic;
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CURRENT_PROJECT_VERSION = 4;
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DEVELOPMENT_TEAM = T93S37G27F;
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CODE_SIGN_STYLE = Manual;
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CURRENT_PROJECT_VERSION = 1.0.4.1;
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DEVELOPMENT_TEAM = "";
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GENERATE_INFOPLIST_FILE = YES;
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INFOPLIST_FILE = relax.offline.mp3.music/Info.plist;
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INFOPLIST_KEY_CFBundleDisplayName = Musiclax;
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@ -1601,7 +1601,7 @@
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"$(inherited)",
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"@executable_path/Frameworks",
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);
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MARKETING_VERSION = 1.0.3;
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MARKETING_VERSION = 1.0.4;
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PRODUCT_BUNDLE_IDENTIFIER = relax.offline.mp3.music;
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PRODUCT_NAME = "$(TARGET_NAME)";
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PROVISIONING_PROFILE_SPECIFIER = "";
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@ -101,12 +101,22 @@ class MPPositive_PlayerViewController: MPPositive_BaseViewController, UIViewCont
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btn.addTarget(self, action: #selector(nextClick(_ :)), for: .touchUpInside)
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return btn
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}()
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//上一首
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private lazy var perviousBtn:UIButton = {
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let btn = UIButton()
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btn.setBackgroundImage(UIImage(named: "Player_Pervious'logo"), for: .normal)
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btn.addTarget(self, action: #selector(previousClick(_ :)), for: .touchUpInside)
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return btn
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}()
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//活动加载器
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private lazy var activityIndicator:UIActivityIndicatorView = {
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let activityIndicator:UIActivityIndicatorView = .init(frame: .init(x: 0, y: 0, width: 66*width, height: 66*width))
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activityIndicator.backgroundColor = .white
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activityIndicator.layer.masksToBounds = true
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activityIndicator.layer.cornerRadius = 33*width
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activityIndicator.color = .black
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return activityIndicator
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}()
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//封面View(封面,标题,副标题,收藏,下载,进度条View)
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private lazy var coverView:MPPositive_PlayerCoverView = .init(frame: .init(x: 0, y: 0, width: screen_Width, height: 480*width))
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//歌词View
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@ -279,6 +289,12 @@ class MPPositive_PlayerViewController: MPPositive_BaseViewController, UIViewCont
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make.centerX.equalToSuperview()
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make.centerY.equalToSuperview().multipliedBy(1.1)
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}
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bottomView.addSubview(activityIndicator)
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activityIndicator.snp.makeConstraints { make in
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make.center.equalTo(playBtn)
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make.width.height.equalTo(playBtn)
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}
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activityIndicator.startAnimating()
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bottomView.addSubview(listBtn)
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listBtn.snp.makeConstraints { make in
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make.right.equalToSuperview().offset(-20*width)
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@ -9,7 +9,7 @@ import UIKit
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///b面播放器进度条(展示缓存效果,聚焦时进行尺寸变化)
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class MPPositive_PlayerSilder: UISlider {
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/// 触控扩展边距
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var hitTestEdgeInsets: UIEdgeInsets = UIEdgeInsets(top: -20, left: -20, bottom: -20, right: -20)
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var hitTestEdgeInsets: UIEdgeInsets = UIEdgeInsets(top: -20*width, left: 0, bottom: -20*width, right: 0)
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/// 原始的Slider大小
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var originalFrame: CGRect?
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//滑块图片
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@ -29,11 +29,11 @@ class MPPositive_PlayerSilder: UISlider {
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override init(frame:CGRect) {
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super.init(frame: frame)
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setUpLayout()
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print("调整Slider大小")
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originalFrame = self.frame
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}
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override func awakeFromNib() {
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super.awakeFromNib()
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print("调整Slider大小")
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originalFrame = self.frame
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}
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required init?(coder: NSCoder) {
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@ -136,11 +136,55 @@ class MPPositive_PlayerSilder: UISlider {
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override func point(inside point: CGPoint, with event: UIEvent?) -> Bool {
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//对Slider添加一个边距范围
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let largerFrame: CGRect = self.bounds.inset(by: hitTestEdgeInsets)
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//检索当前点击点是否在边距范围内
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let isInside = largerFrame.contains(point)
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return true
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return largerFrame.contains(point)
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}
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//手势开始时
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override func beginTracking(_ touch: UITouch, with event: UIEvent?) -> Bool {
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let tracking = super.beginTracking(touch, with: event)
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if tracking == true {
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//增加高度
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focusOnSlider(true)
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}else {
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let touchPoint = touch.location(in: self)
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// 寻找触摸点在滑动条上的位置所占的相对比例
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let value = self.minimumValue + Float(touchPoint.x / self.bounds.width) * (self.maximumValue - self.minimumValue)
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// 更新滑块位置
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self.setValue(value, animated: false)
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//让播放器恢复状态
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MP_PlayerManager.shared.setEditProgressEnd(value)
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}
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return tracking
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}
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//手势途中
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override func continueTracking(_ touch: UITouch, with event: UIEvent?) -> Bool {
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//继续滑动
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return super.continueTracking(touch, with: event)
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}
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//手势继续
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override func endTracking(_ touch: UITouch?, with event: UIEvent?) {
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super.endTracking(touch, with: event)
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// 手势结束时恢复高度
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focusOnSlider(false)
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}
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//手势取消
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override func cancelTracking(with event: UIEvent?) {
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super.cancelTracking(with: event)
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// 手势取消时恢复高度
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focusOnSlider(false)
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}
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//当用户焦点汇聚到slider
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private func focusOnSlider(_ focusing:Bool) {
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guard let originalFrame = originalFrame else { return }
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//动画修改Slider高度
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UIView.animate(withDuration: 0.3) {
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if focusing {
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//聚焦状态,增加slider高度
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self.transform = CGAffineTransform(scaleX: 1.0, y: 1.5)
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}else {
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//失去焦点,恢复原状
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self.transform = .identity
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}
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}
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}
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}
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