595 lines
18 KiB
Dart
595 lines
18 KiB
Dart
import 'package:flutter/material.dart';
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import 'package:provider/provider.dart';
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import 'package:aesthetica_wallpaper/models/drag_puzzle_game.dart';
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import 'package:aesthetica_wallpaper/providers/drag_puzzle_provider.dart';
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import 'package:aesthetica_wallpaper/screens/puzzle/puzzle_complete_screen.dart';
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/// 拖拽式拼图游戏界面
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class DragPuzzleScreen extends StatefulWidget {
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final String imagePath;
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final DragPuzzleDifficulty difficulty;
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const DragPuzzleScreen({
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super.key,
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required this.imagePath,
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required this.difficulty,
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});
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@override
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State<DragPuzzleScreen> createState() => _DragPuzzleScreenState();
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}
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class _DragPuzzleScreenState extends State<DragPuzzleScreen> {
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late DragPuzzleProvider _puzzleProvider;
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@override
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void initState() {
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super.initState();
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_puzzleProvider = DragPuzzleProvider();
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// 创建游戏
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WidgetsBinding.instance.addPostFrameCallback((_) {
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_puzzleProvider.createDragPuzzle(
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imagePath: widget.imagePath,
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difficulty: widget.difficulty,
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);
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});
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}
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@override
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void dispose() {
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_puzzleProvider.dispose();
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super.dispose();
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}
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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backgroundColor: Colors.black,
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body: SafeArea(
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child: ChangeNotifierProvider.value(
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value: _puzzleProvider,
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child: Consumer<DragPuzzleProvider>(
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builder: (context, provider, child) {
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final game = provider.currentGame;
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if (game == null) {
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return const Center(
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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CircularProgressIndicator(color: Colors.white),
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SizedBox(height: 16),
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Text(
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'Preparing puzzle...',
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style: TextStyle(color: Colors.white),
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),
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],
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),
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);
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}
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// 游戏完成后跳转
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if (game.isComplete) {
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WidgetsBinding.instance.addPostFrameCallback((_) {
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Navigator.pushReplacement(
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context,
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MaterialPageRoute(
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builder: (context) => PuzzleCompleteScreen(game: game),
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),
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);
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});
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}
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return Column(
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children: [
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// 顶部信息栏
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_buildTopBar(game),
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// 拼图区域(大幅增加)
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Expanded(
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flex: 6, // 大幅增加拼图区域
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child: _buildPuzzleArea(game, provider),
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),
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// 分隔线
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Container(
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height: 2,
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color: Colors.grey.shade300,
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margin: const EdgeInsets.symmetric(horizontal: 16),
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),
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// 拼图块区域(单行横向排列)
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Container(
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height: 100, // 固定高度,单行显示
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child: _buildPiecesArea(game, provider),
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),
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// 底部工具栏(简化)
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_buildBottomBar(game, provider),
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],
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);
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},
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),
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),
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),
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);
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}
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Widget _buildTopBar(DragPuzzleGame game) {
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return Container(
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padding: const EdgeInsets.all(16),
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decoration: BoxDecoration(
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color: Colors.grey.shade900,
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border: Border(
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bottom: BorderSide(color: Colors.grey.shade800, width: 1),
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),
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),
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child: Row(
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children: [
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// 返回按钮
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IconButton(
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icon: const Icon(Icons.arrow_back, color: Colors.white),
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onPressed: () => Navigator.pop(context),
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),
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const Spacer(),
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// 进度显示
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Container(
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padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 6),
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decoration: BoxDecoration(
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color: Colors.blue.withValues(alpha: 0.3),
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borderRadius: BorderRadius.circular(20),
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border: Border.all(color: Colors.blue.withValues(alpha: 0.5)),
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),
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child: Text(
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'${game.placedPieces.length}/${game.pieces.length}',
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style: const TextStyle(
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fontWeight: FontWeight.bold,
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color: Colors.white,
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),
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),
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),
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const SizedBox(width: 8),
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// 计时器
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Container(
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padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 6),
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decoration: BoxDecoration(
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color: Colors.green.withValues(alpha: 0.3),
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borderRadius: BorderRadius.circular(20),
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border: Border.all(color: Colors.green.withValues(alpha: 0.5)),
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),
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child: Row(
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children: [
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const Icon(Icons.timer, size: 16, color: Colors.white),
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const SizedBox(width: 4),
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Text(
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_formatDuration(game.elapsedTime),
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style: const TextStyle(
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fontWeight: FontWeight.bold,
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color: Colors.white,
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),
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),
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],
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),
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),
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const SizedBox(width: 8),
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// 移动次数
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Container(
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padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 6),
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decoration: BoxDecoration(
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color: Colors.orange.withValues(alpha: 0.3),
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borderRadius: BorderRadius.circular(20),
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border: Border.all(color: Colors.orange.withValues(alpha: 0.5)),
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),
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child: Row(
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children: [
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const Icon(Icons.touch_app, size: 16, color: Colors.white),
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const SizedBox(width: 4),
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Text(
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'${game.moves}',
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style: const TextStyle(
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fontWeight: FontWeight.bold,
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color: Colors.white,
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),
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),
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],
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),
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),
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],
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),
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);
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}
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Widget _buildPuzzleArea(DragPuzzleGame game, DragPuzzleProvider provider) {
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return Container(
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margin: const EdgeInsets.all(16),
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padding: const EdgeInsets.all(8),
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decoration: BoxDecoration(
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color: Colors.grey.shade900,
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borderRadius: BorderRadius.circular(12),
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),
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child: _buildPuzzleGrid(game, provider), // 直接显示拼图网格
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);
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}
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Widget _buildPuzzleGrid(DragPuzzleGame game, DragPuzzleProvider provider) {
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return LayoutBuilder(
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builder: (context, constraints) {
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// 使用可用的最大空间
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final maxWidth = constraints.maxWidth;
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final maxHeight = constraints.maxHeight;
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// 计算合适的网格大小
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// 对于3行2列,整体比例应该是 (2/3) * (9/16) = 3/8 = 0.375
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// 即宽度是高度的0.375倍
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final gridAspectRatio = (game.gridCols / game.gridRows) * (9.0 / 16.0);
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double gridWidth, gridHeight;
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// 根据可用空间计算网格尺寸
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if (maxWidth / maxHeight < gridAspectRatio) {
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// 宽度受限
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gridWidth = maxWidth;
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gridHeight = gridWidth / gridAspectRatio;
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} else {
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// 高度受限
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gridHeight = maxHeight;
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gridWidth = gridHeight * gridAspectRatio;
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}
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// 每个格子的宽高比(单个格子是9:16)
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final cellAspectRatio = 9.0 / 16.0;
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return Center(
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child: Container(
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width: gridWidth,
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height: gridHeight,
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decoration: BoxDecoration(
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color: Colors.grey.shade800,
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borderRadius: BorderRadius.circular(12),
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boxShadow: [
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BoxShadow(
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color: Colors.black.withValues(alpha: 0.5),
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blurRadius: 10,
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offset: const Offset(0, 4),
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),
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],
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),
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child: ClipRRect(
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borderRadius: BorderRadius.circular(12),
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child: GridView.builder(
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physics: const NeverScrollableScrollPhysics(),
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shrinkWrap: true,
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gridDelegate: SliverGridDelegateWithFixedCrossAxisCount(
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crossAxisCount: game.gridCols,
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childAspectRatio: cellAspectRatio,
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mainAxisSpacing: 1,
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crossAxisSpacing: 1,
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),
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itemCount: game.gridRows * game.gridCols,
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itemBuilder: (context, index) {
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final row = index ~/ game.gridCols;
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final col = index % game.gridCols;
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return _buildDropTarget(game, provider, row, col);
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},
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),
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),
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),
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);
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},
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);
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}
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Widget _buildDropTarget(
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DragPuzzleGame game,
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DragPuzzleProvider provider,
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int row,
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int col,
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) {
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final piece = game.getPieceAt(row, col);
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final isCorrectPosition = piece?.isCorrectlyPlaced ?? false;
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return DragTarget<DragPuzzlePiece>(
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onAccept: (draggedPiece) {
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provider.placePiece(draggedPiece.id, row, col);
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},
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builder: (context, candidateData, rejectedData) {
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return Container(
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margin: const EdgeInsets.all(1),
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decoration: BoxDecoration(
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color: candidateData.isNotEmpty
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? Colors.blue.withValues(alpha: 0.3)
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: Colors.grey.shade700,
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border: Border.all(
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color: isCorrectPosition ? Colors.green : Colors.grey.shade600,
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width: isCorrectPosition ? 2 : 1,
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),
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),
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child: piece != null
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? GestureDetector(
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onTap: () => provider.removePiece(piece.id),
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child: Stack(
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fit: StackFit.expand,
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children: [
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Image(image: piece.image, fit: BoxFit.cover),
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if (isCorrectPosition)
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Positioned(
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top: 4,
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right: 4,
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child: Container(
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padding: const EdgeInsets.all(2),
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decoration: const BoxDecoration(
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color: Colors.green,
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shape: BoxShape.circle,
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),
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child: const Icon(
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Icons.check,
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color: Colors.white,
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size: 12,
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),
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),
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),
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],
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),
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)
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: Center(
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child: Text(
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'${row * game.gridCols + col + 1}',
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style: TextStyle(color: Colors.grey.shade500, fontSize: 12),
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),
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),
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);
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},
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);
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}
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Widget _buildPiecesArea(DragPuzzleGame game, DragPuzzleProvider provider) {
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final unplacedPieces = game.unplacedPieces;
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return Container(
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padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
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decoration: BoxDecoration(
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color: Colors.grey.shade900,
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border: Border(top: BorderSide(color: Colors.grey.shade800, width: 1)),
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),
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child: Column(
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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Text(
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'Pieces (${unplacedPieces.length})',
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style: const TextStyle(
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fontSize: 14,
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fontWeight: FontWeight.bold,
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color: Colors.white,
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),
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),
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const SizedBox(height: 8),
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Expanded(
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child: unplacedPieces.isEmpty
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? const Center(
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child: Text(
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'All pieces placed!',
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style: TextStyle(color: Colors.grey, fontSize: 14),
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),
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)
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: ListView.builder(
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scrollDirection: Axis.horizontal,
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itemCount: unplacedPieces.length,
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itemBuilder: (context, index) {
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final piece = unplacedPieces[index];
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return Container(
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width: 60,
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height: 60,
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margin: const EdgeInsets.only(right: 8),
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child: _buildDraggablePiece(piece),
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);
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},
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),
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),
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],
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),
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);
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}
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Widget _buildDraggablePiece(DragPuzzlePiece piece) {
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return Draggable<DragPuzzlePiece>(
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data: piece,
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feedback: Material(
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elevation: 8,
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borderRadius: BorderRadius.circular(8),
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child: Container(
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width: 80,
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height: 80,
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decoration: BoxDecoration(borderRadius: BorderRadius.circular(8)),
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child: ClipRRect(
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borderRadius: BorderRadius.circular(8),
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child: Image(image: piece.image, fit: BoxFit.cover),
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),
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),
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),
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childWhenDragging: Container(
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decoration: BoxDecoration(
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color: Colors.grey.shade800,
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borderRadius: BorderRadius.circular(8),
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border: Border.all(
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color: Colors.grey.shade700,
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style: BorderStyle.solid,
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),
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),
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child: const Center(
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child: Icon(Icons.drag_indicator, color: Colors.grey),
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),
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),
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child: Container(
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decoration: BoxDecoration(
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borderRadius: BorderRadius.circular(8),
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boxShadow: [
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BoxShadow(
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color: Colors.black.withValues(alpha: 0.1),
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blurRadius: 4,
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offset: const Offset(0, 2),
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),
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],
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),
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child: ClipRRect(
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borderRadius: BorderRadius.circular(8),
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child: Image(image: piece.image, fit: BoxFit.cover),
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),
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),
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);
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}
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Widget _buildBottomBar(DragPuzzleGame game, DragPuzzleProvider provider) {
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return Container(
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padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
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decoration: BoxDecoration(
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color: Colors.grey.shade900,
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border: Border(top: BorderSide(color: Colors.grey.shade800, width: 1)),
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),
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child: Row(
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children: [
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// 重新开始
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_buildToolButton(
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icon: Icons.refresh,
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label: 'Restart',
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color: Colors.orange,
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onPressed: () => _showRestartDialog(provider),
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),
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const Spacer(),
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// 预览图(右下角)
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GestureDetector(
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onTap: () => _showPreviewDialog(game),
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child: Container(
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width: 60,
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height: 60,
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decoration: BoxDecoration(
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borderRadius: BorderRadius.circular(8),
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border: Border.all(color: Colors.blue, width: 2),
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boxShadow: [
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BoxShadow(
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color: Colors.black.withValues(alpha: 0.3),
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blurRadius: 4,
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offset: const Offset(0, 2),
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),
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],
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),
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child: ClipRRect(
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borderRadius: BorderRadius.circular(6),
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child: Stack(
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fit: StackFit.expand,
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children: [
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Image.asset(game.imagePath, fit: BoxFit.cover),
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Container(
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color: Colors.black.withValues(alpha: 0.3),
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child: const Icon(
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Icons.search,
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color: Colors.white,
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size: 24,
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),
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),
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],
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),
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),
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),
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),
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],
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),
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);
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}
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Widget _buildToolButton({
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required IconData icon,
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required String label,
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required Color color,
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required VoidCallback onPressed,
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}) {
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return Column(
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mainAxisSize: MainAxisSize.min,
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children: [
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Container(
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decoration: BoxDecoration(
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color: color.withValues(alpha: 0.3),
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shape: BoxShape.circle,
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border: Border.all(color: color.withValues(alpha: 0.5)),
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),
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child: IconButton(
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icon: Icon(icon, color: Colors.white),
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onPressed: onPressed,
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),
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),
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const SizedBox(height: 4),
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Text(
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label,
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style: TextStyle(fontSize: 12, color: Colors.grey.shade400),
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),
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],
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);
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}
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void _showRestartDialog(DragPuzzleProvider provider) {
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showDialog(
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context: context,
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builder: (context) => AlertDialog(
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title: const Text('Restart Game'),
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content: const Text(
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'Are you sure you want to restart? Current progress will be lost.',
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),
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actions: [
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TextButton(
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onPressed: () => Navigator.pop(context),
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child: const Text('Cancel'),
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),
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TextButton(
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onPressed: () {
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provider.restartGame();
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Navigator.pop(context);
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},
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child: const Text('Restart'),
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),
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],
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),
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);
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}
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void _showPreviewDialog(DragPuzzleGame game) {
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showDialog(
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context: context,
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builder: (context) => Dialog(
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child: Container(
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padding: const EdgeInsets.all(16),
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child: Column(
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mainAxisSize: MainAxisSize.min,
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children: [
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const Text(
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'Preview',
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style: TextStyle(fontSize: 18, fontWeight: FontWeight.bold),
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),
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const SizedBox(height: 16),
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Image.asset(game.imagePath, fit: BoxFit.contain, height: 300),
|
||
const SizedBox(height: 16),
|
||
TextButton(
|
||
onPressed: () => Navigator.pop(context),
|
||
child: const Text('Close'),
|
||
),
|
||
],
|
||
),
|
||
),
|
||
),
|
||
);
|
||
}
|
||
|
||
String _formatDuration(Duration duration) {
|
||
final minutes = duration.inMinutes.toString().padLeft(2, '0');
|
||
final seconds = (duration.inSeconds % 60).toString().padLeft(2, '0');
|
||
return '$minutes:$seconds';
|
||
}
|
||
}
|