MoodCanvas/lib/screens/puzzle/drag_puzzle_menu_screen.dart
fengshengxiong 91b7eebbf2 接入TopON
2026-01-22 16:34:55 +08:00

512 lines
16 KiB
Dart

import 'dart:math';
import 'package:flutter/material.dart';
import 'package:aesthetica_wallpaper/models/drag_puzzle_game.dart';
import 'package:aesthetica_wallpaper/screens/puzzle/drag_puzzle_screen.dart';
/// 拖拽式拼图菜单页面
class DragPuzzleMenuScreen extends StatefulWidget {
const DragPuzzleMenuScreen({super.key});
@override
State<DragPuzzleMenuScreen> createState() => _DragPuzzleMenuScreenState();
}
class _DragPuzzleMenuScreenState extends State<DragPuzzleMenuScreen> {
DragPuzzleDifficulty _selectedDifficulty = DragPuzzleDifficulty.beginner;
String? _selectedImagePath;
List<String> _availableImages = [];
final Random _random = Random();
// 所有可用的图片列表(按类别组织)
static const Map<String, List<String>> _allImages = {
'nature': [
'assets/images/nature/nature1.png',
'assets/images/nature/nature2.png',
'assets/images/nature/nature3.png',
'assets/images/nature/nature4.png',
'assets/images/nature/nature5.png',
'assets/images/nature/nature6.png',
'assets/images/nature/nature7.png',
'assets/images/nature/nature8.png',
'assets/images/nature/nature9.png',
],
'abstract': [
'assets/images/abstract/abstract1.png',
'assets/images/abstract/abstract2.png',
'assets/images/abstract/abstract3.png',
'assets/images/abstract/abstract4.png',
'assets/images/abstract/abstract5.png',
'assets/images/abstract/abstract6.png',
'assets/images/abstract/abstract7.png',
'assets/images/abstract/abstract8.png',
'assets/images/abstract/abstract9.png',
'assets/images/abstract/abstract10.png',
'assets/images/abstract/abstract11.png',
'assets/images/abstract/abstract12.png',
'assets/images/abstract/abstract13.png',
'assets/images/abstract/abstract14.png',
'assets/images/abstract/abstract15.png',
],
'architecture': [
'assets/images/architecture/architecture1.png',
'assets/images/architecture/architecture2.png',
'assets/images/architecture/architecture3.png',
'assets/images/architecture/architecture4.png',
'assets/images/architecture/architecture5.png',
'assets/images/architecture/architecture6.png',
'assets/images/architecture/architecture7.png',
'assets/images/architecture/architecture8.png',
'assets/images/architecture/architecture9.png',
'assets/images/architecture/architecture10.png',
],
'animals': [
'assets/images/animals/animals1.png',
'assets/images/animals/animals2.png',
'assets/images/animals/animals3.png',
'assets/images/animals/animals4.png',
'assets/images/animals/animals5.png',
'assets/images/animals/animals6.png',
'assets/images/animals/animals7.png',
],
'food': [
'assets/images/food/food1.png',
'assets/images/food/food2.png',
'assets/images/food/food3.png',
'assets/images/food/food4.png',
'assets/images/food/food5.png',
'assets/images/food/food6.png',
'assets/images/food/food7.png',
'assets/images/food/food8.png',
'assets/images/food/food9.png',
'assets/images/food/food10.png',
'assets/images/food/food11.png',
'assets/images/food/food12.png',
'assets/images/food/food13.png',
],
'travel': [
'assets/images/travel/travel1.png',
'assets/images/travel/travel2.png',
'assets/images/travel/travel3.png',
'assets/images/travel/travel4.png',
'assets/images/travel/travel5.png',
'assets/images/travel/travel6.png',
'assets/images/travel/travel7.png',
'assets/images/travel/travel8.png',
'assets/images/travel/travel9.png',
],
};
@override
void initState() {
super.initState();
_loadAvailableImages();
}
void _loadAvailableImages() {
// 从所有类别中随机选择3张图片
final allImagesList = <String>[];
_allImages.forEach((category, images) {
allImagesList.addAll(images);
});
// 打乱列表并选择前3张
allImagesList.shuffle(_random);
_availableImages = allImagesList.take(3).toList();
if (_availableImages.isNotEmpty) {
_selectedImagePath = _availableImages.first;
}
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
decoration: BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topLeft,
end: Alignment.bottomRight,
colors: [Colors.purple.shade400, Colors.blue.shade400],
),
),
child: SafeArea(
child: Column(
children: [
// 顶部栏
_buildAppBar(),
Expanded(
child: SingleChildScrollView(
padding: const EdgeInsets.all(20),
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
// 标题
_buildTitle(),
const SizedBox(height: 40),
// 游戏说明
_buildGameDescription(),
const SizedBox(height: 30),
// 难度选择
_buildDifficultySelection(),
const SizedBox(height: 30),
// 图片选择
_buildImageSelection(),
const SizedBox(height: 40),
// 开始游戏按钮
_buildStartButton(),
],
),
),
),
],
),
),
),
);
}
Widget _buildAppBar() {
return Padding(
padding: const EdgeInsets.all(16),
child: Row(
children: [
IconButton(
icon: const Icon(Icons.arrow_back, color: Colors.white),
onPressed: () => Navigator.pop(context),
),
const Spacer(),
IconButton(
icon: const Icon(Icons.help_outline, color: Colors.white),
onPressed: () => _showHelpDialog(),
),
],
),
);
}
Widget _buildTitle() {
return Column(
children: [
const Icon(Icons.view_module, size: 80, color: Colors.white),
const SizedBox(height: 16),
const Text(
'Drag Puzzle',
style: TextStyle(
fontSize: 36,
fontWeight: FontWeight.bold,
color: Colors.white,
),
),
const SizedBox(height: 8),
Text(
'Drag pieces to the correct position',
style: TextStyle(
fontSize: 16,
color: Colors.white.withValues(alpha: 0.9),
),
),
],
);
}
Widget _buildGameDescription() {
return Container(
padding: const EdgeInsets.all(20),
decoration: BoxDecoration(
color: Colors.white.withValues(alpha: 0.2),
borderRadius: BorderRadius.circular(20),
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
const Row(
children: [
Icon(Icons.info_outline, color: Colors.white),
SizedBox(width: 8),
Text(
'Game Rules',
style: TextStyle(
fontSize: 18,
fontWeight: FontWeight.bold,
color: Colors.white,
),
),
],
),
const SizedBox(height: 12),
_buildRuleItem('1. Image will be split into puzzle pieces'),
_buildRuleItem('2. Pieces are randomly arranged at the bottom'),
_buildRuleItem('3. Drag pieces to the correct position above'),
_buildRuleItem('4. Correctly placed pieces show green checkmark'),
_buildRuleItem('5. Complete all pieces to win'),
],
),
);
}
Widget _buildRuleItem(String text) {
return Padding(
padding: const EdgeInsets.symmetric(vertical: 4),
child: Row(
children: [
const SizedBox(width: 16),
const Icon(Icons.check_circle_outline, color: Colors.white, size: 16),
const SizedBox(width: 8),
Expanded(
child: Text(
text,
style: TextStyle(
color: Colors.white.withValues(alpha: 0.9),
fontSize: 14,
),
),
),
],
),
);
}
Widget _buildDifficultySelection() {
return Container(
padding: const EdgeInsets.all(20),
decoration: BoxDecoration(
color: Colors.white.withValues(alpha: 0.2),
borderRadius: BorderRadius.circular(20),
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
const Text(
'Select Difficulty',
style: TextStyle(
fontSize: 20,
fontWeight: FontWeight.bold,
color: Colors.white,
),
),
const SizedBox(height: 16),
Wrap(
spacing: 8,
runSpacing: 8,
children: DragPuzzleDifficulty.values.map((difficulty) {
return _buildDifficultyChip(difficulty);
}).toList(),
),
],
),
);
}
Widget _buildDifficultyChip(DragPuzzleDifficulty difficulty) {
final isSelected = _selectedDifficulty == difficulty;
return InkWell(
onTap: () {
setState(() {
_selectedDifficulty = difficulty;
});
},
borderRadius: BorderRadius.circular(12),
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 10),
decoration: BoxDecoration(
color: isSelected
? Colors.white
: Colors.white.withValues(alpha: 0.1),
borderRadius: BorderRadius.circular(12),
),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Text(
difficulty.label,
style: TextStyle(
fontSize: 14,
fontWeight: FontWeight.bold,
color: isSelected ? Colors.purple : Colors.white,
),
),
const SizedBox(height: 2),
Text(
difficulty.description,
style: TextStyle(
fontSize: 11,
color: isSelected
? Colors.purple.withValues(alpha: 0.7)
: Colors.white.withValues(alpha: 0.7),
),
),
const SizedBox(height: 2),
Text(
'${difficulty.totalPieces} pieces',
style: TextStyle(
fontSize: 10,
color: isSelected
? Colors.purple.withValues(alpha: 0.6)
: Colors.white.withValues(alpha: 0.6),
),
),
],
),
),
);
}
Widget _buildImageSelection() {
return Container(
padding: const EdgeInsets.all(20),
decoration: BoxDecoration(
color: Colors.white.withValues(alpha: 0.2),
borderRadius: BorderRadius.circular(20),
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
const Text(
'Select Image',
style: TextStyle(
fontSize: 20,
fontWeight: FontWeight.bold,
color: Colors.white,
),
),
TextButton.icon(
onPressed: () {
setState(() {
_loadAvailableImages();
});
},
icon: const Icon(Icons.refresh, color: Colors.white, size: 18),
label: const Text(
'Refresh',
style: TextStyle(color: Colors.white, fontSize: 14),
),
style: TextButton.styleFrom(
backgroundColor: Colors.white.withValues(alpha: 0.2),
padding: const EdgeInsets.symmetric(
horizontal: 12,
vertical: 6,
),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(20),
),
),
),
],
),
const SizedBox(height: 16),
SizedBox(
height: 100,
child: ListView.builder(
scrollDirection: Axis.horizontal,
itemCount: _availableImages.length,
itemBuilder: (context, index) {
final imagePath = _availableImages[index];
final isSelected = _selectedImagePath == imagePath;
return GestureDetector(
onTap: () {
setState(() {
_selectedImagePath = imagePath;
});
},
child: Container(
width: 80,
margin: const EdgeInsets.only(right: 12),
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(12),
border: Border.all(
color: isSelected ? Colors.white : Colors.transparent,
width: 3,
),
),
child: ClipRRect(
borderRadius: BorderRadius.circular(12),
child: Image.asset(imagePath, fit: BoxFit.cover),
),
),
);
},
),
),
],
),
);
}
Widget _buildStartButton() {
return ElevatedButton(
onPressed: _selectedImagePath != null ? _startGame : null,
style: ElevatedButton.styleFrom(
backgroundColor: Colors.white,
foregroundColor: Colors.purple,
padding: const EdgeInsets.symmetric(vertical: 20),
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(16)),
elevation: 8,
),
child: const Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(Icons.play_arrow, size: 32),
SizedBox(width: 8),
Text(
'Start Puzzle',
style: TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
),
],
),
);
}
void _startGame() {
if (_selectedImagePath == null) return;
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => DragPuzzleScreen(
imagePath: _selectedImagePath!,
difficulty: _selectedDifficulty,
),
),
);
}
void _showHelpDialog() {
showDialog(
context: context,
builder: (context) => AlertDialog(
title: const Text('Game Help'),
content: const Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text('🎯 Goal: Drag all pieces to correct positions'),
SizedBox(height: 8),
Text('👆 Control: Long press and drag pieces to target'),
SizedBox(height: 8),
Text('✅ Hint: Correct pieces show green checkmark'),
SizedBox(height: 8),
Text('🔄 Reset: Tap placed pieces to move back'),
SizedBox(height: 8),
Text('⭐ Rating: Based on time and moves'),
],
),
actions: [
TextButton(
onPressed: () => Navigator.pop(context),
child: const Text('Got it'),
),
],
),
);
}
}