684 lines
24 KiB
Dart
684 lines
24 KiB
Dart
import 'package:flutter/material.dart';
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import 'package:flame/game.dart';
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import 'app_theme.dart';
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import 'levels.dart';
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import 'managers.dart';
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import 'game_engine.dart';
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import 'game_components.dart';
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import 'skin_shop_screen.dart';
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import 'settings_screens.dart';
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// --- UI: Main Menu ---
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class MainMenuScreen extends StatelessWidget {
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const MainMenuScreen({super.key});
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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backgroundColor: AppTheme.paperBg,
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body: Stack(
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children: [
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Positioned.fill(child: CustomPaint(painter: GridPainter())),
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Center(
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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const Text(
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"LineInkGuide",
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style: TextStyle(
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fontSize: 48,
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fontWeight: FontWeight.w900,
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color: AppTheme.inkPrimary,
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letterSpacing: -1,
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),
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),
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const Text(
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"PHYSICS NOTEBOOK",
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style: TextStyle(
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fontSize: 14,
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color: AppTheme.inkPrimary,
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letterSpacing: 4,
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),
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),
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const SizedBox(height: 80),
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_buildBtn(
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context,
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"START GAME",
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() => Navigator.push(
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context,
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MaterialPageRoute(
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builder: (_) => const LevelSelectScreen(),
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),
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),
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),
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_buildBtn(
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context,
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"SKINS",
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() => Navigator.push(
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context,
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MaterialPageRoute(builder: (_) => const SkinShopScreen()),
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),
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),
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_buildBtn(
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context,
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"SETTINGS",
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() => Navigator.push(
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context,
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MaterialPageRoute(builder: (_) => const SettingsScreen()),
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),
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),
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_buildBtn(context, "HOW TO PLAY", () => _showHelp(context)),
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],
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),
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),
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],
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),
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);
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}
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Widget _buildBtn(BuildContext context, String text, VoidCallback onTap) {
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return Padding(
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padding: const EdgeInsets.symmetric(vertical: 8),
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child: SizedBox(
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width: 220,
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child: OutlinedButton(
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style: OutlinedButton.styleFrom(
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side: const BorderSide(color: AppTheme.inkPrimary, width: 2),
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padding: const EdgeInsets.all(16),
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shape: const RoundedRectangleBorder(),
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),
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onPressed: onTap,
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child: Text(
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text,
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style: const TextStyle(
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color: AppTheme.inkPrimary,
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fontSize: 16,
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fontWeight: FontWeight.bold,
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),
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),
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),
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),
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);
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}
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void _showHelp(BuildContext context) {
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showDialog(
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context: context,
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builder: (_) => AlertDialog(
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backgroundColor: AppTheme.paperBg,
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title: const Text("INSTRUCTIONS"),
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content: const Text(
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"• Draw lines to guide the ball.\n• Collect ALL stars to unlock the goal.\n• Reach the goal basket to win.\n• Conserve ink for a higher score!",
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),
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actions: [
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TextButton(
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onPressed: () => Navigator.pop(context),
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child: const Text("READY"),
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),
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],
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),
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);
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}
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}
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// --- UI: Level Selection ---
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class LevelSelectScreen extends StatefulWidget {
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const LevelSelectScreen({super.key});
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@override
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State<LevelSelectScreen> createState() => _LevelSelectScreenState();
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}
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class _LevelSelectScreenState extends State<LevelSelectScreen> {
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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backgroundColor: AppTheme.paperBg,
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appBar: AppBar(
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title: const Text(
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"SELECT LEVEL",
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style: TextStyle(
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color: AppTheme.inkPrimary,
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fontWeight: FontWeight.bold,
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),
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),
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backgroundColor: Colors.transparent,
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elevation: 0,
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iconTheme: const IconThemeData(color: AppTheme.inkPrimary),
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),
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body: GridView.builder(
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padding: const EdgeInsets.all(24),
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gridDelegate: const SliverGridDelegateWithFixedCrossAxisCount(
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crossAxisCount: 3,
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mainAxisSpacing: 20,
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crossAxisSpacing: 20,
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childAspectRatio: 0.8,
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),
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itemCount: levels.length,
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itemBuilder: (context, index) {
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int starCount = LevelManager.instance.getStars(levels[index].id);
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bool isUnlocked =
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levels[index].id <= LevelManager.instance.highestUnlockedLevel;
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return GestureDetector(
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onTap: () async {
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if (!isUnlocked) return;
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await Navigator.push(
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context,
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MaterialPageRoute(
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builder: (_) => GameView(config: levels[index]),
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),
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);
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setState(() {});
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},
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child: Container(
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decoration: BoxDecoration(
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border: Border.all(
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color: isUnlocked ? AppTheme.inkPrimary : AppTheme.gridLine,
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width: 2,
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),
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color: isUnlocked ? null : AppTheme.gridLine.withOpacity(0.1),
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),
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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Text(
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"${index + 1}",
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style: const TextStyle(
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fontSize: 24,
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fontWeight: FontWeight.bold,
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),
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),
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const SizedBox(height: 8),
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if (isUnlocked)
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Row(
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mainAxisAlignment: MainAxisAlignment.center,
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children: List.generate(
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5,
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(i) => Icon(
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Icons.star,
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size: 12,
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color: i < starCount
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? AppTheme.accentYellow
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: AppTheme.gridLine,
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),
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),
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)
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else
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const Icon(Icons.lock, size: 18, color: AppTheme.gridLine),
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],
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),
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),
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);
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},
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),
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);
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}
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}
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// --- Game Container ---
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class GameView extends StatefulWidget {
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final LevelConfig config;
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const GameView({super.key, required this.config});
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@override
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State<GameView> createState() => _GameViewState();
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}
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class _GameViewState extends State<GameView> {
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late LineInkGuideGame _game;
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@override
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void initState() {
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super.initState();
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_game = LineInkGuideGame(config: widget.config);
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}
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@override
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Widget build(BuildContext context) {
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return PopScope(
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canPop: false,
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onPopInvoked: (bool didPop) {
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if (didPop) return;
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_showExitConfirmDialog(context);
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},
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child: Scaffold(
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backgroundColor: AppTheme.paperBg,
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body: Stack(
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children: [
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GameWidget(game: _game),
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SafeArea(
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child: Padding(
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padding: const EdgeInsets.only(
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left: 8,
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top: 8,
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right: 20,
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bottom: 20,
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),
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child: Row(
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mainAxisAlignment: MainAxisAlignment.spaceBetween,
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children: [
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IconButton(
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icon: const Icon(Icons.close),
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onPressed: () => _showExitConfirmDialog(context),
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),
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Column(
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mainAxisSize: MainAxisSize.min,
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children: [
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const Text(
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"INK",
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style: TextStyle(
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fontSize: 10,
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fontWeight: FontWeight.bold,
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),
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),
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ValueListenableBuilder(
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valueListenable: _game.inkNotifier,
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builder: (context, double val, _) => Container(
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width: 120,
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height: 8,
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decoration: BoxDecoration(
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border: Border.all(
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color: AppTheme.inkPrimary,
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width: 1.5,
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),
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),
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child: LinearProgressIndicator(
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value: (val / widget.config.ink).clamp(0, 1),
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backgroundColor: Colors.transparent,
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valueColor: const AlwaysStoppedAnimation(
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AppTheme.inkPrimary,
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),
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),
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),
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),
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const SizedBox(height: 4),
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ValueListenableBuilder(
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valueListenable: _game.starCountNotifier,
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builder: (context, int count, _) => Text(
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"STARS: $count / ${widget.config.stars.length}",
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style: const TextStyle(
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fontSize: 10,
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fontWeight: FontWeight.bold,
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),
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),
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),
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],
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),
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Row(
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mainAxisSize: MainAxisSize.min,
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children: [
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OutlinedButton(
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style: OutlinedButton.styleFrom(
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side: const BorderSide(
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color: AppTheme.inkPrimary,
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width: 1.5,
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),
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padding: const EdgeInsets.symmetric(
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horizontal: 10,
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vertical: 8,
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),
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),
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onPressed: () => _showResetConfirmDialog(context),
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child: const Text(
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"RESET",
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style: TextStyle(
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color: AppTheme.inkPrimary,
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fontSize: 10,
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fontWeight: FontWeight.bold,
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),
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),
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),
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const SizedBox(width: 8),
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ElevatedButton(
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style: ElevatedButton.styleFrom(
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backgroundColor: AppTheme.inkPrimary,
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elevation: 0,
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),
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onPressed: () => _game.startSimulation(),
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child: const Text(
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"START",
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style: TextStyle(
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color: Colors.white,
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fontWeight: FontWeight.bold,
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),
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),
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),
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],
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),
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],
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),
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),
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),
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// Win Overlay
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ValueListenableBuilder(
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valueListenable: _game.winNotifier,
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builder: (context, int? stars, _) {
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if (stars == null) return const SizedBox.shrink();
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return Container(
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color: Colors.black54,
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child: Center(
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child: Container(
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width: 300,
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padding: const EdgeInsets.all(40),
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decoration: BoxDecoration(
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color: AppTheme.paperBg,
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border: Border.all(
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color: AppTheme.inkPrimary,
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width: 4,
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),
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),
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child: Column(
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mainAxisSize: MainAxisSize.min,
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children: [
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const Text(
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"LEVEL CLEAR!",
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style: TextStyle(
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fontSize: 28,
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fontWeight: FontWeight.bold,
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),
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),
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const SizedBox(height: 24),
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Row(
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mainAxisAlignment: MainAxisAlignment.center,
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children: List.generate(
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5,
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(i) => Icon(
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Icons.star,
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size: 40,
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color: i < stars
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? AppTheme.accentYellow
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: AppTheme.gridLine,
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),
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),
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),
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const SizedBox(height: 12),
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Text(
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"$stars / 5 STARS",
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style: const TextStyle(fontWeight: FontWeight.bold),
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),
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const SizedBox(height: 40),
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SizedBox(
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width: double.infinity,
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child: OutlinedButton(
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style: OutlinedButton.styleFrom(
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side: const BorderSide(
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color: AppTheme.inkPrimary,
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width: 2,
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),
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),
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onPressed: () => Navigator.pop(context),
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child: const Text(
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"CONTINUE",
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style: TextStyle(
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color: AppTheme.inkPrimary,
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fontWeight: FontWeight.bold,
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),
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),
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),
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),
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],
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),
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),
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),
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);
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},
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),
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// Achievement banner
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Positioned(
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top: 40,
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left: 0,
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right: 0,
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child: ValueListenableBuilder(
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valueListenable: _game.achievementNotifier,
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builder: (context, AchievementDef? ach, _) {
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if (ach == null) return const SizedBox.shrink();
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return Center(
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child: Container(
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padding: const EdgeInsets.symmetric(
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horizontal: 16,
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vertical: 10,
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),
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decoration: BoxDecoration(
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color: Colors.white,
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borderRadius: BorderRadius.circular(24),
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border: Border.all(
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color: AppTheme.accentGreen,
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width: 2,
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),
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boxShadow: const [
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BoxShadow(
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color: Colors.black26,
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blurRadius: 6,
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offset: Offset(0, 3),
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),
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],
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),
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child: Row(
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mainAxisSize: MainAxisSize.min,
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children: [
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const Icon(
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Icons.emoji_events,
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color: AppTheme.accentYellow,
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size: 20,
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),
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const SizedBox(width: 8),
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Column(
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mainAxisSize: MainAxisSize.min,
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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Text(
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ach.title,
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style: const TextStyle(
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fontSize: 12,
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fontWeight: FontWeight.bold,
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),
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),
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Text(
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'+${ach.rewardStars} stars · ${ach.description}',
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style: const TextStyle(
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fontSize: 10,
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color: AppTheme.inkPrimary,
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),
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),
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],
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),
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],
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),
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),
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);
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},
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),
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),
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// Fail Overlay
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ValueListenableBuilder(
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valueListenable: _game.failNotifier,
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builder: (context, bool failed, _) {
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if (!failed) return const SizedBox.shrink();
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return Container(
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color: Colors.black54,
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child: Center(
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child: Container(
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width: 280,
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padding: const EdgeInsets.all(32),
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decoration: BoxDecoration(
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color: AppTheme.paperBg,
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border: Border.all(
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color: AppTheme.inkPrimary,
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width: 4,
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),
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),
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child: Column(
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mainAxisSize: MainAxisSize.min,
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children: [
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const Text(
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"TRY AGAIN?",
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style: TextStyle(
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fontSize: 24,
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fontWeight: FontWeight.bold,
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),
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),
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const SizedBox(height: 16),
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const Text(
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"The ball left the page.\nDo you want to replay this level?",
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textAlign: TextAlign.center,
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style: TextStyle(
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fontSize: 13,
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fontWeight: FontWeight.w500,
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),
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),
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const SizedBox(height: 28),
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Row(
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children: [
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Expanded(
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child: OutlinedButton(
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style: OutlinedButton.styleFrom(
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side: const BorderSide(
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color: AppTheme.inkPrimary,
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width: 2,
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),
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),
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onPressed: () {
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Navigator.pop(context);
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},
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child: const Text(
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"QUIT",
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style: TextStyle(
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color: AppTheme.inkPrimary,
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fontWeight: FontWeight.bold,
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),
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),
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),
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),
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const SizedBox(width: 12),
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Expanded(
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child: ElevatedButton(
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style: ElevatedButton.styleFrom(
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backgroundColor: AppTheme.inkPrimary,
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elevation: 0,
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),
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onPressed: () {
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_game.resetLevel();
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},
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child: const Text(
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"RETRY",
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style: TextStyle(
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color: Colors.white,
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fontWeight: FontWeight.bold,
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),
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),
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),
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),
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],
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),
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],
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),
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),
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),
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);
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},
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),
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],
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),
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),
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);
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}
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void _showResetConfirmDialog(BuildContext context) {
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showDialog(
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context: context,
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builder: (BuildContext dialogContext) => AlertDialog(
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backgroundColor: AppTheme.paperBg,
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title: const Text(
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"RESET LEVEL?",
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style: TextStyle(
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fontWeight: FontWeight.bold,
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color: AppTheme.inkPrimary,
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),
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),
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content: const Text(
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"This will remove all drawn lines and reset the ball position. Your progress will be lost.",
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style: TextStyle(color: AppTheme.inkPrimary),
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),
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actions: [
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TextButton(
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onPressed: () => Navigator.pop(dialogContext),
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child: const Text(
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"CANCEL",
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style: TextStyle(
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color: AppTheme.inkPrimary,
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fontWeight: FontWeight.bold,
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),
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),
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),
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ElevatedButton(
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style: ElevatedButton.styleFrom(
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backgroundColor: AppTheme.inkPrimary,
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elevation: 0,
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),
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onPressed: () {
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Navigator.pop(dialogContext);
|
|
_game.resetLevel();
|
|
},
|
|
child: const Text(
|
|
"RESET",
|
|
style: TextStyle(
|
|
color: Colors.white,
|
|
fontWeight: FontWeight.bold,
|
|
),
|
|
),
|
|
),
|
|
],
|
|
),
|
|
);
|
|
}
|
|
|
|
void _showExitConfirmDialog(BuildContext context) {
|
|
showDialog(
|
|
context: context,
|
|
builder: (BuildContext dialogContext) => AlertDialog(
|
|
backgroundColor: AppTheme.paperBg,
|
|
title: const Text(
|
|
"EXIT LEVEL?",
|
|
style: TextStyle(
|
|
fontWeight: FontWeight.bold,
|
|
color: AppTheme.inkPrimary,
|
|
),
|
|
),
|
|
content: const Text(
|
|
"Are you sure you want to exit? Your current progress will be lost.",
|
|
style: TextStyle(color: AppTheme.inkPrimary),
|
|
),
|
|
actions: [
|
|
TextButton(
|
|
onPressed: () => Navigator.pop(dialogContext),
|
|
child: const Text(
|
|
"CANCEL",
|
|
style: TextStyle(
|
|
color: AppTheme.inkPrimary,
|
|
fontWeight: FontWeight.bold,
|
|
),
|
|
),
|
|
),
|
|
ElevatedButton(
|
|
style: ElevatedButton.styleFrom(
|
|
backgroundColor: AppTheme.inkPrimary,
|
|
elevation: 0,
|
|
),
|
|
onPressed: () {
|
|
Navigator.pop(dialogContext);
|
|
Navigator.pop(context);
|
|
},
|
|
child: const Text(
|
|
"EXIT",
|
|
style: TextStyle(
|
|
color: Colors.white,
|
|
fontWeight: FontWeight.bold,
|
|
),
|
|
),
|
|
),
|
|
],
|
|
),
|
|
);
|
|
}
|
|
}
|