GBA002/Delta/Database/Cheats/CheatBase.swift
2023-02-06 14:45:48 -06:00

144 lines
4.5 KiB
Swift

//
// CheatBase.swift
// Delta
//
// Created by Riley Testut on 1/17/23.
// Copyright © 2023 Riley Testut. All rights reserved.
//
import Foundation
import SQLite
import Roxas
private extension UserDefaults
{
@NSManaged var previousCheatBaseVersion: Int
}
extension ExpressionType
{
static var cheatID: SQLite.Expression<Int> {
return SQLite.Expression<Int>("cheatID")
}
static var cheatName: SQLite.Expression<String> {
return SQLite.Expression<String>("cheatName")
}
static var cheatDescription: SQLite.Expression<String?> {
return SQLite.Expression<String?>("cheatDescription")
}
static var cheatCode: SQLite.Expression<String> {
return SQLite.Expression<String>("cheatCode")
}
static var cheatDeviceID: SQLite.Expression<Int> {
return SQLite.Expression<Int>("cheatDeviceID")
}
static var cheatActivation: SQLite.Expression<String?> {
return SQLite.Expression<String?>("cheatActivation")
}
static var cheatCategoryID: SQLite.Expression<Int> {
return SQLite.Expression<Int>("cheatCategoryID")
}
static var cheatCategoryName: SQLite.Expression<String> {
return SQLite.Expression<String>("cheatCategory")
}
static var cheatCategoryDescription: SQLite.Expression<String> {
return SQLite.Expression<String>("cheatCategoryDescription")
}
}
extension Table
{
static var cheats: Table {
return Table("CHEATS")
}
static var cheatCategories: Table {
return Table("CHEAT_CATEGORIES")
}
}
@available(iOS 14, *)
class CheatBase: GamesDatabase
{
static let cheatsVersion = 1
static var previousCheatsVersion: Int? {
return UserDefaults.standard.previousCheatBaseVersion
}
private let connection: Connection
override init() throws
{
let fileURL = DatabaseManager.cheatBaseURL
guard FileManager.default.fileExists(atPath: fileURL.path) else { throw GamesDatabase.Error.doesNotExist }
self.connection = try Connection(fileURL.path)
try super.init()
UserDefaults.standard.previousCheatBaseVersion = CheatBase.cheatsVersion
}
func cheats(for game: Game) async throws -> [CheatMetadata]?
{
let metadata = await withCheckedContinuation { continuation in
if let context = game.managedObjectContext
{
context.perform {
let metadata = self.metadata(for: game)
continuation.resume(returning: metadata)
}
}
else
{
let metadata = self.metadata(for: game)
continuation.resume(returning: metadata)
}
}
guard let romIDValue = metadata?.romID else { return nil }
let cheatID = Expression<Any>.cheatID
let cheatName = Expression<Any>.cheatName
let cheatCode = Expression<Any>.cheatCode
let cheatDescription = Expression<Any>.cheatDescription
let cheatActivation = Expression<Any>.cheatActivation
let cheatDeviceID = Expression<Any>.cheatDeviceID
let categoryID = Expression<Any>.cheatCategoryID
let categoryName = Expression<Any>.cheatCategoryName
let categoryDescription = Expression<Any>.cheatCategoryDescription
let romID = Expression<Any>.romID
let query = Table.cheats.select(cheatID, cheatName, cheatCode, cheatDescription, cheatActivation, cheatDeviceID, Table.cheats[categoryID], categoryName, categoryDescription)
.filter(romID == romIDValue)
.join(Table.cheatCategories, on: Table.cheats[categoryID] == Table.cheatCategories[categoryID])
.order(cheatName)
let rows = try self.connection.prepare(query)
let results = rows.compactMap { (row) -> CheatMetadata? in
guard case let deviceID = Int16(row[cheatDeviceID]), let device = CheatDevice(rawValue: deviceID) else { return nil }
let id = row[Table.cheats[categoryID]]
let category = CheatCategory(id: id, name: row[categoryName], categoryDescription: row[categoryDescription])
let metadata = CheatMetadata(id: row[cheatID], name: row[cheatName], code: row[cheatCode], description: row[cheatDescription], activationHint: row[cheatActivation], device: device, category: category)
return metadata
}
return results
}
}