207 lines
7.0 KiB
Swift
207 lines
7.0 KiB
Swift
//
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// ControllerSkinsViewController.swift
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// Delta
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//
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// Created by Riley Testut on 10/19/16.
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// Copyright © 2016 Riley Testut. All rights reserved.
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//
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import UIKit
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import DeltaCore
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import Roxas
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extension ControllerSkinsViewController
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{
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enum Section: Int
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{
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case standard
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case custom
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}
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}
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class ControllerSkinsViewController: UITableViewController
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{
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var gameType: GameType! {
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didSet {
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self.updateDataSource()
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}
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}
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var traits: DeltaCore.ControllerSkin.Traits! {
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didSet {
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self.updateDataSource()
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}
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}
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fileprivate var dataSource: RSTFetchedResultsTableViewDataSource<ControllerSkin>!
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fileprivate let imageOperationQueue = RSTOperationQueue()
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fileprivate let imageCache = NSCache<ControllerSkinImageCacheKey, UIImage>()
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}
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extension ControllerSkinsViewController
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{
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override func viewDidLoad()
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{
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super.viewDidLoad()
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}
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override func viewWillAppear(_ animated: Bool)
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{
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self.dataSource.fetchedResultsController.performFetchIfNeeded()
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super.viewWillAppear(animated)
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}
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override func didReceiveMemoryWarning()
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{
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super.didReceiveMemoryWarning()
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// Dispose of any resources that can be recreated.
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}
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}
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private extension ControllerSkinsViewController
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{
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//MARK: - Update
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func updateDataSource()
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{
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guard let gameType = self.gameType, let traits = self.traits else { return }
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let configuration = ControllerSkinConfigurations(traits: traits)
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let fetchRequest: NSFetchRequest<ControllerSkin> = ControllerSkin.fetchRequest()
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fetchRequest.predicate = NSPredicate(format: "%K == %@ AND (%K & %d) == %d", #keyPath(ControllerSkin.gameType), gameType.rawValue, #keyPath(ControllerSkin.supportedConfigurations), configuration.rawValue, configuration.rawValue)
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fetchRequest.sortDescriptors = [NSSortDescriptor(key: #keyPath(ControllerSkin.isStandard), ascending: false), NSSortDescriptor(key: #keyPath(ControllerSkin.name), ascending: true)]
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let fetchedResultsController = NSFetchedResultsController(fetchRequest: fetchRequest, managedObjectContext: DatabaseManager.shared.viewContext, sectionNameKeyPath: #keyPath(ControllerSkin.name), cacheName: nil)
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self.dataSource = RSTFetchedResultsTableViewDataSource(fetchedResultsController: fetchedResultsController)
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self.dataSource.cellConfigurationHandler = { [unowned self] (cell, item, indexPath) in
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self.configure(cell as! ControllerSkinTableViewCell, for: indexPath)
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}
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}
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//MARK: - Configure Cells
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func configure(_ cell: ControllerSkinTableViewCell, for indexPath: IndexPath)
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{
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let controllerSkin = self.dataSource.fetchedResultsController.object(at: indexPath)
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cell.controllerSkinImageView.image = nil
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cell.activityIndicatorView.startAnimating()
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let size = UIScreen.main.defaultControllerSkinSize
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let imageOperation = LoadControllerSkinImageOperation(controllerSkin: controllerSkin, traits: self.traits, size: size)
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imageOperation.imageCache = self.imageCache
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imageOperation.completionHandler = { image in
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guard let image = image else { return }
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if !imageOperation.isImmediate
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{
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UIView.transition(with: cell.controllerSkinImageView, duration: 0.2, options: .transitionCrossDissolve, animations: {
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cell.controllerSkinImageView.image = image
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}, completion: nil)
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}
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else
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{
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cell.controllerSkinImageView.image = image
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}
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cell.activityIndicatorView.stopAnimating()
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}
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// Ensure initially visible cells have loaded their image before they appear to prevent potential flickering from placeholder to thumbnail
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if self.isAppearing
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{
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imageOperation.isImmediate = true
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}
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self.imageOperationQueue.addOperation(imageOperation, forKey: indexPath as NSCopying)
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}
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}
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extension ControllerSkinsViewController
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{
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override func numberOfSections(in tableView: UITableView) -> Int
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{
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return self.dataSource.numberOfSections(in: tableView)
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}
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override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int
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{
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return self.dataSource.tableView(tableView, numberOfRowsInSection: section)
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}
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override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell
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{
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return self.dataSource.tableView(tableView, cellForRowAt: indexPath)
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}
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override func tableView(_ tableView: UITableView, titleForHeaderInSection section: Int) -> String?
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{
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let controllerSkin = self.dataSource.fetchedResultsController.object(at: IndexPath(row: 0, section: section))
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return controllerSkin.name
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}
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}
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extension ControllerSkinsViewController: UITableViewDataSourcePrefetching
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{
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func tableView(_ tableView: UITableView, prefetchRowsAt indexPaths: [IndexPath])
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{
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for indexPath in indexPaths
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{
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let controllerSkin = self.dataSource.fetchedResultsController.object(at: indexPath)
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let size = UIScreen.main.defaultControllerSkinSize
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let imageOperation = LoadControllerSkinImageOperation(controllerSkin: controllerSkin, traits: self.traits, size: size)
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imageOperation.imageCache = self.imageCache
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self.imageOperationQueue.addOperation(imageOperation, forKey: indexPath as NSCopying)
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}
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}
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func tableView(_ tableView: UITableView, cancelPrefetchingForRowsAt indexPaths: [IndexPath])
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{
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for indexPath in indexPaths
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{
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let operation = self.imageOperationQueue[indexPath as NSCopying]
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operation?.cancel()
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}
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}
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}
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extension ControllerSkinsViewController
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{
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override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath)
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{
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let controllerSkin = self.dataSource.fetchedResultsController.object(at: indexPath)
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Settings.setPreferredControllerSkin(controllerSkin, for: self.gameType, traits: self.traits)
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_ = self.navigationController?.popViewController(animated: true)
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}
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override func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat
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{
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let controllerSkin = self.dataSource.fetchedResultsController.object(at: indexPath)
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guard let size = controllerSkin.aspectRatio(for: self.traits) else { return 150 }
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let scale = (self.view.bounds.width / size.width)
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let height = size.height * scale
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return height
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}
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override func tableView(_ tableView: UITableView, didEndDisplaying cell: UITableViewCell, forRowAt indexPath: IndexPath)
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{
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let operation = self.imageOperationQueue[indexPath as NSCopying]
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operation?.cancel()
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}
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}
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