// // ControllersSettingsViewController.swift // Delta // // Created by Riley Testut on 8/23/15. // Copyright © 2015 Riley Testut. All rights reserved. // import UIKit import DeltaCore private enum ControllersSettingsSection: Int { case none case localDevice case externalControllers } private class LocalDeviceController: ExternalController { override var name: String { return UIDevice.current.name } } class ControllersSettingsViewController: UITableViewController { var playerIndex: Int? { didSet { if let playerIndex = self.playerIndex { self.title = NSLocalizedString("Player \(playerIndex + 1)", comment: "") } else { self.title = NSLocalizedString("Controllers", comment: "") } } } fileprivate var connectedControllers = ExternalControllerManager.shared.connectedControllers.sorted(by: { $0.playerIndex ?? NSIntegerMax < $1.playerIndex ?? NSIntegerMax }) fileprivate lazy var localDeviceController: LocalDeviceController = { let device = LocalDeviceController() device.playerIndex = Settings.localControllerPlayerIndex return device }() required init?(coder aDecoder: NSCoder) { super.init(coder: aDecoder) NotificationCenter.default.addObserver(self, selector: #selector(ControllersSettingsViewController.externalControllerDidConnect(_:)), name: .externalControllerDidConnect, object: nil) NotificationCenter.default.addObserver(self, selector: #selector(ControllersSettingsViewController.externalControllerDidDisconnect(_:)), name: .externalControllerDidDisconnect, object: nil) } override func viewDidLoad() { super.viewDidLoad() } //MARK: - Storyboards - override func prepare(for segue: UIStoryboardSegue, sender: Any?) { guard let indexPath = self.tableView.indexPathForSelectedRow else { return } var controllers = self.connectedControllers controllers.append(self.localDeviceController) // Reset previous controller if let playerIndex = self.playerIndex, let index = controllers.index(where: { $0.playerIndex == playerIndex }) { let controller = controllers[index] controller.playerIndex = nil } switch ControllersSettingsSection(rawValue: (indexPath as NSIndexPath).section)! { case .none: break case .localDevice: self.localDeviceController.playerIndex = self.playerIndex case .externalControllers: let controller = self.connectedControllers[(indexPath as NSIndexPath).row] controller.playerIndex = self.playerIndex } // Updates in case we reset it above, as well as if we updated in the switch statement Settings.localControllerPlayerIndex = self.localDeviceController.playerIndex } } private extension ControllersSettingsViewController { dynamic func externalControllerDidConnect(_ notification: Notification) { guard let controller = notification.object as? ExternalController else { return } if let playerIndex = controller.playerIndex { self.connectedControllers.insert(controller, at: playerIndex) } else { self.connectedControllers.append(controller) } if let index = self.connectedControllers.index(of: controller) { if self.connectedControllers.count == 1 { self.tableView.insertSections(IndexSet(integer: ControllersSettingsSection.externalControllers.rawValue), with: .fade) } else { self.tableView.insertRows(at: [IndexPath(row: index, section: ControllersSettingsSection.externalControllers.rawValue)], with: .automatic) } } } dynamic func externalControllerDidDisconnect(_ notification: Notification) { guard let controller = notification.object as? ExternalController else { return } if let index = self.connectedControllers.index(of: controller) { self.connectedControllers.remove(at: index) if self.connectedControllers.count == 0 { self.tableView.deleteSections(IndexSet(integer: ControllersSettingsSection.externalControllers.rawValue), with: .fade) } else { self.tableView.deleteRows(at: [IndexPath(row: index, section: ControllersSettingsSection.externalControllers.rawValue)], with: .automatic) } } if controller.playerIndex == self.playerIndex { self.tableView.reloadSections(IndexSet(integer: ControllersSettingsSection.none.rawValue), with: .none) } } } extension ControllersSettingsViewController { override func numberOfSections(in tableView: UITableView) -> Int { if self.connectedControllers.count == 0 { return 2 } return 3 } override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int { switch ControllersSettingsSection(rawValue: section)! { case .none: return 1 case .localDevice: return 1 case .externalControllers: return self.connectedControllers.count } } override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell { let cell = tableView.dequeueReusableCell(withIdentifier: "Cell", for: indexPath) cell.detailTextLabel?.text = nil cell.accessoryType = .none if (indexPath as NSIndexPath).section == ControllersSettingsSection.none.rawValue { cell.textLabel?.text = NSLocalizedString("None", comment: "") if Settings.localControllerPlayerIndex != self.playerIndex && !self.connectedControllers.contains(where: { $0.playerIndex == self.playerIndex }) { cell.accessoryType = .checkmark } } else { let controller: ExternalController if (indexPath as NSIndexPath).section == ControllersSettingsSection.localDevice.rawValue { controller = self.localDeviceController } else if (indexPath as NSIndexPath).section == ControllersSettingsSection.externalControllers.rawValue { controller = self.connectedControllers[(indexPath as NSIndexPath).row] } else { fatalError("Section index invalid") } cell.textLabel?.text = controller.name if controller.playerIndex == self.playerIndex { cell.accessoryType = .checkmark } else { if let playerIndex = controller.playerIndex { cell.detailTextLabel?.text = NSLocalizedString("Player \(playerIndex + 1)", comment: "") } } } return cell } override func tableView(_ tableView: UITableView, titleForHeaderInSection section: Int) -> String? { switch ControllersSettingsSection(rawValue: section)! { case .none: return nil case .localDevice: return NSLocalizedString("Local Device", comment: "") case .externalControllers: return self.connectedControllers.count > 0 ? NSLocalizedString("External Controllers", comment: "") : "" } } }