// // LaunchViewController.swift // Delta // // Created by Riley Testut on 8/8/16. // Copyright © 2016 Riley Testut. All rights reserved. // import UIKit class LaunchViewController: UIViewController { @IBOutlet private var containerView: UIView! private var gameViewController: GameViewController! private var presentedGameViewController: Bool = false override var preferredStatusBarStyle: UIStatusBarStyle { return self.gameViewController?.preferredStatusBarStyle ?? .default } override var prefersStatusBarHidden: Bool { return self.gameViewController?.prefersStatusBarHidden ?? false } override func viewDidAppear(_ animated: Bool) { super.viewDidAppear(animated) if !self.presentedGameViewController { self.presentedGameViewController = true self.gameViewController.performSegue(withIdentifier: "showInitialGamesViewController", sender: nil) self.transitionCoordinator?.animate(alongsideTransition: nil, completion: { (context) in self.containerView.isHidden = false }) } } override func prepare(for segue: UIStoryboardSegue, sender: AnyObject?) { guard segue.identifier == "embedGameViewController" else { return } self.gameViewController = segue.destination as! GameViewController self.gameViewController.updatesAutoSaveState = true } }