Automatically resolves GameCollection + GameControllerInputMapping conflicts
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@ -43,4 +43,9 @@ extension GameCollection: Syncable
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public var syncableLocalizedName: String? {
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return self.name
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}
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public func resolveConflict(_ record: AnyRecord) -> ConflictResolution
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{
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return .newest
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}
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}
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@ -100,4 +100,9 @@ extension GameControllerInputMapping: Syncable
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public var syncableLocalizedName: String? {
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return self.name
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}
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public func resolveConflict(_ record: AnyRecord) -> ConflictResolution
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{
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return .newest
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}
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}
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2
External/Harmony
vendored
2
External/Harmony
vendored
@ -1 +1 @@
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Subproject commit 7f365faac01e3a2d562d747875fbd062be4acb5e
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Subproject commit 4d7ba40073c8fed53fa92f7db07d75b4b8929a41
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