// // SettingsViewController.swift // Delta // // Created by Riley Testut on 9/4/15. // Copyright © 2015 Riley Testut. All rights reserved. // import UIKit import DeltaCore import Roxas private extension SettingsViewController { enum Section: Int { case controllers case controllerSkins case controllerOpacity case syncing case threeDTouch } enum Segue: String { case controllers = "controllersSegue" case controllerSkins = "controllerSkinsSegue" } enum SyncingRow: Int, CaseIterable { case service case status } } class SettingsViewController: UITableViewController { @IBOutlet private var controllerOpacityLabel: UILabel! @IBOutlet private var controllerOpacitySlider: UISlider! @IBOutlet private var versionLabel: UILabel! @IBOutlet private var syncingServiceLabel: UILabel! private var selectionFeedbackGenerator: UISelectionFeedbackGenerator? private var previousSelectedRowIndexPath: IndexPath? private var syncingConflictsCount = 0 required init?(coder aDecoder: NSCoder) { super.init(coder: aDecoder) NotificationCenter.default.addObserver(self, selector: #selector(SettingsViewController.settingsDidChange(with:)), name: .settingsDidChange, object: nil) NotificationCenter.default.addObserver(self, selector: #selector(SettingsViewController.externalGameControllerDidConnect(_:)), name: .externalGameControllerDidConnect, object: nil) NotificationCenter.default.addObserver(self, selector: #selector(SettingsViewController.externalGameControllerDidDisconnect(_:)), name: .externalGameControllerDidDisconnect, object: nil) } override func viewDidLoad() { super.viewDidLoad() if let version = Bundle.main.object(forInfoDictionaryKey: "CFBundleShortVersionString") as? String { #if LITE self.versionLabel.text = NSLocalizedString(String(format: "Delta Lite %@", version), comment: "Delta Version") #else self.versionLabel.text = NSLocalizedString(String(format: "Delta %@", version), comment: "Delta Version") #endif } else { #if LITE self.versionLabel.text = NSLocalizedString("Delta Lite", comment: "") #else self.versionLabel.text = NSLocalizedString("Delta", comment: "") #endif } } override func viewWillAppear(_ animated: Bool) { super.viewWillAppear(animated) if let indexPath = self.previousSelectedRowIndexPath { if indexPath.section == Section.controllers.rawValue { // Update and temporarily re-select selected row. self.tableView.reloadSections(IndexSet(integer: Section.controllers.rawValue), with: .none) self.tableView.selectRow(at: indexPath, animated: false, scrollPosition: UITableView.ScrollPosition.none) } self.tableView.deselectRow(at: indexPath, animated: true) } self.update() } override func didReceiveMemoryWarning() { super.didReceiveMemoryWarning() } override func prepare(for segue: UIStoryboardSegue, sender: Any?) { guard let identifier = segue.identifier, let segueType = Segue(rawValue: identifier), let cell = sender as? UITableViewCell, let indexPath = self.tableView.indexPath(for: cell) else { return } self.previousSelectedRowIndexPath = indexPath switch segueType { case Segue.controllers: let controllersSettingsViewController = segue.destination as! ControllersSettingsViewController controllersSettingsViewController.playerIndex = indexPath.row case Segue.controllerSkins: let systemControllerSkinsViewController = segue.destination as! SystemControllerSkinsViewController let system = System.registeredSystems[indexPath.row] systemControllerSkinsViewController.system = system } } } private extension SettingsViewController { func update() { self.controllerOpacitySlider.value = Float(Settings.translucentControllerSkinOpacity) self.updateControllerOpacityLabel() self.syncingServiceLabel.text = Settings.syncingService?.localizedName do { let records = try SyncManager.shared.recordController?.fetchConflictedRecords() ?? [] self.syncingConflictsCount = records.count } catch { print(error) } self.tableView.reloadData() } func updateControllerOpacityLabel() { let percentage = String(format: "%.f", Settings.translucentControllerSkinOpacity * 100) + "%" self.controllerOpacityLabel.text = percentage } func isSectionHidden(_ section: Section) -> Bool { switch section { case .threeDTouch: return self.view.traitCollection.forceTouchCapability != .available default: return false } } } private extension SettingsViewController { @IBAction func beginChangingControllerOpacity(with sender: UISlider) { self.selectionFeedbackGenerator = UISelectionFeedbackGenerator() self.selectionFeedbackGenerator?.prepare() } @IBAction func changeControllerOpacity(with sender: UISlider) { let roundedValue = CGFloat((sender.value / 0.05).rounded() * 0.05) if roundedValue != Settings.translucentControllerSkinOpacity { self.selectionFeedbackGenerator?.selectionChanged() } Settings.translucentControllerSkinOpacity = CGFloat(roundedValue) self.updateControllerOpacityLabel() } @IBAction func didFinishChangingControllerOpacity(with sender: UISlider) { sender.value = Float(Settings.translucentControllerSkinOpacity) self.selectionFeedbackGenerator = nil } } private extension SettingsViewController { @objc func settingsDidChange(with notification: Notification) { guard let settingsName = notification.userInfo?[Settings.NotificationUserInfoKey.name] as? Settings.Name else { return } switch settingsName { case .localControllerPlayerIndex, .preferredControllerSkin, .translucentControllerSkinOpacity: break case .syncingService: let selectedIndexPath = self.tableView.indexPathForSelectedRow self.tableView.reloadSections(IndexSet(integer: Section.syncing.rawValue), with: .none) let syncingServiceIndexPath = IndexPath(row: SyncingRow.service.rawValue, section: Section.syncing.rawValue) if selectedIndexPath == syncingServiceIndexPath { self.tableView.selectRow(at: selectedIndexPath, animated: true, scrollPosition: .none) } } } @objc func externalGameControllerDidConnect(_ notification: Notification) { self.tableView.reloadSections(IndexSet(integer: Section.controllers.rawValue), with: .none) } @objc func externalGameControllerDidDisconnect(_ notification: Notification) { self.tableView.reloadSections(IndexSet(integer: Section.controllers.rawValue), with: .none) } } extension SettingsViewController { override func tableView(_ tableView: UITableView, numberOfRowsInSection sectionIndex: Int) -> Int { let section = Section(rawValue: sectionIndex)! switch section { case .controllers: return 1 // Temporarily hide other controller indexes until controller logic is finalized case .controllerSkins: return System.registeredSystems.count case .syncing: return SyncManager.shared.coordinator?.account == nil ? 1 : super.tableView(tableView, numberOfRowsInSection: sectionIndex) default: if isSectionHidden(section) { return 0 } else { return super.tableView(tableView, numberOfRowsInSection: sectionIndex) } } } override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell { let cell = super.tableView(tableView, cellForRowAt: indexPath) let section = Section(rawValue: indexPath.section)! switch section { case .controllers: if indexPath.row == Settings.localControllerPlayerIndex { cell.detailTextLabel?.text = UIDevice.current.name } else if let index = ExternalGameControllerManager.shared.connectedControllers.firstIndex(where: { $0.playerIndex == indexPath.row }) { let controller = ExternalGameControllerManager.shared.connectedControllers[index] cell.detailTextLabel?.text = controller.name } else { cell.detailTextLabel?.text = nil } case .controllerSkins: cell.textLabel?.text = System.registeredSystems[indexPath.row].localizedName case .syncing: switch SyncingRow.allCases[indexPath.row] { case .status: let cell = cell as! BadgedTableViewCell cell.badgeLabel.text = self.syncingConflictsCount.description cell.badgeLabel.isHidden = (self.syncingConflictsCount == 0) case .service: break } case .controllerOpacity, .threeDTouch: break } return cell } override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) { let cell = tableView.cellForRow(at: indexPath) let section = Section(rawValue: indexPath.section)! switch section { case .controllers: self.performSegue(withIdentifier: Segue.controllers.rawValue, sender: cell) case .controllerSkins: self.performSegue(withIdentifier: Segue.controllerSkins.rawValue, sender: cell) case .controllerOpacity, .threeDTouch, .syncing: break } } override func tableView(_ tableView: UITableView, titleForHeaderInSection section: Int) -> String? { let section = Section(rawValue: section)! if isSectionHidden(section) { return nil } else { return super.tableView(tableView, titleForHeaderInSection: section.rawValue) } } override func tableView(_ tableView: UITableView, titleForFooterInSection section: Int) -> String? { let section = Section(rawValue: section)! if isSectionHidden(section) { return nil } else { return super.tableView(tableView, titleForFooterInSection: section.rawValue) } } override func tableView(_ tableView: UITableView, heightForHeaderInSection section: Int) -> CGFloat { let section = Section(rawValue: section)! if isSectionHidden(section) { return 1 } else { return super.tableView(tableView, heightForHeaderInSection: section.rawValue) } } override func tableView(_ tableView: UITableView, heightForFooterInSection section: Int) -> CGFloat { let section = Section(rawValue: section)! if isSectionHidden(section) { return 1 } else { return super.tableView(tableView, heightForFooterInSection: section.rawValue) } } }