Riley Testut
77983e73dd
Adds “Respect Silent Mode” setting to configure whether Delta plays game audio in Silent Mode
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Delta will also now automatically mute game audio if another app is playing audio.
[Missed] Mutes game audio correctly
2023-01-31 14:34:32 -06:00
Riley Testut
5805b859f5
[iPad] Dismisses keyboard controller when pausing
2022-08-12 19:38:28 -05:00
Riley Testut
d061f56951
[iPad] Fixes keyboard controller not appearing when selecting buttons to hold
2022-08-12 19:37:26 -05:00
Riley Testut
c3e9cfe526
[iPad] Fixes keyboard controller sometimes using incorrect skin orientation
2022-08-12 19:35:37 -05:00
Riley Testut
e1ee540d27
[iPad] Fixes automatically pausing + resuming emulation with Stage Manager on iOS 16 beta 5
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We use DeltaCore’s new UIWindow subclass GameWindow in SceneDelegate to fix issues that were introduced with iOS 16 beta 5.
Also removes touchControllerSkin.layoutGuide = self.view.safeAreaLayoutGuide assignment which no longer compiles due to TouchControllerSkin refactoring.
2022-08-12 19:23:23 -05:00
Riley Testut
bb812c7f02
[iPad] Uses window size to determine TouchControllerSkin axis, not interface orientation
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iPads in landscape orientation should only place DS screens side-by-side if the app window is wider than it is tall. Otherwise, it should use the default vertical screen layout.
2022-08-12 19:11:58 -05:00
Riley Testut
f14bb0f890
Supports AltJIT
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Automatically enables JIT for MelonDS core when on the same WiFi as AltServer.
2021-11-16 14:39:48 -08:00
Riley Testut
46cb7db897
Disables cheats for Genesis games
2021-02-10 12:29:40 -06:00
Riley Testut
d0823b1acb
Raises MelonDSDeltaCore maximum Fast Forward speed to 3x
2021-01-11 14:14:02 -06:00
Riley Testut
c7329136ac
Supports touch inputs when external controller is connected
2020-12-10 15:34:16 -06:00
Riley Testut
01320b4dec
Adds SaveState.coreIdentifier to filter out save states from other cores
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Prevents DeSmuME save states from appearing while using melonDS core and vice versa.
2020-04-23 17:24:04 -07:00
Riley Testut
6f336a82a5
Adds DS settings UI to import melonDS BIOS + switch DS cores
2020-04-23 17:16:44 -07:00
Riley Testut
35fe306c12
Switches to melonDS-based core for DS games
2020-04-23 16:52:29 -07:00
Riley Testut
4ba2fa8d21
Adds support for new Nintendo DS controller skin
2020-02-11 16:34:57 -08:00
Riley Testut
59beb243c0
Adds Save State and Fast Forward controller skin actions
2020-02-07 16:01:49 -08:00
Riley Testut
0373b757f7
Adds ability to assign controller skins per game
2020-02-07 15:57:11 -08:00
Riley Testut
d7ed26c372
Fixes incorrect controller view sizing when changing skins
2019-10-10 01:21:28 -07:00
Riley Testut
2c05e1b70f
Adds option to disable haptic feedback for touch inputs
2019-09-30 17:31:13 -07:00
Riley Testut
86fd55b17a
Limits N64 Fast Forwarding to devices with A9 or better
2019-09-21 17:58:39 -07:00
Riley Testut
b63853d7ce
Renames “Sustain Buttons” to “Hold Buttons”
2019-08-07 14:49:12 -07:00
Riley Testut
ef57d882b3
Resets sustained inputs when changing games
2019-08-07 14:42:08 -07:00
Riley Testut
5282265fd5
Fixes deep links not working when current game is paused
2019-08-07 13:15:59 -07:00
Riley Testut
2a81710d07
Adds support for DS games
2019-08-05 23:03:08 -07:00
Riley Testut
cb2caa7ef1
Replaces screen edge gesture hack with preferredScreenEdgesDeferringSystemGestures
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We want priority over system gestures when tapping near edges of screen. Previously, we needed to access the private screen edge gesture recognizer, but now we can use preferredScreenEdgesDeferringSystemGestures.
2019-08-05 22:58:59 -07:00
Riley Testut
283453b387
Fixes checking UIView.window on background thread
2019-06-21 14:11:21 -07:00
Riley Testut
9b28d42814
Updates input + video logic to support revised DeltaCore API
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- Continuous inputs
- OpenGLES-based rendering
- Thumbsticks in controller skins
2019-04-30 15:42:30 -07:00
Riley Testut
3ecee031be
Compares hashes before marking game saves as updated
2019-03-26 00:55:52 -07:00
Riley Testut
f4374ed54a
Adds support for WarioWare: Twisted!
2019-03-01 13:36:00 -08:00
Riley Testut
3bd0a35c61
Adds support for syncing GameSaves
2019-01-29 15:07:46 -08:00
Riley Testut
545c5a223f
Adds basic UI for selecting syncing services
2018-11-12 12:43:30 -08:00
Riley Testut
4939a7da25
Removes 4.2 migrator helper functions
2018-11-12 11:51:04 -08:00
Riley Testut
ba653037b1
Migrates to Swift 4.2 via Xcode 10.1 migrator
2018-11-12 11:45:55 -08:00
Riley Testut
a9c3e85df8
Adds support for 3D Touch app icon game shortcuts
2018-01-04 14:17:59 -06:00
Riley Testut
d3d56d3454
Fixes rare crash when updating connected controllers
2018-01-04 14:13:04 -06:00
Riley Testut
18d6bd262a
Adds support for iPhone X-optimized controller skins
2017-12-19 01:54:10 -06:00
Riley Testut
6836fb5bae
Moves core ControllerSkin translucency logic to ControllerView
2017-12-18 18:14:28 -06:00
Riley Testut
fb11f6dec7
Replaces fileprivate with private. THANK FUCKING GOD.
2017-10-12 15:33:16 -07:00
Riley Testut
a58835e3ad
Automatically uses external game controllers when connected
2017-10-12 10:27:56 -07:00
Riley Testut
61440ef994
Adds support for handling ActionInputs from GameControllers
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• Quick Save
• Quick Load
• Fast Forward
2017-10-10 14:54:20 -07:00
Riley Testut
94cbdbe159
Persists customized input mappings between app launches
2017-09-28 12:55:05 -07:00
Riley Testut
d70105e30e
Adds ControllerInputsViewController to customize external game controller inputs
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Includes necessary code changes to use refactored DeltaCore Input logic
2017-09-27 13:08:41 -07:00
Riley Testut
c0b3a04110
Fixes GameViewController “cannot satisfy constraints” error
2017-07-07 22:39:09 -05:00
Riley Testut
a8176cb276
Fixes refactored FileManager.uniqueTemporaryURL usages
2017-06-29 13:35:33 -05:00
Riley Testut
93493534e0
Adds support for GBC games
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Adds System enum to represent supported game systems, simplifying the process to add future game systems.
2017-04-30 21:39:13 -07:00
Riley Testut
d0ed98ba6b
Updates DeltaCore + system cores
2017-04-30 19:36:48 -07:00
Riley Testut
6b6be904b0
Updates remaining UICollectionView/UITableView logic to use RSTCellContentDataSource
2017-04-04 18:29:40 -07:00
Riley Testut
c87ecf4d40
Fixes issue where “menu” inputs from MFi controllers had no effect
2017-01-04 18:41:39 -06:00
Riley Testut
23ecd83e73
Fixes issue where GameViewController’s ControllerView remained visible after connecting MFi controller
2017-01-03 20:07:19 -06:00
Riley Testut
a9d4581631
Fixes issue where controllers were not registered with EmulatorCore
2016-12-20 13:14:47 -06:00
Riley Testut
b686f2aa5d
Fixes issue where loading save states could result in invalid cached inputs
2016-12-20 13:14:17 -06:00