Fixes GamesViewController remaining visible when loading save states
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5337636f43
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@ -1,11 +1,9 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="14490.70" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" colorMatched="YES" initialViewController="SPq-Bk-fQl">
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<device id="retina4_7" orientation="portrait">
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<adaptation id="fullscreen"/>
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</device>
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<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="14868" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" colorMatched="YES" initialViewController="SPq-Bk-fQl">
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<device id="retina4_7" orientation="portrait" appearance="light"/>
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<dependencies>
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<deployment identifier="iOS"/>
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<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="14490.49"/>
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<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="14824"/>
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<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
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</dependencies>
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<scenes>
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@ -18,11 +16,11 @@
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<viewControllerLayoutGuide type="bottom" id="0om-QB-N5a"/>
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</layoutGuides>
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<view key="view" contentMode="scaleToFill" id="3Bk-k3-7J9">
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<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
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<rect key="frame" x="0.0" y="0.0" width="375" height="647"/>
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<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
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<subviews>
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<containerView opaque="NO" contentMode="scaleToFill" translatesAutoresizingMaskIntoConstraints="NO" id="tmn-gd-5UN">
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<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
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<rect key="frame" x="0.0" y="0.0" width="375" height="647"/>
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<connections>
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<segue destination="tpK-ou-yEA" kind="embed" identifier="embedPageViewController" id="cjU-nW-cHY"/>
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</connections>
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@ -183,11 +181,12 @@
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<toolbarItems/>
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<nil key="simulatedBottomBarMetrics"/>
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<navigationBar key="navigationBar" contentMode="scaleToFill" id="wj9-1e-eev">
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<rect key="frame" x="0.0" y="20" width="375" height="44"/>
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<rect key="frame" x="0.0" y="0.0" width="375" height="56"/>
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<autoresizingMask key="autoresizingMask"/>
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</navigationBar>
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<nil name="viewControllers"/>
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<toolbar key="toolbar" opaque="NO" clearsContextBeforeDrawing="NO" contentMode="scaleToFill" id="M4r-sO-G4H">
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<rect key="frame" x="0.0" y="-20" width="0.0" height="0.0"/>
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<autoresizingMask key="autoresizingMask"/>
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</toolbar>
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<connections>
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@ -209,10 +208,10 @@
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<!--Navigation Controller-->
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<scene sceneID="nR0-Va-AI1">
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<objects>
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<navigationController storyboardIdentifier="saveStatesNavigationController" automaticallyAdjustsScrollViewInsets="NO" id="MPk-bF-nkj" sceneMemberID="viewController">
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<navigationController storyboardIdentifier="saveStatesNavigationController" automaticallyAdjustsScrollViewInsets="NO" modalPresentationStyle="fullScreen" id="MPk-bF-nkj" sceneMemberID="viewController">
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<toolbarItems/>
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<navigationBar key="navigationBar" contentMode="scaleToFill" id="twH-3X-6DV">
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<rect key="frame" x="0.0" y="20" width="375" height="44"/>
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<rect key="frame" x="0.0" y="0.0" width="375" height="44"/>
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<autoresizingMask key="autoresizingMask"/>
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</navigationBar>
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<nil name="viewControllers"/>
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