GBA-8-19/Cores/NESDeltaCore/nestopia/libretro/libretro.cpp
2024-06-14 17:15:51 +08:00

1202 lines
42 KiB
C++

#include "libretro.h"
#include <stdint.h>
#include <string.h>
#include <math.h>
#include <stdlib.h>
#include <stdio.h>
#include <sstream>
#include <fstream>
#include "../source/core/api/NstApiMachine.hpp"
#include "../source/core/api/NstApiEmulator.hpp"
#include "../source/core/api/NstApiVideo.hpp"
#include "../source/core/api/NstApiCheats.hpp"
#include "../source/core/api/NstApiSound.hpp"
#include "../source/core/api/NstApiInput.hpp"
#include "../source/core/api/NstApiCartridge.hpp"
#include "../source/core/api/NstApiUser.hpp"
#include "../source/core/api/NstApiFds.hpp"
#define NST_VERSION "1.48-WIP"
#ifdef _WIN32
#define snprintf _snprintf
#endif
#define NES_NTSC_PAR ((Api::Video::Output::WIDTH - (overscan_h ? 16 : 0)) * (8.0 / 7.0)) / (Api::Video::Output::HEIGHT - (overscan_v ? 16 : 0))
#define NES_PAL_PAR ((Api::Video::Output::WIDTH - (overscan_h ? 16 : 0)) * (2950000.0 / 2128137.0)) / (Api::Video::Output::HEIGHT - (overscan_v ? 16 : 0))
#define NES_4_3_DAR (4.0 / 3.0);
using namespace Nes;
static retro_log_printf_t log_cb;
static retro_video_refresh_t video_cb;
static retro_audio_sample_t audio_cb;
static retro_audio_sample_batch_t audio_batch_cb;
static retro_environment_t environ_cb;
static retro_input_poll_t input_poll_cb;
static retro_input_state_t input_state_cb;
#ifdef _3DS
extern "C" void* linearMemAlign(size_t size, size_t alignment);
extern "C" void linearFree(void* mem);
#endif
static uint32_t* video_buffer = NULL;
static int16_t audio_buffer[(44100 / 50)];
static int16_t audio_stereo_buffer[2 * (44100 / 50)];
static Api::Emulator emulator;
static Api::Machine *machine;
static Api::Fds *fds;
static char g_basename[256];
static char g_rom_dir[256];
static char *g_save_dir;
static unsigned blargg_ntsc;
static bool fds_auto_insert;
static bool overscan_v;
static bool overscan_h;
static unsigned aspect_ratio_mode;
static unsigned tpulse;
int16_t video_width = Api::Video::Output::WIDTH;
size_t pitch;
static Api::Video::Output *video;
static Api::Sound::Output *audio;
static Api::Input::Controllers *input;
static Api::Machine::FavoredSystem favsystem;
static void *sram;
static unsigned long sram_size;
static bool is_pal;
static bool dbpresent;
static unsigned char *custpal[64*3];
static const byte cxa2025as_palette[64][3] =
{
{0x58,0x58,0x58}, {0x00,0x23,0x8C}, {0x00,0x13,0x9B}, {0x2D,0x05,0x85},
{0x5D,0x00,0x52}, {0x7A,0x00,0x17}, {0x7A,0x08,0x00}, {0x5F,0x18,0x00},
{0x35,0x2A,0x00}, {0x09,0x39,0x00}, {0x00,0x3F,0x00}, {0x00,0x3C,0x22},
{0x00,0x32,0x5D}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
{0xA1,0xA1,0xA1}, {0x00,0x53,0xEE}, {0x15,0x3C,0xFE}, {0x60,0x28,0xE4},
{0xA9,0x1D,0x98}, {0xD4,0x1E,0x41}, {0xD2,0x2C,0x00}, {0xAA,0x44,0x00},
{0x6C,0x5E,0x00}, {0x2D,0x73,0x00}, {0x00,0x7D,0x06}, {0x00,0x78,0x52},
{0x00,0x69,0xA9}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
{0xFF,0xFF,0xFF}, {0x1F,0xA5,0xFE}, {0x5E,0x89,0xFE}, {0xB5,0x72,0xFE},
{0xFE,0x65,0xF6}, {0xFE,0x67,0x90}, {0xFE,0x77,0x3C}, {0xFE,0x93,0x08},
{0xC4,0xB2,0x00}, {0x79,0xCA,0x10}, {0x3A,0xD5,0x4A}, {0x11,0xD1,0xA4},
{0x06,0xBF,0xFE}, {0x42,0x42,0x42}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
{0xFF,0xFF,0xFF}, {0xA0,0xD9,0xFE}, {0xBD,0xCC,0xFE}, {0xE1,0xC2,0xFE},
{0xFE,0xBC,0xFB}, {0xFE,0xBD,0xD0}, {0xFE,0xC5,0xA9}, {0xFE,0xD1,0x8E},
{0xE9,0xDE,0x86}, {0xC7,0xE9,0x92}, {0xA8,0xEE,0xB0}, {0x95,0xEC,0xD9},
{0x91,0xE4,0xFE}, {0xAC,0xAC,0xAC}, {0x00,0x00,0x00}, {0x00,0x00,0x00}
};
static const byte pal_palette[64][3] =
{
{0x80,0x80,0x80}, {0x00,0x00,0xBA}, {0x37,0x00,0xBF}, {0x84,0x00,0xA6},
{0xBB,0x00,0x6A}, {0xB7,0x00,0x1E}, {0xB3,0x00,0x00}, {0x91,0x26,0x00},
{0x7B,0x2B,0x00}, {0x00,0x3E,0x00}, {0x00,0x48,0x0D}, {0x00,0x3C,0x22},
{0x00,0x2F,0x66}, {0x00,0x00,0x00}, {0x05,0x05,0x05}, {0x05,0x05,0x05},
{0xC8,0xC8,0xC8}, {0x00,0x59,0xFF}, {0x44,0x3C,0xFF}, {0xB7,0x33,0xCC},
{0xFE,0x33,0xAA}, {0xFE,0x37,0x5E}, {0xFE,0x37,0x1A}, {0xD5,0x4B,0x00},
{0xC4,0x62,0x00}, {0x3C,0x7B,0x00}, {0x1D,0x84,0x15}, {0x00,0x95,0x66},
{0x00,0x84,0xC4}, {0x11,0x11,0x11}, {0x09,0x09,0x09}, {0x09,0x09,0x09},
{0xFE,0xFE,0xFE}, {0x00,0x95,0xFF}, {0x6F,0x84,0xFF}, {0xD5,0x6F,0xFF},
{0xFE,0x77,0xCC}, {0xFE,0x6F,0x99}, {0xFE,0x7B,0x59}, {0xFE,0x91,0x5F},
{0xFE,0xA2,0x33}, {0xA6,0xBF,0x00}, {0x51,0xD9,0x6A}, {0x4D,0xD5,0xAE},
{0x00,0xD9,0xFF}, {0x66,0x66,0x66}, {0x0D,0x0D,0x0D}, {0x0D,0x0D,0x0D},
{0xFE,0xFE,0xFE}, {0x84,0xBF,0xFF}, {0xBB,0xBB,0xFF}, {0xD0,0xBB,0xFF},
{0xFE,0xBF,0xEA}, {0xFE,0xBF,0xCC}, {0xFE,0xC4,0xB7}, {0xFE,0xCC,0xAE},
{0xFE,0xD9,0xA2}, {0xCC,0xE1,0x99}, {0xAE,0xEE,0xB7}, {0xAA,0xF8,0xEE},
{0xB3,0xEE,0xFF}, {0xDD,0xDD,0xDD}, {0x11,0x11,0x11}, {0x11,0x11,0x11}
};
static const byte composite_direct_fbx_palette[64][3] =
{
{0x65,0x65,0x65}, {0x00,0x12,0x7D}, {0x18,0x00,0x8E}, {0x36,0x00,0x82},
{0x56,0x00,0x5D}, {0x5A,0x00,0x18}, {0x4F,0x05,0x00}, {0x38,0x19,0x00},
{0x1D,0x31,0x00}, {0x00,0x3D,0x00}, {0x00,0x41,0x00}, {0x00,0x3B,0x17},
{0x00,0x2E,0x55}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
{0xAF,0xAF,0xAF}, {0x19,0x4E,0xC8}, {0x47,0x2F,0xE3}, {0x6B,0x1F,0xD7},
{0x93,0x1B,0xAE}, {0x9E,0x1A,0x5E}, {0x99,0x32,0x00}, {0x7B,0x4B,0x00},
{0x5B,0x67,0x00}, {0x26,0x7A,0x00}, {0x00,0x82,0x00}, {0x00,0x7A,0x3E},
{0x00,0x6E,0x8A}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
{0xFF,0xFF,0xFF}, {0x64,0xA9,0xFF}, {0x8E,0x89,0xFF}, {0xB6,0x76,0xFF},
{0xE0,0x6F,0xFF}, {0xEF,0x6C,0xC4}, {0xF0,0x80,0x6A}, {0xD8,0x98,0x2C},
{0xB9,0xB4,0x0A}, {0x83,0xCB,0x0C}, {0x5B,0xD6,0x3F}, {0x4A,0xD1,0x7E},
{0x4D,0xC7,0xCB}, {0x4C,0x4C,0x4C}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
{0xFF,0xFF,0xFF}, {0xC7,0xE5,0xFF}, {0xD9,0xD9,0xFF}, {0xE9,0xD1,0xFF},
{0xF9,0xCE,0xFF}, {0xFF,0xCC,0xF1}, {0xFF,0xD4,0xCB}, {0xF8,0xDF,0xB1},
{0xED,0xEA,0xA4}, {0xD6,0xF4,0xA4}, {0xC5,0xF8,0xB8}, {0xBE,0xF6,0xD3},
{0xBF,0xF1,0xF1}, {0xB9,0xB9,0xB9}, {0x00,0x00,0x00}, {0x00,0x00,0x00}
};
static const byte pvm_style_d93_fbx_palette[64][3] =
{
{0x69,0x6B,0x63}, {0x00,0x17,0x74}, {0x1E,0x00,0x87}, {0x34,0x00,0x73},
{0x56,0x00,0x57}, {0x5E,0x00,0x13}, {0x53,0x1A,0x00}, {0x3B,0x24,0x00},
{0x24,0x30,0x00}, {0x06,0x3A,0x00}, {0x00,0x3F,0x00}, {0x00,0x3B,0x1E},
{0x00,0x33,0x4E}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
{0xB9,0xBB,0xB3}, {0x14,0x53,0xB9}, {0x4D,0x2C,0xDA}, {0x67,0x1E,0xDE},
{0x98,0x18,0x9C}, {0x9D,0x23,0x44}, {0xA0,0x3E,0x00}, {0x8D,0x55,0x00},
{0x65,0x6D,0x00}, {0x2C,0x79,0x00}, {0x00,0x81,0x00}, {0x00,0x7D,0x42},
{0x00,0x78,0x8A}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
{0xFF,0xFF,0xFF}, {0x69,0xA8,0xFF}, {0x96,0x91,0xFF}, {0xB2,0x8A,0xFA},
{0xEA,0x7D,0xFA}, {0xF3,0x7B,0xC7}, {0xF2,0x8E,0x59}, {0xE6,0xAD,0x27},
{0xD7,0xC8,0x05}, {0x90,0xDF,0x07}, {0x64,0xE5,0x3C}, {0x45,0xE2,0x7D},
{0x48,0xD5,0xD9}, {0x4E,0x50,0x48}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
{0xFF,0xFF,0xFF}, {0xD2,0xEA,0xFF}, {0xE2,0xE2,0xFF}, {0xE9,0xD8,0xFF},
{0xF5,0xD2,0xFF}, {0xF8,0xD9,0xEA}, {0xFA,0xDE,0xB9}, {0xF9,0xE8,0x9B},
{0xF3,0xF2,0x8C}, {0xD3,0xFA,0x91}, {0xB8,0xFC,0xA8}, {0xAE,0xFA,0xCA},
{0xCA,0xF3,0xF3}, {0xBE,0xC0,0xB8}, {0x00,0x00,0x00}, {0x00,0x00,0x00}
};
static const byte ntsc_hardware_fbx_palette[64][3] =
{
{0x6A,0x6D,0x6A}, {0x00,0x13,0x80}, {0x1E,0x00,0x8A}, {0x39,0x00,0x7A},
{0x55,0x00,0x56}, {0x5A,0x00,0x18}, {0x4F,0x10,0x00}, {0x38,0x21,0x00},
{0x21,0x33,0x00}, {0x00,0x3D,0x00}, {0x00,0x40,0x00}, {0x00,0x39,0x24},
{0x00,0x2E,0x55}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
{0xB9,0xBC,0xB9}, {0x18,0x50,0xC7}, {0x4B,0x30,0xE3}, {0x73,0x22,0xD6},
{0x95,0x1F,0xA9}, {0x9D,0x28,0x5C}, {0x96,0x3C,0x00}, {0x7A,0x51,0x00},
{0x5B,0x67,0x00}, {0x22,0x77,0x00}, {0x02,0x7E,0x02}, {0x00,0x76,0x45},
{0x00,0x6E,0x8A}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
{0xFF,0xFF,0xFF}, {0x68,0xA6,0xFF}, {0x92,0x99,0xFF}, {0xB0,0x85,0xFF},
{0xD9,0x75,0xFD}, {0xE3,0x77,0xB9}, {0xE5,0x8D,0x68}, {0xCF,0xA2,0x2C},
{0xB3,0xAF,0x0C}, {0x7B,0xC2,0x11}, {0x55,0xCA,0x47}, {0x46,0xCB,0x81},
{0x47,0xC1,0xC5}, {0x4A,0x4D,0x4A}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
{0xFF,0xFF,0xFF}, {0xCC,0xEA,0xFF}, {0xDD,0xDE,0xFF}, {0xEC,0xDA,0xFF},
{0xF8,0xD7,0xFE}, {0xFC,0xD6,0xF5}, {0xFD,0xDB,0xCF}, {0xF9,0xE7,0xB5},
{0xF1,0xF0,0xAA}, {0xDA,0xFA,0xA9}, {0xC9,0xFF,0xBC}, {0xC3,0xFB,0xD7},
{0xC4,0xF6,0xF6}, {0xBE,0xC1,0xBE}, {0x00,0x00,0x00}, {0x00,0x00,0x00}
};
static const byte nes_classic_fbx_fs_palette[64][3] =
{
{0x60,0x61,0x5F}, {0x00,0x00,0x83}, {0x1D,0x01,0x95}, {0x34,0x08,0x75},
{0x51,0x05,0x5E}, {0x56,0x00,0x0F}, {0x4C,0x07,0x00}, {0x37,0x23,0x08},
{0x20,0x3A,0x0B}, {0x0F,0x4B,0x0E}, {0x19,0x4C,0x16}, {0x02,0x42,0x1E},
{0x02,0x31,0x54}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
{0xA9,0xAA,0xA8}, {0x10,0x4B,0xBF}, {0x47,0x12,0xD8}, {0x63,0x00,0xCA},
{0x88,0x00,0xA9}, {0x93,0x0B,0x46}, {0x8A,0x2D,0x04}, {0x6F,0x52,0x06},
{0x5C,0x71,0x14}, {0x1B,0x8D,0x12}, {0x19,0x95,0x09}, {0x17,0x84,0x48},
{0x20,0x6B,0x8E}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
{0xFB,0xFB,0xFB}, {0x66,0x99,0xF8}, {0x89,0x74,0xF9}, {0xAB,0x58,0xF8},
{0xD5,0x57,0xEF}, {0xDE,0x5F,0xA9}, {0xDC,0x7F,0x59}, {0xC7,0xA2,0x24},
{0xA7,0xBE,0x03}, {0x75,0xD7,0x03}, {0x60,0xE3,0x4F}, {0x3C,0xD6,0x8D},
{0x56,0xC9,0xCC}, {0x41,0x42,0x40}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
{0xFB,0xFB,0xFB}, {0xBE,0xD4,0xFA}, {0xC9,0xC7,0xF9}, {0xD7,0xBE,0xFA},
{0xE8,0xB8,0xF9}, {0xF5,0xBA,0xE5}, {0xF3,0xCA,0xC2}, {0xDF,0xCD,0xA7},
{0xD9,0xE0,0x9C}, {0xC9,0xEB,0x9E}, {0xC0,0xED,0xB8}, {0xB5,0xF4,0xC7},
{0xB9,0xEA,0xE9}, {0xAB,0xAB,0xAB}, {0x00,0x00,0x00}, {0x00,0x00,0x00}
};
int crossx = 0;
int crossy = 0;
void draw_crosshair(int x, int y)
{
uint32_t w = 0xFFFFFFFF;
uint32_t b = 0x00000000;
for(int i = -3; i < 4; i++) {
video_buffer[256 * y + x + i] = b;
video_buffer[256 * (y + i) + x] = b;
}
for(int i = -2; i < 3; i += 2) {
video_buffer[256 * y + x + i] = w;
video_buffer[256 * (y + i) + x] = w;
}
}
static void NST_CALLBACK file_io_callback(void*, Api::User::File &file)
{
const void *addr;
unsigned long addr_size;
char slash;
#ifdef _WIN32
slash = '\\';
#else
slash = '/';
#endif
switch (file.GetAction())
{
case Api::User::File::LOAD_BATTERY:
case Api::User::File::LOAD_EEPROM:
case Api::User::File::LOAD_TAPE:
case Api::User::File::LOAD_TURBOFILE:
file.GetRawStorage(sram, sram_size);
break;
case Api::User::File::SAVE_BATTERY:
case Api::User::File::SAVE_EEPROM:
case Api::User::File::SAVE_TAPE:
case Api::User::File::SAVE_TURBOFILE:
file.GetContent(addr, addr_size);
if (addr != sram || sram_size != addr_size)
if (log_cb)
log_cb(RETRO_LOG_INFO, "[Nestopia]: SRAM changed place in RAM!\n");
break;
case Api::User::File::LOAD_FDS:
{
char base[256];
snprintf(base, sizeof(base), "%s%c%s.sav", g_save_dir, slash, g_basename);
if (log_cb)
log_cb(RETRO_LOG_INFO, "Want to load FDS sav from: %s\n", base);
std::ifstream in_tmp(base,std::ifstream::in|std::ifstream::binary);
if (!in_tmp.is_open())
return;
file.SetPatchContent(in_tmp);
}
break;
case Api::User::File::SAVE_FDS:
{
char base[256];
snprintf(base, sizeof(base), "%s%c%s.sav", g_save_dir, slash, g_basename);
if (log_cb)
log_cb(RETRO_LOG_INFO, "Want to save FDS sav to: %s\n", base);
std::ofstream out_tmp(base,std::ifstream::out|std::ifstream::binary);
if (out_tmp.is_open())
file.GetPatchContent(Api::User::File::PATCH_UPS, out_tmp);
}
break;
default:
break;
}
}
static void check_system_specs(void)
{
unsigned level = 6;
environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
}
void retro_init(void)
{
struct retro_log_callback log;
if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log))
log_cb = log.log;
else
log_cb = NULL;
check_system_specs();
}
void retro_deinit(void)
{
}
unsigned retro_api_version(void)
{
return RETRO_API_VERSION;
}
void retro_set_controller_port_device(unsigned, unsigned)
{
}
void retro_get_system_info(struct retro_system_info *info)
{
memset(info, 0, sizeof(*info));
info->library_name = "Nestopia";
#ifdef GIT_VERSION
info->library_version = NST_VERSION GIT_VERSION;
#else
info->library_version = NST_VERSION;
#endif
info->need_fullpath = false;
info->valid_extensions = "nes|fds|unf|unif";
}
double get_aspect_ratio(void)
{
double aspect_ratio = is_pal ? NES_PAL_PAR : NES_NTSC_PAR;
if (aspect_ratio_mode == 1)
aspect_ratio = NES_NTSC_PAR;
else if (aspect_ratio_mode == 2)
aspect_ratio = NES_PAL_PAR;
else if (aspect_ratio_mode == 3)
aspect_ratio = NES_4_3_DAR;
return aspect_ratio;
}
void retro_get_system_av_info(struct retro_system_av_info *info)
{
const retro_system_timing timing = { is_pal ? 50.0 : 60.0, 44100.0 };
info->timing = timing;
// It's better if the size is based on NTSC_WIDTH if the filter is on
const retro_game_geometry geom = {
Api::Video::Output::WIDTH - (overscan_h ? 16 : 0),
Api::Video::Output::HEIGHT - (overscan_v ? 16 : 0),
Api::Video::Output::NTSC_WIDTH,
Api::Video::Output::HEIGHT,
get_aspect_ratio(),
};
info->geometry = geom;
}
void retro_set_environment(retro_environment_t cb)
{
environ_cb = cb;
static const struct retro_variable vars[] = {
{ "nestopia_blargg_ntsc_filter", "Blargg NTSC filter; disabled|composite|svideo|rgb|monochrome" },
{ "nestopia_palette", "Palette; consumer|canonical|alternative|rgb|cxa2025as|pal|composite-direct-fbx|pvm-style-d93-fbx|ntsc-hardware-fbx|nes-classic-fbx-fs|raw|custom" },
{ "nestopia_nospritelimit", "Remove 8-sprites-per-scanline hardware limit; disabled|enabled" },
{ "nestopia_fds_auto_insert", "Automatically insert first FDS disk on reset; enabled|disabled" },
{ "nestopia_overscan_v", "Mask Overscan (Vertical); enabled|disabled" },
{ "nestopia_overscan_h", "Mask Overscan (Horizontal); disabled|enabled" },
{ "nestopia_aspect" , "Preferred aspect ratio; auto|ntsc|pal|4:3" },
{ "nestopia_genie_distortion", "Game Genie Sound Distortion; disabled|enabled" },
{ "nestopia_favored_system", "Favored System; auto|ntsc|pal|famicom|dendy" },
{ "nestopia_ram_power_state", "RAM Power-on State; 0x00|0xFF|random" },
{ "nestopia_turbo_pulse", "Turbo Pulse Speed; 2|3|4|5|6|7|8|9" },
{ NULL, NULL },
};
cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars);
}
void retro_set_audio_sample(retro_audio_sample_t cb)
{
audio_cb = cb;
}
void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
{
audio_batch_cb = cb;
}
void retro_set_input_poll(retro_input_poll_t cb)
{
input_poll_cb = cb;
}
void retro_set_input_state(retro_input_state_t cb)
{
input_state_cb = cb;
}
void retro_set_video_refresh(retro_video_refresh_t cb)
{
video_cb = cb;
}
void retro_reset(void)
{
machine->Reset(false);
if (machine->Is(Nes::Api::Machine::DISK))
{
fds->EjectDisk();
if (fds_auto_insert)
fds->InsertDisk(0, 0);
}
}
typedef struct
{
unsigned retro;
unsigned nes;
} keymap;
static const keymap bindmap[] = {
{ RETRO_DEVICE_ID_JOYPAD_A, Core::Input::Controllers::Pad::A },
{ RETRO_DEVICE_ID_JOYPAD_B, Core::Input::Controllers::Pad::B },
{ RETRO_DEVICE_ID_JOYPAD_SELECT, Core::Input::Controllers::Pad::SELECT },
{ RETRO_DEVICE_ID_JOYPAD_START, Core::Input::Controllers::Pad::START },
{ RETRO_DEVICE_ID_JOYPAD_UP, Core::Input::Controllers::Pad::UP },
{ RETRO_DEVICE_ID_JOYPAD_DOWN, Core::Input::Controllers::Pad::DOWN },
{ RETRO_DEVICE_ID_JOYPAD_LEFT, Core::Input::Controllers::Pad::LEFT },
{ RETRO_DEVICE_ID_JOYPAD_RIGHT, Core::Input::Controllers::Pad::RIGHT },
};
static void update_input()
{
input_poll_cb();
input->pad[0].buttons = 0;
input->pad[1].buttons = 0;
input->pad[2].buttons = 0;
input->pad[3].buttons = 0;
input->zapper.fire = 0;
input->vsSystem.insertCoin = 0;
if (Api::Input(emulator).GetConnectedController(1) == 5) {
static int zapx = overscan_h ? 8 : 0;
static int zapy = overscan_v ? 8 : 0;
zapx += input_state_cb(1, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_X);
zapy += input_state_cb(1, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_Y);
if (zapx >= 256) { crossx = 255; }
else if (zapx <= 0) { crossx = 0; }
else {crossx = zapx; }
if (zapy >= 240) { crossy = 239; }
else if (zapy <= 0) { crossy = 0; }
else {crossy = zapy; }
if (input_state_cb(1, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER)) {
input->zapper.x = zapx;
input->zapper.y = zapy;
input->zapper.fire = 1;
}
if (input_state_cb(1, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TURBO)) {
input->zapper.x = ~1U;
input->zapper.fire = 1;
}
}
static unsigned tstate = 2;
for (unsigned p = 0; p < 4; p++)
for (unsigned bind = 0; bind < sizeof(bindmap) / sizeof(bindmap[0]); bind++)
{
input->pad[p].buttons |= input_state_cb(p, RETRO_DEVICE_JOYPAD, 0, bindmap[bind].retro) ? bindmap[bind].nes : 0;
if (input_state_cb(p, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X))
tstate ? input->pad[p].buttons &= ~Core::Input::Controllers::Pad::A : input->pad[p].buttons |= Core::Input::Controllers::Pad::A;
if (input_state_cb(p, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y))
tstate ? input->pad[p].buttons &= ~Core::Input::Controllers::Pad::B : input->pad[p].buttons |= Core::Input::Controllers::Pad::B;
}
if (tstate) tstate--; else tstate = tpulse;
if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2))
input->vsSystem.insertCoin |= Core::Input::Controllers::VsSystem::COIN_1;
if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2))
input->vsSystem.insertCoin |= Core::Input::Controllers::VsSystem::COIN_2;
if (machine->Is(Nes::Api::Machine::DISK))
{
bool curL = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L);
static bool prevL = false;
if (curL && !prevL)
{
if (!fds->IsAnyDiskInserted())
fds->InsertDisk(0, 0);
else if (fds->CanChangeDiskSide())
fds->ChangeSide();
}
prevL = curL;
bool curR = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R);
static bool prevR = false;
if (curR && !prevR && (fds->GetNumDisks() > 1))
{
int currdisk = fds->GetCurrentDisk();
fds->EjectDisk();
fds->InsertDisk(!currdisk, 0);
}
prevR = curR;
}
}
static void check_variables(void)
{
static bool last_ntsc_val_same;
struct retro_variable var = {0};
struct retro_system_av_info av_info;
Api::Sound sound(emulator);
Api::Video video(emulator);
Api::Video::RenderState renderState;
Api::Machine machine(emulator);
Api::Video::RenderState::Filter filter;
var.key = "nestopia_favored_system";
is_pal = false;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
{
if (strcmp(var.value, "auto") == 0)
{
if (dbpresent)
{
machine.SetMode(machine.GetDesiredMode());
if (machine.GetMode() == Api::Machine::PAL)
{
is_pal = true;
favsystem = Api::Machine::FAVORED_NES_PAL;
machine.SetMode(Api::Machine::PAL);
}
else
{
favsystem = Api::Machine::FAVORED_NES_NTSC;
machine.SetMode(Api::Machine::NTSC);
}
}
}
else if (strcmp(var.value, "ntsc") == 0)
{
favsystem = Api::Machine::FAVORED_NES_NTSC;
machine.SetMode(Api::Machine::NTSC);
}
else if (strcmp(var.value, "pal") == 0)
{
favsystem = Api::Machine::FAVORED_NES_PAL;
machine.SetMode(Api::Machine::PAL);
is_pal = true;
}
else if (strcmp(var.value, "famicom") == 0)
{
favsystem = Api::Machine::FAVORED_FAMICOM;
machine.SetMode(Api::Machine::NTSC);
}
else if (strcmp(var.value, "dendy") == 0)
{
favsystem = Api::Machine::FAVORED_DENDY;
machine.SetMode(Api::Machine::PAL);
is_pal = true;
}
else
{
favsystem = Api::Machine::FAVORED_NES_NTSC;
machine.SetMode(Api::Machine::NTSC);
}
}
if (audio) delete audio;
audio = new Api::Sound::Output(audio_buffer, is_pal ? 44100 / 50 : 44100 / 60);
var.key = "nestopia_genie_distortion";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
{
if (strcmp(var.value, "disabled") == 0)
sound.SetGenie(0);
else if (strcmp(var.value, "enabled") == 0)
sound.SetGenie(1);
}
var.key = "nestopia_ram_power_state";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
{
if (strcmp(var.value, "0x00") == 0)
machine.SetRamPowerState(0);
else if (strcmp(var.value, "0xFF") == 0)
machine.SetRamPowerState(1);
else if (strcmp(var.value, "random") == 0)
machine.SetRamPowerState(2);
}
var.key = "nestopia_nospritelimit";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
{
if (strcmp(var.value, "disabled") == 0)
video.EnableUnlimSprites(false);
else if (strcmp(var.value, "enabled") == 0)
video.EnableUnlimSprites(true);
}
var.key = "nestopia_fds_auto_insert";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
fds_auto_insert = (strcmp(var.value, "enabled") == 0);
var.key = "nestopia_blargg_ntsc_filter";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
{
if (strcmp(var.value, "disabled") == 0)
blargg_ntsc = 0;
else if (strcmp(var.value, "composite") == 0)
blargg_ntsc = 2;
else if (strcmp(var.value, "svideo") == 0)
blargg_ntsc = 3;
else if (strcmp(var.value, "rgb") == 0)
blargg_ntsc = 4;
else if (strcmp(var.value, "monochrome") == 0)
blargg_ntsc = 5;
}
switch(blargg_ntsc)
{
case 0:
filter = Api::Video::RenderState::FILTER_NONE;
video_width = Api::Video::Output::WIDTH;
video.SetSaturation(Api::Video::DEFAULT_SATURATION);
break;
case 2:
filter = Api::Video::RenderState::FILTER_NTSC;
video.SetSharpness(Api::Video::DEFAULT_SHARPNESS_COMP);
video.SetColorResolution(Api::Video::DEFAULT_COLOR_RESOLUTION_COMP);
video.SetColorBleed(Api::Video::DEFAULT_COLOR_BLEED_COMP);
video.SetColorArtifacts(Api::Video::DEFAULT_COLOR_ARTIFACTS_COMP);
video.SetColorFringing(Api::Video::DEFAULT_COLOR_FRINGING_COMP);
video.SetSaturation(Api::Video::DEFAULT_SATURATION_COMP);
video_width = Api::Video::Output::NTSC_WIDTH;
break;
case 3:
filter = Api::Video::RenderState::FILTER_NTSC;
video.SetSharpness(Api::Video::DEFAULT_SHARPNESS_SVIDEO);
video.SetColorResolution(Api::Video::DEFAULT_COLOR_RESOLUTION_SVIDEO);
video.SetColorBleed(Api::Video::DEFAULT_COLOR_BLEED_SVIDEO);
video.SetColorArtifacts(Api::Video::DEFAULT_COLOR_ARTIFACTS_SVIDEO);
video.SetColorFringing(Api::Video::DEFAULT_COLOR_FRINGING_SVIDEO);
video.SetSaturation(Api::Video::DEFAULT_SATURATION_SVIDEO);
video_width = Api::Video::Output::NTSC_WIDTH;
break;
case 4:
filter = Api::Video::RenderState::FILTER_NTSC;
video.SetSharpness(Api::Video::DEFAULT_SHARPNESS_RGB);
video.SetColorResolution(Api::Video::DEFAULT_COLOR_RESOLUTION_RGB);
video.SetColorBleed(Api::Video::DEFAULT_COLOR_BLEED_RGB);
video.SetColorArtifacts(Api::Video::DEFAULT_COLOR_ARTIFACTS_RGB);
video.SetColorFringing(Api::Video::DEFAULT_COLOR_FRINGING_RGB);
video.SetSaturation(Api::Video::DEFAULT_SATURATION_RGB);
video_width = Api::Video::Output::NTSC_WIDTH;
break;
case 5:
filter = Api::Video::RenderState::FILTER_NTSC;
video.SetSharpness(Api::Video::DEFAULT_SHARPNESS_MONO);
video.SetColorResolution(Api::Video::DEFAULT_COLOR_RESOLUTION_MONO);
video.SetColorBleed(Api::Video::DEFAULT_COLOR_BLEED_MONO);
video.SetColorArtifacts(Api::Video::DEFAULT_COLOR_ARTIFACTS_MONO);
video.SetColorFringing(Api::Video::DEFAULT_COLOR_FRINGING_MONO);
video.SetSaturation(Api::Video::DEFAULT_SATURATION_MONO);
video_width = Api::Video::Output::NTSC_WIDTH;
break;
}
var.key = "nestopia_palette";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
{
if (strcmp(var.value, "consumer") == 0) {
video.GetPalette().SetMode(Api::Video::Palette::MODE_YUV);
video.SetDecoder(Api::Video::DECODER_CONSUMER);
}
else if (strcmp(var.value, "canonical") == 0) {
video.GetPalette().SetMode(Api::Video::Palette::MODE_YUV);
video.SetDecoder(Api::Video::DECODER_CANONICAL);
}
else if (strcmp(var.value, "alternative") == 0) {
video.GetPalette().SetMode(Api::Video::Palette::MODE_YUV);
video.SetDecoder(Api::Video::DECODER_ALTERNATIVE);
}
else if (strcmp(var.value, "rgb") == 0) {
video.GetPalette().SetMode(Api::Video::Palette::MODE_RGB);
}
else if (strcmp(var.value, "cxa2025as") == 0) {
video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM);
video.GetPalette().SetCustom(cxa2025as_palette, Api::Video::Palette::STD_PALETTE);
}
else if (strcmp(var.value, "pal") == 0) {
video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM);
video.GetPalette().SetCustom(pal_palette, Api::Video::Palette::STD_PALETTE);
}
else if (strcmp(var.value, "composite-direct-fbx") == 0) {
video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM);
video.GetPalette().SetCustom(composite_direct_fbx_palette, Api::Video::Palette::STD_PALETTE);
}
else if (strcmp(var.value, "pvm-style-d93-fbx") == 0) {
video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM);
video.GetPalette().SetCustom(pvm_style_d93_fbx_palette, Api::Video::Palette::STD_PALETTE);
}
else if (strcmp(var.value, "ntsc-hardware-fbx") == 0) {
video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM);
video.GetPalette().SetCustom(ntsc_hardware_fbx_palette, Api::Video::Palette::STD_PALETTE);
}
else if (strcmp(var.value, "nes-classic-fbx-fs") == 0) {
video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM);
video.GetPalette().SetCustom(nes_classic_fbx_fs_palette, Api::Video::Palette::STD_PALETTE);
}
else if (strcmp(var.value, "raw") == 0) {
/* outputs raw chroma/level/emphasis in the R/G/B channels
* that can be decoded by the frontend (using shaders for example)
* the following formulas can be used to extract the
* values back from a normalized R/G/B triplet
* chroma = floor((R * 15.0) + 0.5)
* level = floor((G * 3.0) + 0.5)
* emphasis = floor((B * 7.0) + 0.5) */
unsigned char raw_palette[512][3];
int i;
for (i = 0; i < 512; i++)
{
raw_palette[i][0] = (((i >> 0) & 0xF) * 255) / 15;
raw_palette[i][1] = (((i >> 4) & 0x3) * 255) / 3;
raw_palette[i][2] = (((i >> 6) & 0x7) * 255) / 7;
}
video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM);
video.GetPalette().SetCustom(raw_palette, Api::Video::Palette::EXT_PALETTE);
}
else if (strcmp(var.value, "custom") == 0) {
video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM);
video.GetPalette().SetCustom((const byte(*)[3])custpal, Api::Video::Palette::STD_PALETTE);
}
}
var.key = "nestopia_overscan_v";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
overscan_v = (strcmp(var.value, "enabled") == 0);
var.key = "nestopia_overscan_h";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
overscan_h = (strcmp(var.value, "enabled") == 0);
var.key = "nestopia_aspect";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "ntsc"))
aspect_ratio_mode = 1;
else if (!strcmp(var.value, "pal"))
aspect_ratio_mode = 2;
else if (!strcmp(var.value, "4:3"))
aspect_ratio_mode = 3;
else
aspect_ratio_mode = 0;
}
var.key = "nestopia_turbo_pulse";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
tpulse = atoi(var.value);
pitch = video_width * 4;
renderState.filter = filter;
renderState.width = video_width;
renderState.height = Api::Video::Output::HEIGHT;
renderState.bits.count = 32;
renderState.bits.mask.r = 0x00ff0000;
renderState.bits.mask.g = 0x0000ff00;
renderState.bits.mask.b = 0x000000ff;
if (NES_FAILED(video.SetRenderState( renderState )) && log_cb)
log_cb(RETRO_LOG_INFO, "Nestopia core rejected render state\n");;
retro_get_system_av_info(&av_info);
environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &av_info);
}
void retro_run(void)
{
update_input();
emulator.Execute(video, audio, input);
if (Api::Input(emulator).GetConnectedController(1) == 5)
draw_crosshair(crossx, crossy);
unsigned frames = is_pal ? 44100 / 50 : 44100 / 60;
for (unsigned i = 0; i < frames; i++)
audio_stereo_buffer[(i << 1) + 0] = audio_stereo_buffer[(i << 1) + 1] = audio_buffer[i];
audio_batch_cb(audio_stereo_buffer, frames);
bool updated = false;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
{
check_variables();
delete video;
video = 0;
video = new Api::Video::Output(video_buffer, video_width * sizeof(uint32_t));
}
// Absolute mess of inline if statements...
video_cb(video_buffer + (overscan_v ? ((overscan_h ? 8 : 0) + (blargg_ntsc ? Api::Video::Output::NTSC_WIDTH : Api::Video::Output::WIDTH) * 8) : (overscan_h ? 8 : 0) + 0),
video_width - (overscan_h ? 16 : 0),
Api::Video::Output::HEIGHT - (overscan_v ? 16 : 0),
pitch);
}
static void extract_basename(char *buf, const char *path, size_t size)
{
const char *base = strrchr(path, '/');
if (!base)
base = strrchr(path, '\\');
if (!base)
base = path;
if (*base == '\\' || *base == '/')
base++;
strncpy(buf, base, size - 1);
buf[size - 1] = '\0';
char *ext = strrchr(buf, '.');
if (ext)
*ext = '\0';
}
static void extract_directory(char *buf, const char *path, size_t size)
{
strncpy(buf, path, size - 1);
buf[size - 1] = '\0';
char *base = strrchr(buf, '/');
if (!base)
base = strrchr(buf, '\\');
if (base)
*base = '\0';
else
buf[0] = '\0';
}
bool retro_load_game(const struct retro_game_info *info)
{
const char *dir;
char slash;
char db_path[256];
char palette_path[256];
#if defined(_WIN32)
slash = '\\';
#else
slash = '/';
#endif
struct retro_input_descriptor desc[] = {
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Turbo A" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Turbo B" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "(FDS) Disk Side Change" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "(FDS) Eject Disk" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "(VSSystem) Coin 1" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "(VSSystem) Coin 2" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Turbo A" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Turbo B" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "(FDS) Disk Side Change" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "(FDS) Eject Disk" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Turbo A" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Turbo B" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "(FDS) Disk Side Change" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "(FDS) Eject Disk" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Turbo A" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Turbo B" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "(FDS) Disk Side Change" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "(FDS) Eject Disk" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
{ 0 },
};
#ifdef _3DS
video_buffer = (uint32_t*)linearMemAlign(Api::Video::Output::NTSC_WIDTH * Api::Video::Output::HEIGHT * sizeof(uint32_t), 0x80);
#else
video_buffer = (uint32_t*)malloc(Api::Video::Output::NTSC_WIDTH * Api::Video::Output::HEIGHT * sizeof(uint32_t));
#endif
machine = new Api::Machine(emulator);
input = new Api::Input::Controllers;
Api::User::fileIoCallback.Set(file_io_callback, 0);
environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
if (!environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) || !dir)
return false;
snprintf(palette_path, sizeof(palette_path), "%s%ccustom.pal", dir, slash);
if (log_cb)
log_cb(RETRO_LOG_INFO, "Custom palette path: %s\n", palette_path);
std::ifstream *custompalette = new std::ifstream(palette_path, std::ifstream::in|std::ifstream::binary);
if (custompalette->is_open())
{
custompalette->read((char*)custpal, 64*3);
if (log_cb)
log_cb(RETRO_LOG_WARN, "custom.pal loaded from system directory.\n");
}
else
{
if (log_cb)
log_cb(RETRO_LOG_WARN, "custom.pal not found in system directory.\n");
}
delete custompalette;
snprintf(db_path, sizeof(db_path), "%s%cNstDatabase.xml", dir, slash);
if (log_cb)
log_cb(RETRO_LOG_INFO, "NstDatabase.xml path: %s\n", db_path);
Api::Cartridge::Database database(emulator);
std::ifstream *db_file = new std::ifstream(db_path, std::ifstream::in|std::ifstream::binary);
if (db_file->is_open())
{
database.Load(*db_file);
database.Enable(true);
dbpresent = true;
}
else
{
if (log_cb)
log_cb(RETRO_LOG_WARN, "NstDatabase.xml required to detect region and some mappers.\n");
delete db_file;
dbpresent = false;
}
if (info->path != NULL)
{
extract_basename(g_basename, info->path, sizeof(g_basename));
extract_directory(g_rom_dir, info->path, sizeof(g_rom_dir));
}
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888;
if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
{
if (log_cb)
log_cb(RETRO_LOG_ERROR, "XRGB8888 is not supported.\n");
return false;
}
std::stringstream ss(std::string(reinterpret_cast<const char*>(info->data),
reinterpret_cast<const char*>(info->data) + info->size));
if (info->path && (strstr(info->path, ".fds") || strstr(info->path, ".FDS")))
{
fds = new Api::Fds(emulator);
if (fds)
{
char fds_bios_path[256];
/* search for BIOS in system directory */
bool found = false;
snprintf(fds_bios_path, sizeof(fds_bios_path), "%s%cdisksys.rom", dir, slash);
if (log_cb)
log_cb(RETRO_LOG_INFO, "FDS BIOS path: %s\n", fds_bios_path);
std::ifstream *fds_bios_file = new std::ifstream(fds_bios_path, std::ifstream::in|std::ifstream::binary);
if (fds_bios_file->is_open())
fds->SetBIOS(fds_bios_file);
else
{
delete fds_bios_file;
return false;
}
}
else
return false;
}
if (!environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &g_save_dir))
{
if (log_cb)
log_cb(RETRO_LOG_ERROR, "Could not find save directory.\n");
}
is_pal = false;
check_variables();
if (machine->Load(ss, favsystem))
return false;
Api::Video ivideo(emulator);
ivideo.SetSharpness(Api::Video::DEFAULT_SHARPNESS_RGB);
ivideo.SetColorResolution(Api::Video::DEFAULT_COLOR_RESOLUTION_RGB);
ivideo.SetColorBleed(Api::Video::DEFAULT_COLOR_BLEED_RGB);
ivideo.SetColorArtifacts(Api::Video::DEFAULT_COLOR_ARTIFACTS_RGB);
ivideo.SetColorFringing(Api::Video::DEFAULT_COLOR_FRINGING_RGB);
Api::Video::RenderState state;
state.filter = Api::Video::RenderState::FILTER_NONE;
state.width = 256;
state.height = 240;
state.bits.count = 32;
state.bits.mask.r = 0x00ff0000;
state.bits.mask.g = 0x0000ff00;
state.bits.mask.b = 0x000000ff;
ivideo.SetRenderState(state);
Api::Sound isound(emulator);
isound.SetSampleBits(16);
isound.SetSampleRate(44100);
isound.SetSpeaker(Api::Sound::SPEAKER_MONO);
if (dbpresent)
{
Api::Input(emulator).AutoSelectController(0);
Api::Input(emulator).AutoSelectController(1);
Api::Input(emulator).AutoSelectController(2);
Api::Input(emulator).AutoSelectController(3);
}
else
{
Api::Input(emulator).ConnectController(0, Api::Input::PAD1);
Api::Input(emulator).ConnectController(1, Api::Input::PAD2);
//Api::Input(emulator).ConnectController(1, Api::Input::ZAPPER);
Api::Input(emulator).ConnectController(2, Api::Input::PAD3);
Api::Input(emulator).ConnectController(3, Api::Input::PAD4);
}
machine->Power(true);
check_variables();
if (fds_auto_insert && machine->Is(Nes::Api::Machine::DISK))
fds->InsertDisk(0, 0);
video = new Api::Video::Output(video_buffer, video_width * sizeof(uint32_t));
if (log_cb)
log_cb(RETRO_LOG_INFO, "[Nestopia]: Machine is %s.\n", is_pal ? "PAL" : "NTSC");
return true;
}
void retro_unload_game(void)
{
if (machine)
{
machine->Unload();
if (machine->Is(Nes::Api::Machine::DISK))
{
if (fds)
delete fds;
fds = 0;
}
delete machine;
}
if (video)
delete video;
if (audio)
delete audio;
if (input)
delete input;
machine = 0;
video = 0;
audio = 0;
input = 0;
sram = 0;
sram_size = 0;
#ifdef _3DS
linearFree(video_buffer);
#else
free(video_buffer);
#endif
video_buffer = NULL;
}
unsigned retro_get_region(void)
{
return is_pal ? RETRO_REGION_PAL : RETRO_REGION_NTSC;
}
bool retro_load_game_special(unsigned, const struct retro_game_info *, size_t)
{
return false;
}
size_t retro_serialize_size(void)
{
std::stringstream ss;
if (machine->SaveState(ss, Api::Machine::NO_COMPRESSION))
return 0;
return ss.str().size();
}
bool retro_serialize(void *data, size_t size)
{
std::stringstream ss;
if (machine->SaveState(ss, Api::Machine::NO_COMPRESSION))
return false;
std::string state = ss.str();
if (state.size() > size)
return false;
std::copy(state.begin(), state.end(), reinterpret_cast<char*>(data));
return true;
}
bool retro_unserialize(const void *data, size_t size)
{
std::stringstream ss(std::string(reinterpret_cast<const char*>(data),
reinterpret_cast<const char*>(data) + size));
return !machine->LoadState(ss);
}
void *retro_get_memory_data(unsigned id)
{
if (id != RETRO_MEMORY_SAVE_RAM)
return 0;
return sram;
}
size_t retro_get_memory_size(unsigned id)
{
if (id != RETRO_MEMORY_SAVE_RAM)
return 0;
return sram_size;
}
void retro_cheat_reset(void)
{
Nes::Api::Cheats cheater(emulator);
cheater.ClearCodes();
}
void retro_cheat_set(unsigned index, bool enabled, const char *code)
{
Nes::Api::Cheats cheater(emulator);
Nes::Api::Cheats::Code ggCode;
if (Nes::Api::Cheats::GameGenieDecode(code, ggCode) == RESULT_OK)
cheater.SetCode(ggCode);
if (Nes::Api::Cheats::ProActionRockyDecode(code, ggCode) == RESULT_OK)
cheater.SetCode(ggCode);
}