#include "libretro.h" #include #include #include #include #include #include #include #include "../source/core/api/NstApiMachine.hpp" #include "../source/core/api/NstApiEmulator.hpp" #include "../source/core/api/NstApiVideo.hpp" #include "../source/core/api/NstApiCheats.hpp" #include "../source/core/api/NstApiSound.hpp" #include "../source/core/api/NstApiInput.hpp" #include "../source/core/api/NstApiCartridge.hpp" #include "../source/core/api/NstApiUser.hpp" #include "../source/core/api/NstApiFds.hpp" #define NST_VERSION "1.48-WIP" #ifdef _WIN32 #define snprintf _snprintf #endif #define NES_NTSC_PAR ((Api::Video::Output::WIDTH - (overscan_h ? 16 : 0)) * (8.0 / 7.0)) / (Api::Video::Output::HEIGHT - (overscan_v ? 16 : 0)) #define NES_PAL_PAR ((Api::Video::Output::WIDTH - (overscan_h ? 16 : 0)) * (2950000.0 / 2128137.0)) / (Api::Video::Output::HEIGHT - (overscan_v ? 16 : 0)) #define NES_4_3_DAR (4.0 / 3.0); using namespace Nes; static retro_log_printf_t log_cb; static retro_video_refresh_t video_cb; static retro_audio_sample_t audio_cb; static retro_audio_sample_batch_t audio_batch_cb; static retro_environment_t environ_cb; static retro_input_poll_t input_poll_cb; static retro_input_state_t input_state_cb; #ifdef _3DS extern "C" void* linearMemAlign(size_t size, size_t alignment); extern "C" void linearFree(void* mem); #endif static uint32_t* video_buffer = NULL; static int16_t audio_buffer[(44100 / 50)]; static int16_t audio_stereo_buffer[2 * (44100 / 50)]; static Api::Emulator emulator; static Api::Machine *machine; static Api::Fds *fds; static char g_basename[256]; static char g_rom_dir[256]; static char *g_save_dir; static unsigned blargg_ntsc; static bool fds_auto_insert; static bool overscan_v; static bool overscan_h; static unsigned aspect_ratio_mode; static unsigned tpulse; int16_t video_width = Api::Video::Output::WIDTH; size_t pitch; static Api::Video::Output *video; static Api::Sound::Output *audio; static Api::Input::Controllers *input; static Api::Machine::FavoredSystem favsystem; static void *sram; static unsigned long sram_size; static bool is_pal; static bool dbpresent; static unsigned char *custpal[64*3]; static const byte cxa2025as_palette[64][3] = { {0x58,0x58,0x58}, {0x00,0x23,0x8C}, {0x00,0x13,0x9B}, {0x2D,0x05,0x85}, {0x5D,0x00,0x52}, {0x7A,0x00,0x17}, {0x7A,0x08,0x00}, {0x5F,0x18,0x00}, {0x35,0x2A,0x00}, {0x09,0x39,0x00}, {0x00,0x3F,0x00}, {0x00,0x3C,0x22}, {0x00,0x32,0x5D}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0xA1,0xA1,0xA1}, {0x00,0x53,0xEE}, {0x15,0x3C,0xFE}, {0x60,0x28,0xE4}, {0xA9,0x1D,0x98}, {0xD4,0x1E,0x41}, {0xD2,0x2C,0x00}, {0xAA,0x44,0x00}, {0x6C,0x5E,0x00}, {0x2D,0x73,0x00}, {0x00,0x7D,0x06}, {0x00,0x78,0x52}, {0x00,0x69,0xA9}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0xFF,0xFF,0xFF}, {0x1F,0xA5,0xFE}, {0x5E,0x89,0xFE}, {0xB5,0x72,0xFE}, {0xFE,0x65,0xF6}, {0xFE,0x67,0x90}, {0xFE,0x77,0x3C}, {0xFE,0x93,0x08}, {0xC4,0xB2,0x00}, {0x79,0xCA,0x10}, {0x3A,0xD5,0x4A}, {0x11,0xD1,0xA4}, {0x06,0xBF,0xFE}, {0x42,0x42,0x42}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0xFF,0xFF,0xFF}, {0xA0,0xD9,0xFE}, {0xBD,0xCC,0xFE}, {0xE1,0xC2,0xFE}, {0xFE,0xBC,0xFB}, {0xFE,0xBD,0xD0}, {0xFE,0xC5,0xA9}, {0xFE,0xD1,0x8E}, {0xE9,0xDE,0x86}, {0xC7,0xE9,0x92}, {0xA8,0xEE,0xB0}, {0x95,0xEC,0xD9}, {0x91,0xE4,0xFE}, {0xAC,0xAC,0xAC}, {0x00,0x00,0x00}, {0x00,0x00,0x00} }; static const byte pal_palette[64][3] = { {0x80,0x80,0x80}, {0x00,0x00,0xBA}, {0x37,0x00,0xBF}, {0x84,0x00,0xA6}, {0xBB,0x00,0x6A}, {0xB7,0x00,0x1E}, {0xB3,0x00,0x00}, {0x91,0x26,0x00}, {0x7B,0x2B,0x00}, {0x00,0x3E,0x00}, {0x00,0x48,0x0D}, {0x00,0x3C,0x22}, {0x00,0x2F,0x66}, {0x00,0x00,0x00}, {0x05,0x05,0x05}, {0x05,0x05,0x05}, {0xC8,0xC8,0xC8}, {0x00,0x59,0xFF}, {0x44,0x3C,0xFF}, {0xB7,0x33,0xCC}, {0xFE,0x33,0xAA}, {0xFE,0x37,0x5E}, {0xFE,0x37,0x1A}, {0xD5,0x4B,0x00}, {0xC4,0x62,0x00}, {0x3C,0x7B,0x00}, {0x1D,0x84,0x15}, {0x00,0x95,0x66}, {0x00,0x84,0xC4}, {0x11,0x11,0x11}, {0x09,0x09,0x09}, {0x09,0x09,0x09}, {0xFE,0xFE,0xFE}, {0x00,0x95,0xFF}, {0x6F,0x84,0xFF}, {0xD5,0x6F,0xFF}, {0xFE,0x77,0xCC}, {0xFE,0x6F,0x99}, {0xFE,0x7B,0x59}, {0xFE,0x91,0x5F}, {0xFE,0xA2,0x33}, {0xA6,0xBF,0x00}, {0x51,0xD9,0x6A}, {0x4D,0xD5,0xAE}, {0x00,0xD9,0xFF}, {0x66,0x66,0x66}, {0x0D,0x0D,0x0D}, {0x0D,0x0D,0x0D}, {0xFE,0xFE,0xFE}, {0x84,0xBF,0xFF}, {0xBB,0xBB,0xFF}, {0xD0,0xBB,0xFF}, {0xFE,0xBF,0xEA}, {0xFE,0xBF,0xCC}, {0xFE,0xC4,0xB7}, {0xFE,0xCC,0xAE}, {0xFE,0xD9,0xA2}, {0xCC,0xE1,0x99}, {0xAE,0xEE,0xB7}, {0xAA,0xF8,0xEE}, {0xB3,0xEE,0xFF}, {0xDD,0xDD,0xDD}, {0x11,0x11,0x11}, {0x11,0x11,0x11} }; static const byte composite_direct_fbx_palette[64][3] = { {0x65,0x65,0x65}, {0x00,0x12,0x7D}, {0x18,0x00,0x8E}, {0x36,0x00,0x82}, {0x56,0x00,0x5D}, {0x5A,0x00,0x18}, {0x4F,0x05,0x00}, {0x38,0x19,0x00}, {0x1D,0x31,0x00}, {0x00,0x3D,0x00}, {0x00,0x41,0x00}, {0x00,0x3B,0x17}, {0x00,0x2E,0x55}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0xAF,0xAF,0xAF}, {0x19,0x4E,0xC8}, {0x47,0x2F,0xE3}, {0x6B,0x1F,0xD7}, {0x93,0x1B,0xAE}, {0x9E,0x1A,0x5E}, {0x99,0x32,0x00}, {0x7B,0x4B,0x00}, {0x5B,0x67,0x00}, {0x26,0x7A,0x00}, {0x00,0x82,0x00}, {0x00,0x7A,0x3E}, {0x00,0x6E,0x8A}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0xFF,0xFF,0xFF}, {0x64,0xA9,0xFF}, {0x8E,0x89,0xFF}, {0xB6,0x76,0xFF}, {0xE0,0x6F,0xFF}, {0xEF,0x6C,0xC4}, {0xF0,0x80,0x6A}, {0xD8,0x98,0x2C}, {0xB9,0xB4,0x0A}, {0x83,0xCB,0x0C}, {0x5B,0xD6,0x3F}, {0x4A,0xD1,0x7E}, {0x4D,0xC7,0xCB}, {0x4C,0x4C,0x4C}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0xFF,0xFF,0xFF}, {0xC7,0xE5,0xFF}, {0xD9,0xD9,0xFF}, {0xE9,0xD1,0xFF}, {0xF9,0xCE,0xFF}, {0xFF,0xCC,0xF1}, {0xFF,0xD4,0xCB}, {0xF8,0xDF,0xB1}, {0xED,0xEA,0xA4}, {0xD6,0xF4,0xA4}, {0xC5,0xF8,0xB8}, {0xBE,0xF6,0xD3}, {0xBF,0xF1,0xF1}, {0xB9,0xB9,0xB9}, {0x00,0x00,0x00}, {0x00,0x00,0x00} }; static const byte pvm_style_d93_fbx_palette[64][3] = { {0x69,0x6B,0x63}, {0x00,0x17,0x74}, {0x1E,0x00,0x87}, {0x34,0x00,0x73}, {0x56,0x00,0x57}, {0x5E,0x00,0x13}, {0x53,0x1A,0x00}, {0x3B,0x24,0x00}, {0x24,0x30,0x00}, {0x06,0x3A,0x00}, {0x00,0x3F,0x00}, {0x00,0x3B,0x1E}, {0x00,0x33,0x4E}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0xB9,0xBB,0xB3}, {0x14,0x53,0xB9}, {0x4D,0x2C,0xDA}, {0x67,0x1E,0xDE}, {0x98,0x18,0x9C}, {0x9D,0x23,0x44}, {0xA0,0x3E,0x00}, {0x8D,0x55,0x00}, {0x65,0x6D,0x00}, {0x2C,0x79,0x00}, {0x00,0x81,0x00}, {0x00,0x7D,0x42}, {0x00,0x78,0x8A}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0xFF,0xFF,0xFF}, {0x69,0xA8,0xFF}, {0x96,0x91,0xFF}, {0xB2,0x8A,0xFA}, {0xEA,0x7D,0xFA}, {0xF3,0x7B,0xC7}, {0xF2,0x8E,0x59}, {0xE6,0xAD,0x27}, {0xD7,0xC8,0x05}, {0x90,0xDF,0x07}, {0x64,0xE5,0x3C}, {0x45,0xE2,0x7D}, {0x48,0xD5,0xD9}, {0x4E,0x50,0x48}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0xFF,0xFF,0xFF}, {0xD2,0xEA,0xFF}, {0xE2,0xE2,0xFF}, {0xE9,0xD8,0xFF}, {0xF5,0xD2,0xFF}, {0xF8,0xD9,0xEA}, {0xFA,0xDE,0xB9}, {0xF9,0xE8,0x9B}, {0xF3,0xF2,0x8C}, {0xD3,0xFA,0x91}, {0xB8,0xFC,0xA8}, {0xAE,0xFA,0xCA}, {0xCA,0xF3,0xF3}, {0xBE,0xC0,0xB8}, {0x00,0x00,0x00}, {0x00,0x00,0x00} }; static const byte ntsc_hardware_fbx_palette[64][3] = { {0x6A,0x6D,0x6A}, {0x00,0x13,0x80}, {0x1E,0x00,0x8A}, {0x39,0x00,0x7A}, {0x55,0x00,0x56}, {0x5A,0x00,0x18}, {0x4F,0x10,0x00}, {0x38,0x21,0x00}, {0x21,0x33,0x00}, {0x00,0x3D,0x00}, {0x00,0x40,0x00}, {0x00,0x39,0x24}, {0x00,0x2E,0x55}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0xB9,0xBC,0xB9}, {0x18,0x50,0xC7}, {0x4B,0x30,0xE3}, {0x73,0x22,0xD6}, {0x95,0x1F,0xA9}, {0x9D,0x28,0x5C}, {0x96,0x3C,0x00}, {0x7A,0x51,0x00}, {0x5B,0x67,0x00}, {0x22,0x77,0x00}, {0x02,0x7E,0x02}, {0x00,0x76,0x45}, {0x00,0x6E,0x8A}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0xFF,0xFF,0xFF}, {0x68,0xA6,0xFF}, {0x92,0x99,0xFF}, {0xB0,0x85,0xFF}, {0xD9,0x75,0xFD}, {0xE3,0x77,0xB9}, {0xE5,0x8D,0x68}, {0xCF,0xA2,0x2C}, {0xB3,0xAF,0x0C}, {0x7B,0xC2,0x11}, {0x55,0xCA,0x47}, {0x46,0xCB,0x81}, {0x47,0xC1,0xC5}, {0x4A,0x4D,0x4A}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0xFF,0xFF,0xFF}, {0xCC,0xEA,0xFF}, {0xDD,0xDE,0xFF}, {0xEC,0xDA,0xFF}, {0xF8,0xD7,0xFE}, {0xFC,0xD6,0xF5}, {0xFD,0xDB,0xCF}, {0xF9,0xE7,0xB5}, {0xF1,0xF0,0xAA}, {0xDA,0xFA,0xA9}, {0xC9,0xFF,0xBC}, {0xC3,0xFB,0xD7}, {0xC4,0xF6,0xF6}, {0xBE,0xC1,0xBE}, {0x00,0x00,0x00}, {0x00,0x00,0x00} }; static const byte nes_classic_fbx_fs_palette[64][3] = { {0x60,0x61,0x5F}, {0x00,0x00,0x83}, {0x1D,0x01,0x95}, {0x34,0x08,0x75}, {0x51,0x05,0x5E}, {0x56,0x00,0x0F}, {0x4C,0x07,0x00}, {0x37,0x23,0x08}, {0x20,0x3A,0x0B}, {0x0F,0x4B,0x0E}, {0x19,0x4C,0x16}, {0x02,0x42,0x1E}, {0x02,0x31,0x54}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0xA9,0xAA,0xA8}, {0x10,0x4B,0xBF}, {0x47,0x12,0xD8}, {0x63,0x00,0xCA}, {0x88,0x00,0xA9}, {0x93,0x0B,0x46}, {0x8A,0x2D,0x04}, {0x6F,0x52,0x06}, {0x5C,0x71,0x14}, {0x1B,0x8D,0x12}, {0x19,0x95,0x09}, {0x17,0x84,0x48}, {0x20,0x6B,0x8E}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0xFB,0xFB,0xFB}, {0x66,0x99,0xF8}, {0x89,0x74,0xF9}, {0xAB,0x58,0xF8}, {0xD5,0x57,0xEF}, {0xDE,0x5F,0xA9}, {0xDC,0x7F,0x59}, {0xC7,0xA2,0x24}, {0xA7,0xBE,0x03}, {0x75,0xD7,0x03}, {0x60,0xE3,0x4F}, {0x3C,0xD6,0x8D}, {0x56,0xC9,0xCC}, {0x41,0x42,0x40}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0xFB,0xFB,0xFB}, {0xBE,0xD4,0xFA}, {0xC9,0xC7,0xF9}, {0xD7,0xBE,0xFA}, {0xE8,0xB8,0xF9}, {0xF5,0xBA,0xE5}, {0xF3,0xCA,0xC2}, {0xDF,0xCD,0xA7}, {0xD9,0xE0,0x9C}, {0xC9,0xEB,0x9E}, {0xC0,0xED,0xB8}, {0xB5,0xF4,0xC7}, {0xB9,0xEA,0xE9}, {0xAB,0xAB,0xAB}, {0x00,0x00,0x00}, {0x00,0x00,0x00} }; int crossx = 0; int crossy = 0; void draw_crosshair(int x, int y) { uint32_t w = 0xFFFFFFFF; uint32_t b = 0x00000000; for(int i = -3; i < 4; i++) { video_buffer[256 * y + x + i] = b; video_buffer[256 * (y + i) + x] = b; } for(int i = -2; i < 3; i += 2) { video_buffer[256 * y + x + i] = w; video_buffer[256 * (y + i) + x] = w; } } static void NST_CALLBACK file_io_callback(void*, Api::User::File &file) { const void *addr; unsigned long addr_size; char slash; #ifdef _WIN32 slash = '\\'; #else slash = '/'; #endif switch (file.GetAction()) { case Api::User::File::LOAD_BATTERY: case Api::User::File::LOAD_EEPROM: case Api::User::File::LOAD_TAPE: case Api::User::File::LOAD_TURBOFILE: file.GetRawStorage(sram, sram_size); break; case Api::User::File::SAVE_BATTERY: case Api::User::File::SAVE_EEPROM: case Api::User::File::SAVE_TAPE: case Api::User::File::SAVE_TURBOFILE: file.GetContent(addr, addr_size); if (addr != sram || sram_size != addr_size) if (log_cb) log_cb(RETRO_LOG_INFO, "[Nestopia]: SRAM changed place in RAM!\n"); break; case Api::User::File::LOAD_FDS: { char base[256]; snprintf(base, sizeof(base), "%s%c%s.sav", g_save_dir, slash, g_basename); if (log_cb) log_cb(RETRO_LOG_INFO, "Want to load FDS sav from: %s\n", base); std::ifstream in_tmp(base,std::ifstream::in|std::ifstream::binary); if (!in_tmp.is_open()) return; file.SetPatchContent(in_tmp); } break; case Api::User::File::SAVE_FDS: { char base[256]; snprintf(base, sizeof(base), "%s%c%s.sav", g_save_dir, slash, g_basename); if (log_cb) log_cb(RETRO_LOG_INFO, "Want to save FDS sav to: %s\n", base); std::ofstream out_tmp(base,std::ifstream::out|std::ifstream::binary); if (out_tmp.is_open()) file.GetPatchContent(Api::User::File::PATCH_UPS, out_tmp); } break; default: break; } } static void check_system_specs(void) { unsigned level = 6; environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level); } void retro_init(void) { struct retro_log_callback log; if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) log_cb = log.log; else log_cb = NULL; check_system_specs(); } void retro_deinit(void) { } unsigned retro_api_version(void) { return RETRO_API_VERSION; } void retro_set_controller_port_device(unsigned, unsigned) { } void retro_get_system_info(struct retro_system_info *info) { memset(info, 0, sizeof(*info)); info->library_name = "Nestopia"; #ifdef GIT_VERSION info->library_version = NST_VERSION GIT_VERSION; #else info->library_version = NST_VERSION; #endif info->need_fullpath = false; info->valid_extensions = "nes|fds|unf|unif"; } double get_aspect_ratio(void) { double aspect_ratio = is_pal ? NES_PAL_PAR : NES_NTSC_PAR; if (aspect_ratio_mode == 1) aspect_ratio = NES_NTSC_PAR; else if (aspect_ratio_mode == 2) aspect_ratio = NES_PAL_PAR; else if (aspect_ratio_mode == 3) aspect_ratio = NES_4_3_DAR; return aspect_ratio; } void retro_get_system_av_info(struct retro_system_av_info *info) { const retro_system_timing timing = { is_pal ? 50.0 : 60.0, 44100.0 }; info->timing = timing; // It's better if the size is based on NTSC_WIDTH if the filter is on const retro_game_geometry geom = { Api::Video::Output::WIDTH - (overscan_h ? 16 : 0), Api::Video::Output::HEIGHT - (overscan_v ? 16 : 0), Api::Video::Output::NTSC_WIDTH, Api::Video::Output::HEIGHT, get_aspect_ratio(), }; info->geometry = geom; } void retro_set_environment(retro_environment_t cb) { environ_cb = cb; static const struct retro_variable vars[] = { { "nestopia_blargg_ntsc_filter", "Blargg NTSC filter; disabled|composite|svideo|rgb|monochrome" }, { "nestopia_palette", "Palette; consumer|canonical|alternative|rgb|cxa2025as|pal|composite-direct-fbx|pvm-style-d93-fbx|ntsc-hardware-fbx|nes-classic-fbx-fs|raw|custom" }, { "nestopia_nospritelimit", "Remove 8-sprites-per-scanline hardware limit; disabled|enabled" }, { "nestopia_fds_auto_insert", "Automatically insert first FDS disk on reset; enabled|disabled" }, { "nestopia_overscan_v", "Mask Overscan (Vertical); enabled|disabled" }, { "nestopia_overscan_h", "Mask Overscan (Horizontal); disabled|enabled" }, { "nestopia_aspect" , "Preferred aspect ratio; auto|ntsc|pal|4:3" }, { "nestopia_genie_distortion", "Game Genie Sound Distortion; disabled|enabled" }, { "nestopia_favored_system", "Favored System; auto|ntsc|pal|famicom|dendy" }, { "nestopia_ram_power_state", "RAM Power-on State; 0x00|0xFF|random" }, { "nestopia_turbo_pulse", "Turbo Pulse Speed; 2|3|4|5|6|7|8|9" }, { NULL, NULL }, }; cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars); } void retro_set_audio_sample(retro_audio_sample_t cb) { audio_cb = cb; } void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) { audio_batch_cb = cb; } void retro_set_input_poll(retro_input_poll_t cb) { input_poll_cb = cb; } void retro_set_input_state(retro_input_state_t cb) { input_state_cb = cb; } void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; } void retro_reset(void) { machine->Reset(false); if (machine->Is(Nes::Api::Machine::DISK)) { fds->EjectDisk(); if (fds_auto_insert) fds->InsertDisk(0, 0); } } typedef struct { unsigned retro; unsigned nes; } keymap; static const keymap bindmap[] = { { RETRO_DEVICE_ID_JOYPAD_A, Core::Input::Controllers::Pad::A }, { RETRO_DEVICE_ID_JOYPAD_B, Core::Input::Controllers::Pad::B }, { RETRO_DEVICE_ID_JOYPAD_SELECT, Core::Input::Controllers::Pad::SELECT }, { RETRO_DEVICE_ID_JOYPAD_START, Core::Input::Controllers::Pad::START }, { RETRO_DEVICE_ID_JOYPAD_UP, Core::Input::Controllers::Pad::UP }, { RETRO_DEVICE_ID_JOYPAD_DOWN, Core::Input::Controllers::Pad::DOWN }, { RETRO_DEVICE_ID_JOYPAD_LEFT, Core::Input::Controllers::Pad::LEFT }, { RETRO_DEVICE_ID_JOYPAD_RIGHT, Core::Input::Controllers::Pad::RIGHT }, }; static void update_input() { input_poll_cb(); input->pad[0].buttons = 0; input->pad[1].buttons = 0; input->pad[2].buttons = 0; input->pad[3].buttons = 0; input->zapper.fire = 0; input->vsSystem.insertCoin = 0; if (Api::Input(emulator).GetConnectedController(1) == 5) { static int zapx = overscan_h ? 8 : 0; static int zapy = overscan_v ? 8 : 0; zapx += input_state_cb(1, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_X); zapy += input_state_cb(1, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_Y); if (zapx >= 256) { crossx = 255; } else if (zapx <= 0) { crossx = 0; } else {crossx = zapx; } if (zapy >= 240) { crossy = 239; } else if (zapy <= 0) { crossy = 0; } else {crossy = zapy; } if (input_state_cb(1, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER)) { input->zapper.x = zapx; input->zapper.y = zapy; input->zapper.fire = 1; } if (input_state_cb(1, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TURBO)) { input->zapper.x = ~1U; input->zapper.fire = 1; } } static unsigned tstate = 2; for (unsigned p = 0; p < 4; p++) for (unsigned bind = 0; bind < sizeof(bindmap) / sizeof(bindmap[0]); bind++) { input->pad[p].buttons |= input_state_cb(p, RETRO_DEVICE_JOYPAD, 0, bindmap[bind].retro) ? bindmap[bind].nes : 0; if (input_state_cb(p, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X)) tstate ? input->pad[p].buttons &= ~Core::Input::Controllers::Pad::A : input->pad[p].buttons |= Core::Input::Controllers::Pad::A; if (input_state_cb(p, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y)) tstate ? input->pad[p].buttons &= ~Core::Input::Controllers::Pad::B : input->pad[p].buttons |= Core::Input::Controllers::Pad::B; } if (tstate) tstate--; else tstate = tpulse; if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2)) input->vsSystem.insertCoin |= Core::Input::Controllers::VsSystem::COIN_1; if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2)) input->vsSystem.insertCoin |= Core::Input::Controllers::VsSystem::COIN_2; if (machine->Is(Nes::Api::Machine::DISK)) { bool curL = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L); static bool prevL = false; if (curL && !prevL) { if (!fds->IsAnyDiskInserted()) fds->InsertDisk(0, 0); else if (fds->CanChangeDiskSide()) fds->ChangeSide(); } prevL = curL; bool curR = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R); static bool prevR = false; if (curR && !prevR && (fds->GetNumDisks() > 1)) { int currdisk = fds->GetCurrentDisk(); fds->EjectDisk(); fds->InsertDisk(!currdisk, 0); } prevR = curR; } } static void check_variables(void) { static bool last_ntsc_val_same; struct retro_variable var = {0}; struct retro_system_av_info av_info; Api::Sound sound(emulator); Api::Video video(emulator); Api::Video::RenderState renderState; Api::Machine machine(emulator); Api::Video::RenderState::Filter filter; var.key = "nestopia_favored_system"; is_pal = false; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var)) { if (strcmp(var.value, "auto") == 0) { if (dbpresent) { machine.SetMode(machine.GetDesiredMode()); if (machine.GetMode() == Api::Machine::PAL) { is_pal = true; favsystem = Api::Machine::FAVORED_NES_PAL; machine.SetMode(Api::Machine::PAL); } else { favsystem = Api::Machine::FAVORED_NES_NTSC; machine.SetMode(Api::Machine::NTSC); } } } else if (strcmp(var.value, "ntsc") == 0) { favsystem = Api::Machine::FAVORED_NES_NTSC; machine.SetMode(Api::Machine::NTSC); } else if (strcmp(var.value, "pal") == 0) { favsystem = Api::Machine::FAVORED_NES_PAL; machine.SetMode(Api::Machine::PAL); is_pal = true; } else if (strcmp(var.value, "famicom") == 0) { favsystem = Api::Machine::FAVORED_FAMICOM; machine.SetMode(Api::Machine::NTSC); } else if (strcmp(var.value, "dendy") == 0) { favsystem = Api::Machine::FAVORED_DENDY; machine.SetMode(Api::Machine::PAL); is_pal = true; } else { favsystem = Api::Machine::FAVORED_NES_NTSC; machine.SetMode(Api::Machine::NTSC); } } if (audio) delete audio; audio = new Api::Sound::Output(audio_buffer, is_pal ? 44100 / 50 : 44100 / 60); var.key = "nestopia_genie_distortion"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var)) { if (strcmp(var.value, "disabled") == 0) sound.SetGenie(0); else if (strcmp(var.value, "enabled") == 0) sound.SetGenie(1); } var.key = "nestopia_ram_power_state"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var)) { if (strcmp(var.value, "0x00") == 0) machine.SetRamPowerState(0); else if (strcmp(var.value, "0xFF") == 0) machine.SetRamPowerState(1); else if (strcmp(var.value, "random") == 0) machine.SetRamPowerState(2); } var.key = "nestopia_nospritelimit"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var)) { if (strcmp(var.value, "disabled") == 0) video.EnableUnlimSprites(false); else if (strcmp(var.value, "enabled") == 0) video.EnableUnlimSprites(true); } var.key = "nestopia_fds_auto_insert"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var)) fds_auto_insert = (strcmp(var.value, "enabled") == 0); var.key = "nestopia_blargg_ntsc_filter"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var)) { if (strcmp(var.value, "disabled") == 0) blargg_ntsc = 0; else if (strcmp(var.value, "composite") == 0) blargg_ntsc = 2; else if (strcmp(var.value, "svideo") == 0) blargg_ntsc = 3; else if (strcmp(var.value, "rgb") == 0) blargg_ntsc = 4; else if (strcmp(var.value, "monochrome") == 0) blargg_ntsc = 5; } switch(blargg_ntsc) { case 0: filter = Api::Video::RenderState::FILTER_NONE; video_width = Api::Video::Output::WIDTH; video.SetSaturation(Api::Video::DEFAULT_SATURATION); break; case 2: filter = Api::Video::RenderState::FILTER_NTSC; video.SetSharpness(Api::Video::DEFAULT_SHARPNESS_COMP); video.SetColorResolution(Api::Video::DEFAULT_COLOR_RESOLUTION_COMP); video.SetColorBleed(Api::Video::DEFAULT_COLOR_BLEED_COMP); video.SetColorArtifacts(Api::Video::DEFAULT_COLOR_ARTIFACTS_COMP); video.SetColorFringing(Api::Video::DEFAULT_COLOR_FRINGING_COMP); video.SetSaturation(Api::Video::DEFAULT_SATURATION_COMP); video_width = Api::Video::Output::NTSC_WIDTH; break; case 3: filter = Api::Video::RenderState::FILTER_NTSC; video.SetSharpness(Api::Video::DEFAULT_SHARPNESS_SVIDEO); video.SetColorResolution(Api::Video::DEFAULT_COLOR_RESOLUTION_SVIDEO); video.SetColorBleed(Api::Video::DEFAULT_COLOR_BLEED_SVIDEO); video.SetColorArtifacts(Api::Video::DEFAULT_COLOR_ARTIFACTS_SVIDEO); video.SetColorFringing(Api::Video::DEFAULT_COLOR_FRINGING_SVIDEO); video.SetSaturation(Api::Video::DEFAULT_SATURATION_SVIDEO); video_width = Api::Video::Output::NTSC_WIDTH; break; case 4: filter = Api::Video::RenderState::FILTER_NTSC; video.SetSharpness(Api::Video::DEFAULT_SHARPNESS_RGB); video.SetColorResolution(Api::Video::DEFAULT_COLOR_RESOLUTION_RGB); video.SetColorBleed(Api::Video::DEFAULT_COLOR_BLEED_RGB); video.SetColorArtifacts(Api::Video::DEFAULT_COLOR_ARTIFACTS_RGB); video.SetColorFringing(Api::Video::DEFAULT_COLOR_FRINGING_RGB); video.SetSaturation(Api::Video::DEFAULT_SATURATION_RGB); video_width = Api::Video::Output::NTSC_WIDTH; break; case 5: filter = Api::Video::RenderState::FILTER_NTSC; video.SetSharpness(Api::Video::DEFAULT_SHARPNESS_MONO); video.SetColorResolution(Api::Video::DEFAULT_COLOR_RESOLUTION_MONO); video.SetColorBleed(Api::Video::DEFAULT_COLOR_BLEED_MONO); video.SetColorArtifacts(Api::Video::DEFAULT_COLOR_ARTIFACTS_MONO); video.SetColorFringing(Api::Video::DEFAULT_COLOR_FRINGING_MONO); video.SetSaturation(Api::Video::DEFAULT_SATURATION_MONO); video_width = Api::Video::Output::NTSC_WIDTH; break; } var.key = "nestopia_palette"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var)) { if (strcmp(var.value, "consumer") == 0) { video.GetPalette().SetMode(Api::Video::Palette::MODE_YUV); video.SetDecoder(Api::Video::DECODER_CONSUMER); } else if (strcmp(var.value, "canonical") == 0) { video.GetPalette().SetMode(Api::Video::Palette::MODE_YUV); video.SetDecoder(Api::Video::DECODER_CANONICAL); } else if (strcmp(var.value, "alternative") == 0) { video.GetPalette().SetMode(Api::Video::Palette::MODE_YUV); video.SetDecoder(Api::Video::DECODER_ALTERNATIVE); } else if (strcmp(var.value, "rgb") == 0) { video.GetPalette().SetMode(Api::Video::Palette::MODE_RGB); } else if (strcmp(var.value, "cxa2025as") == 0) { video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM); video.GetPalette().SetCustom(cxa2025as_palette, Api::Video::Palette::STD_PALETTE); } else if (strcmp(var.value, "pal") == 0) { video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM); video.GetPalette().SetCustom(pal_palette, Api::Video::Palette::STD_PALETTE); } else if (strcmp(var.value, "composite-direct-fbx") == 0) { video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM); video.GetPalette().SetCustom(composite_direct_fbx_palette, Api::Video::Palette::STD_PALETTE); } else if (strcmp(var.value, "pvm-style-d93-fbx") == 0) { video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM); video.GetPalette().SetCustom(pvm_style_d93_fbx_palette, Api::Video::Palette::STD_PALETTE); } else if (strcmp(var.value, "ntsc-hardware-fbx") == 0) { video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM); video.GetPalette().SetCustom(ntsc_hardware_fbx_palette, Api::Video::Palette::STD_PALETTE); } else if (strcmp(var.value, "nes-classic-fbx-fs") == 0) { video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM); video.GetPalette().SetCustom(nes_classic_fbx_fs_palette, Api::Video::Palette::STD_PALETTE); } else if (strcmp(var.value, "raw") == 0) { /* outputs raw chroma/level/emphasis in the R/G/B channels * that can be decoded by the frontend (using shaders for example) * the following formulas can be used to extract the * values back from a normalized R/G/B triplet * chroma = floor((R * 15.0) + 0.5) * level = floor((G * 3.0) + 0.5) * emphasis = floor((B * 7.0) + 0.5) */ unsigned char raw_palette[512][3]; int i; for (i = 0; i < 512; i++) { raw_palette[i][0] = (((i >> 0) & 0xF) * 255) / 15; raw_palette[i][1] = (((i >> 4) & 0x3) * 255) / 3; raw_palette[i][2] = (((i >> 6) & 0x7) * 255) / 7; } video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM); video.GetPalette().SetCustom(raw_palette, Api::Video::Palette::EXT_PALETTE); } else if (strcmp(var.value, "custom") == 0) { video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM); video.GetPalette().SetCustom((const byte(*)[3])custpal, Api::Video::Palette::STD_PALETTE); } } var.key = "nestopia_overscan_v"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var)) overscan_v = (strcmp(var.value, "enabled") == 0); var.key = "nestopia_overscan_h"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var)) overscan_h = (strcmp(var.value, "enabled") == 0); var.key = "nestopia_aspect"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "ntsc")) aspect_ratio_mode = 1; else if (!strcmp(var.value, "pal")) aspect_ratio_mode = 2; else if (!strcmp(var.value, "4:3")) aspect_ratio_mode = 3; else aspect_ratio_mode = 0; } var.key = "nestopia_turbo_pulse"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var)) tpulse = atoi(var.value); pitch = video_width * 4; renderState.filter = filter; renderState.width = video_width; renderState.height = Api::Video::Output::HEIGHT; renderState.bits.count = 32; renderState.bits.mask.r = 0x00ff0000; renderState.bits.mask.g = 0x0000ff00; renderState.bits.mask.b = 0x000000ff; if (NES_FAILED(video.SetRenderState( renderState )) && log_cb) log_cb(RETRO_LOG_INFO, "Nestopia core rejected render state\n");; retro_get_system_av_info(&av_info); environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &av_info); } void retro_run(void) { update_input(); emulator.Execute(video, audio, input); if (Api::Input(emulator).GetConnectedController(1) == 5) draw_crosshair(crossx, crossy); unsigned frames = is_pal ? 44100 / 50 : 44100 / 60; for (unsigned i = 0; i < frames; i++) audio_stereo_buffer[(i << 1) + 0] = audio_stereo_buffer[(i << 1) + 1] = audio_buffer[i]; audio_batch_cb(audio_stereo_buffer, frames); bool updated = false; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) { check_variables(); delete video; video = 0; video = new Api::Video::Output(video_buffer, video_width * sizeof(uint32_t)); } // Absolute mess of inline if statements... video_cb(video_buffer + (overscan_v ? ((overscan_h ? 8 : 0) + (blargg_ntsc ? Api::Video::Output::NTSC_WIDTH : Api::Video::Output::WIDTH) * 8) : (overscan_h ? 8 : 0) + 0), video_width - (overscan_h ? 16 : 0), Api::Video::Output::HEIGHT - (overscan_v ? 16 : 0), pitch); } static void extract_basename(char *buf, const char *path, size_t size) { const char *base = strrchr(path, '/'); if (!base) base = strrchr(path, '\\'); if (!base) base = path; if (*base == '\\' || *base == '/') base++; strncpy(buf, base, size - 1); buf[size - 1] = '\0'; char *ext = strrchr(buf, '.'); if (ext) *ext = '\0'; } static void extract_directory(char *buf, const char *path, size_t size) { strncpy(buf, path, size - 1); buf[size - 1] = '\0'; char *base = strrchr(buf, '/'); if (!base) base = strrchr(buf, '\\'); if (base) *base = '\0'; else buf[0] = '\0'; } bool retro_load_game(const struct retro_game_info *info) { const char *dir; char slash; char db_path[256]; char palette_path[256]; #if defined(_WIN32) slash = '\\'; #else slash = '/'; #endif struct retro_input_descriptor desc[] = { { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Turbo A" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Turbo B" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "(FDS) Disk Side Change" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "(FDS) Eject Disk" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "(VSSystem) Coin 1" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "(VSSystem) Coin 2" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Turbo A" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Turbo B" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "(FDS) Disk Side Change" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "(FDS) Eject Disk" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Turbo A" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Turbo B" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "(FDS) Disk Side Change" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "(FDS) Eject Disk" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Turbo A" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Turbo B" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "(FDS) Disk Side Change" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "(FDS) Eject Disk" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 0 }, }; #ifdef _3DS video_buffer = (uint32_t*)linearMemAlign(Api::Video::Output::NTSC_WIDTH * Api::Video::Output::HEIGHT * sizeof(uint32_t), 0x80); #else video_buffer = (uint32_t*)malloc(Api::Video::Output::NTSC_WIDTH * Api::Video::Output::HEIGHT * sizeof(uint32_t)); #endif machine = new Api::Machine(emulator); input = new Api::Input::Controllers; Api::User::fileIoCallback.Set(file_io_callback, 0); environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc); if (!environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) || !dir) return false; snprintf(palette_path, sizeof(palette_path), "%s%ccustom.pal", dir, slash); if (log_cb) log_cb(RETRO_LOG_INFO, "Custom palette path: %s\n", palette_path); std::ifstream *custompalette = new std::ifstream(palette_path, std::ifstream::in|std::ifstream::binary); if (custompalette->is_open()) { custompalette->read((char*)custpal, 64*3); if (log_cb) log_cb(RETRO_LOG_WARN, "custom.pal loaded from system directory.\n"); } else { if (log_cb) log_cb(RETRO_LOG_WARN, "custom.pal not found in system directory.\n"); } delete custompalette; snprintf(db_path, sizeof(db_path), "%s%cNstDatabase.xml", dir, slash); if (log_cb) log_cb(RETRO_LOG_INFO, "NstDatabase.xml path: %s\n", db_path); Api::Cartridge::Database database(emulator); std::ifstream *db_file = new std::ifstream(db_path, std::ifstream::in|std::ifstream::binary); if (db_file->is_open()) { database.Load(*db_file); database.Enable(true); dbpresent = true; } else { if (log_cb) log_cb(RETRO_LOG_WARN, "NstDatabase.xml required to detect region and some mappers.\n"); delete db_file; dbpresent = false; } if (info->path != NULL) { extract_basename(g_basename, info->path, sizeof(g_basename)); extract_directory(g_rom_dir, info->path, sizeof(g_rom_dir)); } enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888; if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) { if (log_cb) log_cb(RETRO_LOG_ERROR, "XRGB8888 is not supported.\n"); return false; } std::stringstream ss(std::string(reinterpret_cast(info->data), reinterpret_cast(info->data) + info->size)); if (info->path && (strstr(info->path, ".fds") || strstr(info->path, ".FDS"))) { fds = new Api::Fds(emulator); if (fds) { char fds_bios_path[256]; /* search for BIOS in system directory */ bool found = false; snprintf(fds_bios_path, sizeof(fds_bios_path), "%s%cdisksys.rom", dir, slash); if (log_cb) log_cb(RETRO_LOG_INFO, "FDS BIOS path: %s\n", fds_bios_path); std::ifstream *fds_bios_file = new std::ifstream(fds_bios_path, std::ifstream::in|std::ifstream::binary); if (fds_bios_file->is_open()) fds->SetBIOS(fds_bios_file); else { delete fds_bios_file; return false; } } else return false; } if (!environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &g_save_dir)) { if (log_cb) log_cb(RETRO_LOG_ERROR, "Could not find save directory.\n"); } is_pal = false; check_variables(); if (machine->Load(ss, favsystem)) return false; Api::Video ivideo(emulator); ivideo.SetSharpness(Api::Video::DEFAULT_SHARPNESS_RGB); ivideo.SetColorResolution(Api::Video::DEFAULT_COLOR_RESOLUTION_RGB); ivideo.SetColorBleed(Api::Video::DEFAULT_COLOR_BLEED_RGB); ivideo.SetColorArtifacts(Api::Video::DEFAULT_COLOR_ARTIFACTS_RGB); ivideo.SetColorFringing(Api::Video::DEFAULT_COLOR_FRINGING_RGB); Api::Video::RenderState state; state.filter = Api::Video::RenderState::FILTER_NONE; state.width = 256; state.height = 240; state.bits.count = 32; state.bits.mask.r = 0x00ff0000; state.bits.mask.g = 0x0000ff00; state.bits.mask.b = 0x000000ff; ivideo.SetRenderState(state); Api::Sound isound(emulator); isound.SetSampleBits(16); isound.SetSampleRate(44100); isound.SetSpeaker(Api::Sound::SPEAKER_MONO); if (dbpresent) { Api::Input(emulator).AutoSelectController(0); Api::Input(emulator).AutoSelectController(1); Api::Input(emulator).AutoSelectController(2); Api::Input(emulator).AutoSelectController(3); } else { Api::Input(emulator).ConnectController(0, Api::Input::PAD1); Api::Input(emulator).ConnectController(1, Api::Input::PAD2); //Api::Input(emulator).ConnectController(1, Api::Input::ZAPPER); Api::Input(emulator).ConnectController(2, Api::Input::PAD3); Api::Input(emulator).ConnectController(3, Api::Input::PAD4); } machine->Power(true); check_variables(); if (fds_auto_insert && machine->Is(Nes::Api::Machine::DISK)) fds->InsertDisk(0, 0); video = new Api::Video::Output(video_buffer, video_width * sizeof(uint32_t)); if (log_cb) log_cb(RETRO_LOG_INFO, "[Nestopia]: Machine is %s.\n", is_pal ? "PAL" : "NTSC"); return true; } void retro_unload_game(void) { if (machine) { machine->Unload(); if (machine->Is(Nes::Api::Machine::DISK)) { if (fds) delete fds; fds = 0; } delete machine; } if (video) delete video; if (audio) delete audio; if (input) delete input; machine = 0; video = 0; audio = 0; input = 0; sram = 0; sram_size = 0; #ifdef _3DS linearFree(video_buffer); #else free(video_buffer); #endif video_buffer = NULL; } unsigned retro_get_region(void) { return is_pal ? RETRO_REGION_PAL : RETRO_REGION_NTSC; } bool retro_load_game_special(unsigned, const struct retro_game_info *, size_t) { return false; } size_t retro_serialize_size(void) { std::stringstream ss; if (machine->SaveState(ss, Api::Machine::NO_COMPRESSION)) return 0; return ss.str().size(); } bool retro_serialize(void *data, size_t size) { std::stringstream ss; if (machine->SaveState(ss, Api::Machine::NO_COMPRESSION)) return false; std::string state = ss.str(); if (state.size() > size) return false; std::copy(state.begin(), state.end(), reinterpret_cast(data)); return true; } bool retro_unserialize(const void *data, size_t size) { std::stringstream ss(std::string(reinterpret_cast(data), reinterpret_cast(data) + size)); return !machine->LoadState(ss); } void *retro_get_memory_data(unsigned id) { if (id != RETRO_MEMORY_SAVE_RAM) return 0; return sram; } size_t retro_get_memory_size(unsigned id) { if (id != RETRO_MEMORY_SAVE_RAM) return 0; return sram_size; } void retro_cheat_reset(void) { Nes::Api::Cheats cheater(emulator); cheater.ClearCodes(); } void retro_cheat_set(unsigned index, bool enabled, const char *code) { Nes::Api::Cheats cheater(emulator); Nes::Api::Cheats::Code ggCode; if (Nes::Api::Cheats::GameGenieDecode(code, ggCode) == RESULT_OK) cheater.SetCode(ggCode); if (Nes::Api::Cheats::ProActionRockyDecode(code, ggCode) == RESULT_OK) cheater.SetCode(ggCode); }