42 lines
1.4 KiB
Objective-C
42 lines
1.4 KiB
Objective-C
#import <UnityAds/UnityAdsInitializationDelegate.h>
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#import <UnityAds/UnityAdsLoadDelegate.h>
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#import <UnityAds/UnityAdsShowDelegate.h>
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#import <UnityAds/UADSLoadOptions.h>
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#import <UnityAds/UADSShowOptions.h>
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#import <UIKit/UIKit.h>
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#ifdef UNITYADS_INTERNAL
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#import <OMIDImports.h>
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#endif
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#ifdef UNITYADS_INTERNAL_SWIFT
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#import <UnityAds/InternalAdFormat.h>
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#endif
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NS_ASSUME_NONNULL_BEGIN
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@interface UnityServices : NSObject
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- (instancetype)init NS_UNAVAILABLE;
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+ (instancetype)initialize NS_UNAVAILABLE;
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+ (void) initialize: (NSString *)gameId
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testMode: (BOOL)testMode
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initializationDelegate: (nullable id<UnityAdsInitializationDelegate>)initializationDelegate;
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+ (BOOL)getDebugMode;
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+ (void)setDebugMode: (BOOL)enableDebugMode;
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+ (BOOL)isSupported;
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+ (NSString *)getVersion;
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+ (BOOL)isInitialized;
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+ (BOOL)adsGatewayEnabled;
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+ (void)load: (NSString *)placementId options: (UADSLoadOptions *)options loadDelegate: (nullable id<UnityAdsLoadDelegate>)loadDelegate;
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+ (void)show: (UIViewController *)viewController placementId: (NSString *)placementId options: (UADSShowOptions *)options showDelegate: (nullable id<UnityAdsShowDelegate>)showDelegate;
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+ (NSString *__nullable)getToken;
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+ (void)getToken: (void (^)(NSString *_Nullable))completion;
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#ifdef UNITYADS_INTERNAL_SWIFT
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+ (void)getToken:(InternalAdFormat)adFormat completion:(void (^)(NSString *_Nullable))completion;
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#endif
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@end
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NS_ASSUME_NONNULL_END
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