# Add project specific ProGuard rules here.
# You can control the set of applied configuration files using the
# proguardFiles setting in build.gradle.
#
# For more details, see
#   http://developer.android.com/guide/developing/tools/proguard.html

# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
#   public *;
#}

# Uncomment this to preserve the line number information for
# debugging stack traces.
#-keepattributes SourceFile,LineNumberTable

# If you keep the line number information, uncomment this to
# hide the original source file name.
#-renamesourcefileattribute SourceFile
 -keep class com.sunny.app.soft.timberkeyboardnew.data.entity.CategoryEntity { *; }
  -keep class com.sunny.app.soft.timberkeyboardnew.data.entity.BackgroundEntity { *; }


  #=======================================UNity SDK
  # Keep filenames and line numbers for stack traces
  -keepattributes SourceFile,LineNumberTable

  # Keep JavascriptInterface for WebView bridge
  -keepattributes JavascriptInterface


  -keep class android.webkit.JavascriptInterface {
     *;
  }

  # Keep all classes in Unity Ads package

  -keep class com.unity3d.ads.** {
     *;
  }

  # Keep all classes in Unity Services package
  -keep class com.unity3d.services.** {
     *;
  }

  -keep class com.google.android.gms.ads.initialization.** {
          *;
  }

  -keep class com.google.android.gms.ads.MobileAds {
          *;
  }

  -dontwarn com.google.ads.mediation.admob.*
  -dontwarn com.google.android.gms.ads.**
  #==================================UNity SDK